CT Phipps
Carbon Dated and Proud
So Bladerunner.
A.I. exist but no slavery of A.I. or robots. There's no need to create an enslaved underclass of robots when the cyborged poor work just fine.
So Bladerunner.
The ONLY problem with Alien:Isolation is the Alien is not an ambush predator like in the first film. Its a single alien, so it needs to use guerilla tactics as opposed to Japanese Banzai tactics a la Aliens. Isolation's alien makes too much noise, (contrary to the lone alien in Alien,!making the motion sensor redundant if you have ears.
It was on page two. Knock yourself out.
More Steins;Gate than Life Is Strange, yes?I would like to see a relatively short game, could be in the style of Deus Ex or a Telltale game for all I care, but the game isn't very long, however... It deals with time-travel. I would like to see a game where you could timetravel and change things in the story and it would have an effect on the rest of the story. The game wouldn't be wider than a puddle but the depth? It's that of a well.
I want to see just how crazy a good developer can get with cause and effect and a time-traveling story would allow for amazing changes. Of course, there'd have to be some kind of side-effect 'to' the time-travel so you can't create a magic solution to fixing everything. There'd always be that one little thing you forgot, that one little thing that could alter something significantly.
Either that or allow some crazy auteur to go balls to the walls with designing a spiritual successor to Spore but focus only on the first 2 stages.
So Underrail basically?Mine would simply be a proper Fallout sequel. Turn-based, isometric, good writing, lots of choice and consequence with lots of reactivity. Fleshed out SPECIAL, more skills (not less) and consistent lore.
No. Merge Underrail and Age Of Decadence and we got what I want.So Underrail basically?
So Underrail basically?
1. New Planescape game by Ice Pick Lodge.
To my dream games, I'd also add STALKER 2, a proper successor to Red Faction Guerrilla, and a turn-based/real-time with pause tactical game like Silent Storm or 7.62 High Calibre but sandbox gameplay and not ultra buggy.