Fallout 4 getting increasingly negative reviews

Irwin John Finster

Sonny, I Watched the Vault Bein' Built!
I noticed on Steam that Fallout 4's reviews have been separated. It still shows overall reviews at "Very Positive" but is now showing almost 4,000 recent reviews as "Mostly Positive" and if you scroll down there is a flood of negative, "Not Recommended" reviews from people with 80 or over 100 hours in the game.

And then on other sites like Metacritic the negative reviews keep coming, some of them calling the game a "disaster." Even sites that were overflowing with praise and hype now have top rated comments about how they were really loving the game for a time and then suddenly became extremely bored with it. This to me is a result of making Fallout 4 have what seems like 90% MMO "kill loot return" quests - the game got real boring real fast. "Wide as an ocean but deep as a puddle" is a common description.

And then I revisited the Jim Sterling article that attempted to call out people calling Fallout 4 "vomit trash." When this article was first released all the comments were praising the article and were flooded with people defending Fallout 4. Now the recent comments have changed tone to "well, they're not wrong Jim."

It seems the BS marketing hype has finally given way to reality and people are realizing how lazy and shallow Fallout 4 really is. It's so dumbed down that even new players find it shallow, repetitive, lazy, and boring.
 
We can but hope that Bethesda learns something from backlash like this. But at the end of the day they know that whatever crap they shit out for the next game will still be hyped to hell, will still sell millions upon millions of copies, will still be lauded with unwarranted GOTY awards... so really, I can't see them changing.
 
What would be more streamlined? A single button dialogue interface that just says "Yes" when you push it?

That's not even that far off from their current 4 buttons that all mean "Yes" design philosophy.
 
Well now that you're asking ...
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I can't make it more than about 50 to 60 hours into the game before I get bored and start losing interest. I'm on my second try at pushing further into it, but haven't even touched it in almost a week.

I've started a new Witcher 3 playthrough instead.
 
Bethesda is imploding in on itself.
People have gone through it long enough to notice that even with all its different types of gameplay, there just isn't anything to do.
People wanted exploration and we wanted a story, and what we got was Minecraft in the Post Apocalypse, that isn't what people wanted.

The game wants you to play with one character, but there isn't enough there for one character, and there isn't enough variety for multiple playthroughs.
It's just uninteresting. A friend of mind started Fallout with F4, he liked it a first but now that he has thought about it, he no longer likes it. I'm trying to get him into the older games, if only because the writing is so fucking strong in those games.

I say the biggest mistake Bethesda ever did was let Obsidian make New Vegas, they set the standard on what Fallout should be, and yet Bethesda rejected it. They didn't want to know and set about trying to make their own game, which is fair enough, but did they have to do it to a game that has a fanbase as loyal as Fallout's?

Fallout 4 is a game that will quickly be forgotten about, it's boring.
I'm currently playing through Knights of the Old Republic for the first time, and it's a deep engaging game that sucks you into it's Universe.
It's funny how one game has stood the test of the time even through it's over a decade old while another game is losing it's fans even through it's six months old.

That's what happens when you try to please everybody except the Fallout crowd, people stop caring.
 
I played a game with myself recently; I went on the Metacritic page for FO4, selected "See all user reviews" and tried to see if I could manage to find a positive review!
I couldn't.
 
Given how this is about the gaming world starting to wake up towards Bethesda's bullshit, I think a Ulysses quote is in order here. Retooled a little bit to fit the scenario:

"Things sleep in the Bethesda.net, NMA woke them up - can't move quiet, any more than RPG Codex can.

And when the Bethesdrones woke up, it was like all of history waking up at once. Almost didn't make it out. Almost. Left with answers I never intended."
 
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They have the people from ID now to help them. That's why the shooting is so decent this time around.
And the shooting mechanics are better. So if that's from ID then doesn't that speak volumes about the rest of Bethesda? I'm still hung up on what the people over at Bethesda actually 'do'. They're a triple-a studio that could hire anyone they wanted to probably and yet they still keep doing the same stuff that simply ain't good.

It's like, if ID could help improve their shooting mechanics then I honestly think that Bethesda needs to clean house. If what the people at Bethesda Game Studios produce isn't good and what ID helped them with 'is' then what does that say about BGS?
 
Like I said, I think this is what Todd is doing for Beth and why the people at Zenimax love him so much. Just a guess of course. But I think, he simply never opposes, always finishes the projects, with a minimum effort lowering the costs as much as possible - see how long they are using the same shitty engine for now, while selling more and more games with each installment.
I guess as far as role playing goes, some here and on the Codex might think, Todd is totally unskilled and doesn't know what he is doing. But I doubt he would be working so long for Bethesda, if he isn't actually doing exactly what is expected from him. He is first, and foremost a kind of salesman, I think. An entertainer. And when you listen to some of his speches, this is the emphasis he puts on games. Making them interactive movies sort of. I am not saying that this is necessarily a bad approach, Michael Bay is very succesfull with his movies and if you do it well, even games can be great with this idea in mind. See GTA or similar games. However, it sure is not the way how any RPG with the former depth of Fallout should be made. If anything, the guys behind the Witcher follow a better concept here. If you really HAVE TO make Fallout an open world game.
 
Did anybody hear about the console users bitching at the modders on PC to port their mods over to the consoles and the modders plan on retaliating by making F4SE a requirement so console users can't download them? :lol:

Here a link: https://www.reddit.com/r/fo4/comments/4jwz0i/dear_console_players_please_stop_spamming_modders/
Seriously, I won't be surprised if in the next month, as Bethesda tried to get mods to fully work on consoles, PC elitists begin to mock console gamers an even more because of that shenanigans.

I really don't want to say this, but the worst part of having a mindset where they thought they love consoles because of the supposed simplicity of plug'n'play while sitting comfortably in a couch, they also don't get to understand how mods actually work. I mean, have you take a look at this?

FnWIiiK.png

This was posted on the Codex. Mind you, I tried to look it up myself, but Bethesda.net interface just makes me want to puke :puke:
 
Seriously, I won't be surprised if in the next month, as Bethesda tried to get mods to fully work on consoles, PC elitists begin to mock console gamers an even more because of that shenanigans.

I really don't want to say this, but the worst part of having a mindset where they thought they love consoles because of the supposed simplicity of plug'n'play while sitting comfortably in a couch, they also don't get to understand how mods actually work. I mean, have you take a look at this?

FnWIiiK.png

This was posted on the Codex. Mind you, I tried to look it up myself, but Bethesda.net interface just makes me want to puke :puke:
Yup I found it on the Codex, I enjoy watching what they post over there on the forums. I'm guessing you go to the Codex as well?

As for the mod shit going on, I heard some of them quit the modding scene because of being harassed by console kiddies demanding they switch the tag over to Ps4 and xbone so they can download it. You know because making a mod compatible for a specific console is just that simple!

Word on the street is that the Beth forums have become a real cesspool with demands for ported mods and people getting banned for using things like PCGMR
 
I get kind of fed up of the Console crowd, we don't get everything the PC does. What we do get is an optimised package which means we wouldn't have to really update our machine for another seven years or so.

Also, I do think Todd is actually talented, if I remember rightly, he played a huge part in Morrowind.
And there has to be a few talented people there considering Bethesda does open world pretty well (at least a lot better than how Ubisoft does their open Worlds).
 
Did anybody hear about the console users bitching at the modders on PC to port their mods over to the consoles and the modders plan on retaliating by making F4SE a requirement so console users can't download them? :lol:

Here a link: https://www.reddit.com/r/fo4/comments/4jwz0i/dear_console_players_please_stop_spamming_modders/
Would you look at that. Fo4 sure is shaping up to be quite the mess.

@Millim
If you stop working out then your muscles will fade. Same goes for talent.
 
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