SuAside said:
hmz, i think we should get the dogs into the basement. if not someone will have to carry them up the trapladder to the roof, which might bring misshaps and accidents (and obviously take some time).
should the rest of the PC's go up to the roof? or are there some other people who want to go to the shelter as well?
Well, it's a rather dicey situation. One one side you have zombies coming in through the windows and the doors. The most vulnerable part is probably the window to the T-Bone diner and then the ones to the office.
The downside is that you have a lot of people still on the top floor.
Let's see- Bud, Bob, Beth, Azadeh, Samantha, Jimmy, Gary, David, Jim Kerr, also one of the dogs. Which include some of your best fighters and a good distribution of guns. While you might be finding new guns down below, you still need bodies to shoot. If those folks get eaten, they also don't provide you any of the needed skills. So I think your goal with the door is to hold till the last minute, perhaps even fight off the zombies that reach the door first to allow a few of your people to escape.
welsh said:
About the door to the fallout shelter- no, there is no combination lock and it's not very heavy. Rather, its a fairly simple trapdoor that you found when you moved the beer barrels over.
didn't mean a combination lock, rather a bulkhead-ish iron door. (due to the age of the building and the size down below)
rather strange for a fallout shelter not to have a decent seal... that would rather make it a bomb shelter, not a fallout shelter.[/quote]
Yes, it does. Which raises a question as to what the nature of this thing really is. Is it really a fallout shelter or do the characters merely think its a fallout shelter? As Robert, Duke and Lynne are discovering, this thing runs pretty deep. Remember they've gone down at least 30 perhaps as far as 50 feet underground and have found a chained and locked gate. They have also heard someone screaming further below.
That said, the door used to be able to be bolted from the inside. Basically its a throw bolt that would keep the door shut from above, but its rusted up and would be difficult to budge in the time you have.
Perhaps if the fallout shelter was built to withstand a nuclear attack they favored going deep rather than securing it from outside blast. But what if the base got caved in should a near miss to Warren hit closeby? Also the construction is 1950s, early Cold War. So perhaps the construction reveals early understanding of fallout shelter construction.
welsh said:
One might be able to throw the bolt from the bottom, if it hadn't rusted to the point of being jammed. You might be able to unjam it. But it seems pretty clear that no one thought this would be necessary as a fallout shelter for the last 30 years. Hopefully Zombies have not figured out the mechanics of lifting up a trap door. Chances are they will try to either bang it open or claw it open. Either way, you're right- once the zombies move into the hallway, the zombies will probably start pounding on the door. There is an advantage. The entry into the liquor cabinet is visible from above, so if someone thinks of it, they can keep a shotgun on the zombies below and distract them.
can the liquor cabinet be locked and potentially blocked as well by stacking up stuff like beer kegs to prevent zombies to get in too easily?
Yes, you can lock up the door, which is just really a normal door lock to a wooden door. You can also put barrels of beer in front of it to help keep the door from opening. Eventually the ghouls would claw their way through the door and pound it open, but that would slow them down a lot.
As mentioned above however, the fallout shelter is in fact the quickest but not the safest refuge. The roof is a safer refuge for the group (although perhaps the group above is not aware of that) but it is harder to get up the ladder than race into the liquor cabinet and then down into the "shelter."