Would Fallout 4 have been better as a Settlement focused Spin off?

SpecialHands

First time out of the vault
Like, if you removed the main quest but kept and improved the settlement building side of it (still have the first person shootery shit and scavenging and all that) and sort of left it as semi canon would you guys have hated it less?

I've always thought the base building stuff felt wasted. Like, it didn't belong in a main fallout to begin with, but it was implemented pretty badly too. However, I did like the concept of building post war settlements. I think if you just started the game as a Minuteman, reclaimed the castle early on and then started rebuilding settlements, rising in rank, recruiting people, fending off raiders, doing quests (less of the "ya gotta help! RAIDERS TOOK MY FRIEND" and more things like securing trade routes and buying out other settlements and crap) and build up the Minutemen at the same time (another wasted concept) then the game would of been pretty good. Kinda like building your own version of the NCR. Instead of Fallout 4 it could of been called something like Fallout: Frontiers or something.

You could still have the fairly loose story of the Institute and crap but your quests around it would be hunting down Institute spies in your settlements and either recruiting them as a double agent or dealing with them via trial or outright execution. You could still have the Brotherhood or someone else turn up (I'd rather Enclave) and have them cause you trouble. Super Mutants could still ransack the place. But i feel if they're gonna stray from an RPG setting into some strange FPS with the illusion of choice then they should of scrapped that direction and opted for a more Tropico/Sims styled semi canon entry.
 
Wait... You mean that isn't the reason for the game ???

Is there a story in it?... I'm yet to see anything other than the Sims wasteland edition...
 
Asking this kind of question is akin to asking, "Would you hate Fallout 4 less if it isn't called 'Fallout 4'?". That kind of discussion happened some few months ago. So... maybe, I guess? I remembered one of the answers is, "If it wasn't called 'Fallout 4', it would received even less well, and if it happens to not be made by Bethesda, it would be criticized hard because it wasn't made by Bethesda."

Honestly, do you guys want to discuss this kind of thing, when it has been discussed over and over again? This is why NMA is kind of stagnating. Nearly nothing but thread that begins with, "What's with the hate for Fallout 4?", "I'm disappointed with Fallout 4.", and "Would you hate Fallout 4 less if [insert hypothetical situation here]'?". I mean, okay, you liked Fallout 4 more than NMA and want to see what NMA has to say to, 'What if.....' situation, but that's not the reality and to discuss it won't change anything, at all. If you want to discuss something better, maybe make some thread like "Name one thing you DON'T hate in Fallout 4", which of course has been made and discussed some few months ago, too. Or maybe even discuss mods, isn't that's practically why people play Bethesda's games (except maybe for consoles)? There's not much to say in this thread, since there were many "What if....." thread and as those kind of discussion went on, contempt toward Fallout 4 and Bethesda just grew even more.

It's disingenuous to suggest there was no main quest whatsoever or that there was no wider story, no matter how poorly written, present.
What the.... but you are the one who suggested, "Like, if you removed the main quest but kept and improved the settlement building side of it (still have the first person shootery shit and scavenging and all that) and sort of left it as semi canon would you guys have hated it less?". What kind of answer did you expected from this site, after this long, and the "What if....." discussion #123781739178413, when you make this thread? That NMA's going to hate it less when they give you their two cents?

I'm not suggesting we stop discussing Fallout 4, since we still had Contraption Workshop just released, and then the Vault-Tec and Nuka World DLC still coming. But this kind of discussion..... just, stahp.

Also, Fallout: Frontiers is the name for the upcoming big quest mod for New Vegas, and I'm not sure if that mod is going to feature settlement building. Just saying.
 
This is why NMA is kind of stagnating.

I'm sure it has nothing to do with people shooting down any discussion that doesn't start with "Fallout 4 is worse than hitler because"

What the.... but you are the one who suggested, "Like, if you removed the main quest but kept and improved the settlement building side of it (still have the first person shootery shit and scavenging and all that) and sort of left it as semi canon would you guys have hated it less?"

That isn't what being disingenuous means.

What kind of answer did you expected from this site, after this long?

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I guess you're right, I have been posting semi regularly for 4 days. I should know better than to discuss Fallout 4 on the Fallout 4 sub forum.


I'm not suggesting we stop discussing Fallout 4

Well, you kind of are.


Also, Fallout: Frontiers is the name for the upcoming big quest mod for New Vegas, and I'm not sure if that mod is going to feature settlement building. Just saying.

That's cool but I'm a console gamer so, it won't be something I'll be able to enjoy, although if I wanted to discuss a mod for Fallout: New Vegas I'd of posted in the Fallout:New Vegas sub forum.
 
I'm sure it has nothing to do with people shooting down any discussion that doesn't start with "Fallout 4 is worse than hitler because"
Like I said, any discussion about Fallout 4 like that has been made like way too many times, it's tiresome.

That isn't what being disingenuous means.
Either way, what kind of answer did you expected? Sunshine and rainbows?

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I guess you're right, I have been posting semi regularly for 4 days. I should know better than to discuss Fallout 4 on the Fallout 4 sub forum.
Thing is, there's search function in this forum, have you tried using that? It ain't rocket science. I'm sorry if I sounds like an ass, but honestly you aren't the only ones doing this. Expecting more than what you got here would be hopeless. Kinda. Since, like I said, there has been too many of this kind of discussion, it's tiresome.

Well, you kind of are.
So the bulk of discussion for Fallout 4 is, "What if....." yadda yadda discussion? Isn't there something better to discuss, like, if the Institute was well-written or not? Good to know.

That's cool but I'm a console gamer so, it won't be something I'll be able to enjoy, although if I wanted to discuss a mod for Fallout: New Vegas I'd of posted in the Fallout:New Vegas sub forum.
Except, stating 'Fallout: Frontiers' was kind of specific, you dig? I'm not saying you were lying, but that was the first thing come into my mind. But hey, that's just me. Whatever.
 
I honestly had no idea about the mod, Frontiers was just the most applicable title I could think of.

I only wanted to discuss how the elements of Fallout 4 that were good/kinda good could be expanded and how the elements that were not good could be replaced and how that version of 4 could fit into the franchise and how it would be received. No one is forcing you to reply, I only asked people not post lazy, disingenuous "a hurr hurr ther no story its codcry 4oshock craft hur hur" so as to generate a better discussion. If people do not want to discuss my thread then simply do not reply and let it die off. It's really not a complicated concept.
 
This is why NMA is kind of stagnating.

:eyebrow: This site has been here since forever mate. In the last few months we've seen more new members appear than at any time between now and 2008.

NMA stagnating? You shoulda been here in 2013. Now that was when shit was stagnating.
 
#I only wanted to discuss how the elements of Fallout 4 that were good/kinda good could be expanded and how the elements that were not good could be replaced and how that version of 4 could fit into the franchise and how it would be received. No one is forcing you to reply, I only asked people not post lazy, disingenuous "a hurr hurr ther no story its codcry 4oshock craft hur hur" so as to generate a better discussion. If people do not want to discuss my thread then simply do not reply and let it die off. It's really not a complicated concept.
Well, even if you put it that way, I suggest you take a look the thread made in the last 2 weeks to 1 month. Go look at what NMA thought about the settlement building and crafting system, and to a lesser extent, their reception of the Workshop DLCs, if you want replies and answer that ain't 'lazy and disingenuous'.

:eyebrow: This site has been here since forever mate. In the last few months we've seen more new members appear than at any time between now and 2008.

NMA stagnating? You shoulda been here in 2013. Now that was when shit was stagnating.
I meant more in the way how new members came here and made the thread to discuss Fallout 4 in the way that has been discussed to hell and back. But that's just me.

Now that I think about it, I guess I finally understand what PlanHex meant with NMA now full of people whose first Fallout was Fallout 3, and were born a year or after Fallout 1&2 were released (me included).
 
I wasn't asking what people thought about the vanilla crafting/settlement system. I was asking people if they thought that Fallout 4's setting would of been better suited to a Tropico styled game where you actually built up the commonwealth and the Minutemen into an almost NCR styled system as opposed to the FPS with some crafting and base building that it actually was. It's a Fallout 4 discussion on a Fallout 4 sub forum on a Fallout forum. If you don't want to discuss that topic, do not discuss it. I assume you're an adult so I'm not sure why you have so much trouble with this.

Now that I think about it, I guess I finally understand what PlanHex meant with NMA now full of people whose first Fallout was Fallout 3, and were born a year or after Fallout 1&2 were released (me included).

I was born 1990 and by first Fallout was F1 but ok buddy.
 
:eyebrow: This site has been here since forever mate. In the last few months we've seen more new members appear than at any time between now and 2008.

NMA stagnating? You shoulda been here in 2013. Now that was when shit was stagnating.
NMA probably getting more members due to how bad Fallout 4 turned out.
I'm sure it has nothing to do with people shooting down any discussion that doesn't start with "Fallout 4 is worse than hitler because"
That is disingenuous. There's multiple threads in this forum dedicated to the good aspects about Fallout 4.
 
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I meant more in the way how new members came here and made the thread to discuss Fallout 4 in the way that has been discussed to hell and back. But that's just me.

Now that I think about it, I guess I finally understand what PlanHex meant with NMA now full of people whose first Fallout was Fallout 3, and were born a year or after Fallout 1&2 were released (me included).

People discussed Fallout 3 to hell and back. It's just how NMA rolls. Once Nuka World is out and all of Fallout 4 is done and played through people will settle down and start talking about what's really important:

OUR LEADERS ARE ACTUALLY LIZARD PEOPLE!

But seriously, it doesn't surprise me that a whole new generation are discovering the original Fallout's, and it's even less surprising to me that more and more people are sniffing out Bethesda's bullshit. It's just how things go I guess. It's a good thing though. We're not in that godawful time anymore when it was literally everyone vs NMA, when everyone on the internet couldn't get enough of Fallout 3 and kept telling us that Fallout 3 was an improvement and the original Fallout's are outdated and unplayable.

To discuss this thread's actual topic. Sure, I wouldn't actually mind a Fallout spinoff minecraft-y-like game. Kinda like a Rollercoaster Tycoon-style BUILD-YOUR-OWN-VAULT would be neat. The problem with Fallout 4 is that it's called Fallout 4 and the building/crafting mechanics are detrimental both to the story and the game's world-building (two of the most important elements in a Fallout game)
 
Yeah, I completely get that. Fallout 4 doesn't really feel like a Fallout game in most ways, I;d actually argue BoS felt more Fallout-y. i just think a decent build and manage game set in the Fallout universe could of been pretty cool, and despite it's flaws, I actually didn't mind a lot of the commonwealth (the architecture reminded me a bit more of F1/F2 than F3 did which I liked) and I thought at their heart the Minutemen were a cool concept, if completely asinine in the finished product.
 
i just think a decent build and manage game set in the Fallout universe could of been pretty cool
Well then you should love Fallout 4 because that's exactly what it is. I'm not trying to be sarcastic. That is exactly what the game plays like. It's a settlement crafting game with Borderlands-like FPS/story elements.

You're describing exactly what Fallout 4 is. And the amount of Workshop paid mod DLC further demonstrates this.

This is of course, just my personal opinion.
 
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