Independent George said:Christine. I can't quite explain why, but this was the one character in the game that truly felt like she became the PC's friend. It was heartbreaking that her 'good' ending consisted of her standing vigil over the Sierra Madre, completely isolated from the rest of humanity. More than anyone else, I wished I could bring her back to civilization and let her have some semblance of a normal life outside of Elijah or the Brotherhood.
Independent George said:Christine. I can't quite explain why, but this was the one character in the game that truly felt like she became the PC's friend. It was heartbreaking that her 'good' ending consisted of her standing vigil over the Sierra Madre, completely isolated from the rest of humanity. More than anyone else, I wished I could bring her back to civilization and let her have some semblance of a normal life outside of Elijah or the Brotherhood.
ZeusComplex said:I agree. But there seems to be some fatherly protective bond you develop with her if you select the right things to say to her. It really created a light in the dark with all the tragedy of Sierra Madre occurring around you. Keeping her alive really created a motivation for my character.
Moe Canibo said:Didn't stop me from murdering her with a mod made dildo. From behind.
lmao said:I liked all the companions, particularly: Boone (good to hear Jason Marsden's voice again)
Independent George said:Christine. I can't quite explain why, but this was the one character in the game that truly felt like she became the PC's friend. It was heartbreaking that her 'good' ending consisted of her standing vigil over the Sierra Madre, completely isolated from the rest of humanity. More than anyone else, I wished I could bring her back to civilization and let her have some semblance of a normal life outside of Elijah or the Brotherhood.
Chromevod said:Independent George said:Christine. I can't quite explain why, but this was the one character in the game that truly felt like she became the PC's friend. It was heartbreaking that her 'good' ending consisted of her standing vigil over the Sierra Madre, completely isolated from the rest of humanity. More than anyone else, I wished I could bring her back to civilization and let her have some semblance of a normal life outside of Elijah or the Brotherhood.
I kind of wish you could have brought her back with you too, but for a different reason. I would have loved to reunite Veronica and Christine. Instead I get to mention that I killed Elijah, which was pretty nice too actually. Help give the poor girl some closure is all I ask.
I also liked Cass quite a bit, and she was who I usually hung around with after I finished Veronica and Arcade's quests. ED-E in Lonesome road was kind of fun to have around too, kind of like a floating R2-D2.
TorontRayne said:ED-E would have stayed in my party more if he didn't wander off and die for no reason. Cass reminded me of the annoying alcoholics who always talk about how much they can drink. The first time she got lippy with me I almost shot her, but I ended up liking her. I would have rather had Christine in my party permanently, but I kinda like missing her. It makes you appreciate the character more I guess.
Yamu said:From the DLCs, I'd probably pick The Survivalist from Honest Hearts. He wasn't a game entity, but he was a character in the narrative sense, and his story was well-told and, IMO, one of the most compelling things in the game. It was without a doubt the best thing about that particular DLC.