Gripes by the Number: New Vegas nonsense

Discussion in 'Fallout: New Vegas Discussion' started by Unorthodox Outlander, Jan 2, 2018.

  1. Lexx

    Lexx Lived Through the Heat Death
    Moderator

    Apr 24, 2005
    I highly doubt that they planned a much bigger world at first. They already had memory issues and hardware limitations just with what ended up in the final game, and FNV is no exception (which is why more and more content got deleted from the base game with every DLC release).
     
  2. Gizmojunk

    Gizmojunk Vault Fossil

    Nov 26, 2007
    What he says of it (I think/irrc) is in his speech that was recorded at George Mason University.
     
  3. Risewild

    Risewild So Old I'm Losing Radiation Signs
    Modder Orderite

    Jun 14, 2014
    They cut quite a lot. At least half a dozen world spaces and they also shrank the entire map size (it was much bigger).

    We can see how much they shrank comparing the pipboy map with the locations ingame. They were supposed to match, but when the game released you can notice how they compressed the distance in the world map.

    One of the best places to notice this is by standing next to the ruined highway overpass near the Superduper Mart and open the pipboy map and notice how it shows our character to be a bit behind the actual overpass in the map.

    Another way of seeing how much they cut and shrank is to compare the pipboy map from the pre-release Fallout 3 with the pipboy map that is actually in the game. The map was much bigger.