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    Bethesda vs Interplay hijinks continue

    Yes, but as a mere level designer he probably didn't have that much influence on what fans dislike about BOS. He was lead designer on BOS2, though, and this one's story wasn't that bad. It also had some non-linear quests and choices and consequences.
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    Bethesda vs Interplay hijinks continue

    Actually, you have a wiki to check this info at as well. It's all there.
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    Bethesda vs Interplay hijinks continue

    Then you are wrong. You know that these things are quite easy to check, right?
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    Bethesda vs Interplay hijinks continue

    Chris Taylor and Mark O'Green are at Interplay.
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    The Art of Video Games Smithsonian Exhibit

    There is. You can vote for 1 game out of each of 4 loosely defined genres.
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    The Art of Video Games Smithsonian Exhibit

    Actually, Fallout is in era 4, not 3.
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    Fallout: New Vegas patched on Xbox 360 and PS3

    My bad, I based it on erroneous user reports.
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    Dead Money on PC and PS3, three more DLCs coming

    Well, I imagine him to work like his voice actor, Michael Hogan, and he pretty much does.
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    Dead Money on PC and PS3, three more DLCs coming

    No official titles announced yet, but we already know them - Honest Hearts, Lonesome Road and Old World Blues.
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    Bethesda changes law firm.. but not lawyers (Updated)

    The head lawyer on the case is the same, he just left his original law firm and joined another one, so Bethesda decided to switch firms, since otherwise they'd have to change their lead lawyer.
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    Bethesda changes law firm.. but not lawyers (Updated)

    Update: It turns out that Bethesda did not really change their lawyers this time like they did a year ago. While they changed the law firm, it was because their lead counsel on the case, Howard H. Stahl, previously of Steptoe & Johnson, has moved to Fried, Frank, Harris, Shriver & Jacobson.
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    Interplay and Bethesda both score a point

    Bethesda has fired their law firm and hired a new one again.
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    Matt Chat interviews Brian Fargo #3

    Interplay was already in financial trouble during late Fargo days, which is why it had to be sold to the Caens.
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    VG247 interviews Pete Hines

    It's being made by ex-Obsidian devs, though.
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    Jesse Heinig on ghouls and FEV

    Unless you go with the version with FEV as the cause of all mutations, which was actually in the original design.
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    Jesse Heinig on ghouls and FEV

    It wasn't Bethesda that made ghouls a product of FEV. It was the version of Chris Taylor, lead designer of Fallout 1. Tim Cain disagrees, though.
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    Jesse Heinig on ghouls and FEV

    FEV was used as an explanation of all mutations as early as in this Vault 13: A GURPS Post-Nuclear Adventure timeline by Scott Campbell and Brian Freyermuth, which is the oldest design document to ever be released to the public. The timeline also says, though that: Even Chris Taylor...
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    Future Bethesda titles to use Skyrim engine

    I love it when they post bits of interviews one by one instead of just posting the whole thing.
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    Fallout: Nuka Break fan film

    Well, it's more likely taken from New Vegas here than from the originals. I don't see any references to stuff from original games that isn't also in FNV.
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