I completely understand, I'm just trying to find a way to marry the game mechanic to the overall game. I state this in the sense of making it more "Fallout" vs. a oddly hodge podge introduction. Not saying the mechanic does have it merits, it certainly does.
The problem I keep encountering is the settlements still seem like they would be isolated from the rest of the game overall. I say that in the sense that building them up doesn't exactly impact the common wealth in a remarkable way as well the rest of the game tends to ignore the settlements for the most part with the exception of futile raids on them.
Where are the plots and interesting characters?
hehe. Perfect opportunity for me to tell you my experience with F4.
I have only one char, that I played for 115 hours. Pretty sure that half of the time is only bulding things. From the beginning, I was determined to exploit to the maximum the mechanics of the settlements.
- This character had all the perks related to the settlements.
- I unlocked all possible settlements and made a complex connection between them (same as this photo)
http://www.nonfictiongaming.com/wp-content/uploads/2015/12/Fallout-4-Settlement-Map-Supply-Lines.jpg
- I recruit all the """"""""legendary vendors""""""""""" (plot twist: they sux)
- I have appointed my companions as leaders of key settlements. Preston stayed at The Castle, Codsworth in Graygarden, Curie in Covenant etc.
- specific clothes for specific jobs. Farmers dress like farmers. Same for doctors, guards, the guys that collect materials, the guys who operated the artillery, the caravan leaders as well (except the guy who made the route between Spectacle Island / Warwickhomestead. To that I gave a fisherman outfit haha).
- 70% of my mods is relate to settlements. All the bulding make sense. For example, residencial area is close to the market. The operation center is close to my powerhouse.
And so go on. There is a lot more, but you can understand.
After all this work, I realized:
1) You have zero advantage in doing this.
2) The material you spend could be used on better things like mods for weapons.
3) The system is incredibly frustrating.
4) None of these places has a slide ending.
5) And the icing on the cake: everywhere where it has heavy construction, I have a massive drop in fps.
If I played this game again, I will not touch this settlement system. This have no place in a Fallout game, really.