1950s Europe?

I believe Europe has a huge potential. The fallout cannon didn't really say anything specific when it come to Europe, besides that pickering nations line from the intros. They have not mentioned really if european countries can or cannot afford vaults. Whats more ther could be names something else, but vaults, like bunkers .... but that is not the point. I saw some of you have a very ruined vision of post apocalyptic Europe, like dark ages and etc. If it was a post apocalyptic game that only explores this dark age setting and does not progress to a more civilized settlements I'm not sure I'd like to play a game like this.

The balkans really aren't as developed as western europe, but they give the possibility of a more unique setting. Balkans are poor, corrupted, that doesn't mean everybody is poor, corruption is still evident though :D. I believe the balkans have the base of becoming something like New Reno. having the majority poor and only several people rich. In my honest opinion the balkans would make a great "New Reno" setting.

On the other hand we have rich western countries like Germany, Denmark, Norway. Countries like this will have some sort of vaults. They are relatively rich and socially minded countries. I have this hunch that Germany has some good arms up their sleeve. Moreover those northern countries give us the opportunity to have a more snowy setting. And the whole WWII theme could be expanded I think. I have the feeling there could be done something with the angel of death Dr. Mengele, genetic engineering, mutants, etc could be an interesting idea, around which the main quest revolves. Of course this is just a basic idea, that i haven't developed yet.

The Swiss could be the country that have developed a number of energy based weapons before the nukes.

Russia although i know that probably 1/5th of Russia hardly fits in Europe they still have a small share. I am pretty positive that Russia although a relatively low general standard have a pretty hefty military force. Whats more Russia is one of the few countries with rocket technology, that is kept in secret from other countries. So if they have some rocket tech that they are not willing to share they must have some other technology that could bear good interest to other countries. Also I believe though Russia isn't among the richest countries they should be able to afford vaults at least for their major cities. I apologize if I got a little carried away, but I really believe Russia has the opportunity to be a great fallout setting.

That's about it.
 
I have been playing around with ideas for a Fallout campaign in Europe and I chose Germany as I felt it would be a good setting as it's a place where Western ideologies and Eastern ideologies run into each other (capitalism vs communism).

There would be American influences such as various product brands, culture and so on, but also soviet influences (even if the soviet union fell long before the European War), creating a rather diverse setting.

Some of the differences with the US setting would be that there are no Vaults or anything similar.
While there were government bunkers intended to shelter government officials, military, scientists and so on, there was little preparation for a possible nuclear war as by the time that became a possible reality Europe was already in ruins.
At best some of the great cities had converted metros and such into underground shelters but that was the extend of it.


There is no European Commonwealth designed Power Armor as the Commonwealth had long fallen when that was developed, instead during the war in the Middle East European engineers designed environmental armors that provided most of the protection that Power Armor protects against such as NBC weapons.
Later on European scientists developed power enhancement implants so that their soldiers could carry and use heavy weapons.

Germany may have acquired some Power Armor suits from the US though as Germany still had contact with the US, selling German manufactured regular and energy weaponry.


There is no FEV or a similar biological agent, most of the mutants in Europe are the result of radiation and toxins released during the European and later the great war.
However the various European powers did create genetically tailored bioweapons for the conflict that survived the Great War and managed to increase in numbers after it.
If it seems to be designed to attack and kill people it's a bioweapon.
 
There are actual bunkers for civilians and the like in some countries. Switzerland, I think, mostly uses them as storage for emergency supplies and access to wells. No one expects them to be used as shelters for war, but more for just natural disasters and the like. So there's those for regular people as well.

The other issue is that Europe is supposed to have torn itself apart before the Great War over what scraps remained of oil in the Resource Wars, if I remember correctly.

Also, all of Russia that actually counts is in Europe. All the bits of west of the Urals is European, and the rest of russia is Siberia, full of asiatics and the like. No Politically Pure Communists amongst them.
 
The reason why I wouldn't go with a harsh and restricting vision such as, there are no vaults in Europe is because that seems a little too restrictive. Also the whole vault concept is fiction (duuh captain obvious to myself) so i don't see why wouldn't Europe have a vault equivalent.

It only seems logical that Russia would have developed some armors, that were probably kept in secret, Russia's tech doesn't really fall behind the US. The swiss with their particle collider are a perfect base for enrgy based weapons developer. (I am well aware that the particle collider is not used for anything remotely similar to weapon development, at least not officially xD)
 
The reason is that Fallout's Europe was in the midst of destroying itself well before the great war. Now then, Europe mid-resource wars? That's a game I'd play.
 
I've been toying around with the concept of a Fallout: Europa. Generally, twenty years of conventional and nuclear warfare before the Great War left it in a less than stellar shape. Biochemical weapons were used as well.

*Generally, the tech level reverted to the 19th century: without fusion power and oil, attention was turned to conventional and renewable sources (coal, solar, hydro).
*There are much fewer firearms and ammunition in circulation, necessitating the use of melee weapons, bows, crossbows, all the fun stuffs from the history of European warfare.
* As Silencer mentioned, the dissolution of the Commonwealth led to balkanization, civil war and disintegration of states.
* For instance, Germany fell apart into city-states (again), warring between each other for resources and control over arable land (fertile, uncontaminated soil being at a premium).
* France was hit the worst, engaging in a nuclear exchange with the United Kingdom. Paris, to this day, remains a contaminated ruins.
** However, within the city exists and Enclave of science: the University of Sorbonne was spared much of the nuclear devastation. Students and staff defended it from rioting and looting, forming an organization determined to preserve knowledge. Now that I think of it, they're similar to the Foundation, except not as interested in expanding their influence.
* Poland has been reduced to ashes, for the most part, as the weakened Soviet Union attempted to invade. The Union was devastated by famine, epidemics and breaking away of Asian republics, leaving its military in shambles. Unable to defeat the Polish military (who made up for outdated equipment with clever tactics and sheer manly stubborness), they responded with nukes. Germany retaliated with nukes seized from the USA at the outbreak of the civil war.
**Great vacation spot!
* Switzerland sealed its borders and adopted a policy of total isolation. Decades of their lack of involvement in the matters of Europe led to it attaining a near mythical status in the minds of Europeans. Festung Schweiz remains inviolate - people who try to enter it are never heard from again.

These are just the broad strokes. I am considering using that to jumpstart another novel.
 
Hey Tag, I know this is off-topic but what happened to your Lets Play: Wasteland RP. Perhaps we should do one based on Fallout: Europe or something.
 
Post-apo works best in areas allready desolate, which fit the areas around FO1 and 2.
A central european post-apo world would be much more populated I think - bringing on much more "social factors", rivalling gangs, warlords, petty kingdoms, I am imagining a complete fragmentation of europe - no more "Germany", but myriads of little independent states.

Being Scandinavian, I have imagined how it would be here. Jax makes a point, we would have small populations and high wealth, probably resulting in an unusually high percentage of the pre-war population secured in vaults, with the northern half of the peninsula mostly barren and inhospitable, with both peaceful nomadic "tribals" (the saami people) and less peaceful raiders and bandits, of various origins (scandinavian, finnish and russian gangs)
 
Jax Sparrow said:
The reason why I wouldn't go with a harsh and restricting vision such as, there are no vaults in Europe is because that seems a little too restrictive. Also the whole vault concept is fiction (duuh captain obvious to myself) so i don't see why wouldn't Europe have a vault equivalent.

It only seems logical that Russia would have developed some armors, that were probably kept in secret, Russia's tech doesn't really fall behind the US. The swiss with their particle collider are a perfect base for enrgy based weapons developer. (I am well aware that the particle collider is not used for anything remotely similar to weapon development, at least not officially xD)

Europe was already in ruins before the great war, the commonwealth long dissolved into bickering nations that fought each other for the last resources.
Hence, no economic basis to build a network of vaults/vault equivalents.
All that would be there are the bunkers build during the Cold War of the 20th centuries.

(I also think it's bad to perpetuate the idea that every major nation had something like the Vaults, it was a typical American creation and it should not become a trope)


By the 21st Century Russia/the Soviet Union had seized to be an economic and industrial power, having been supplanted by the Chinese as the major communist power.
As there is no mention of any conflict with the Soviet Union or any of their equipment it is save to say that they didn't manufacture anything of war potential interest that was better than anything the US or China made.


Fallout is an alternative universe to ours, there is no indication that the European Commonwealth ever built a particle collider in Switzerland.
 
Theres not really much information on anything detailed that was happening in Europe. Fallout just provided for us a basic timeline of what happened. So any Fallout: Europe game or idea would be based on pure new idea/content, or speculation.
 
Dutch ghost, I guess you are right, since I'm not very well acquainted with Europe's situation at that time I will take your word as true. Although I believe, that the story writers deliberately did, not say anything specific for the situation in Europe. Of course, the story writers can come up with a lot of things.

Even though Europe could have been in a critical position, everybody being poor and all, you'd be surprised to see how many, insanely rich people are there, among penny pinching nations. Such fat cats could have funded a lot of stuff like military research, investing in vaults. If you have seen the movie 2012 they made an ark that was specifically for the richest people on earth leaving the rest of the world to their fate. It would be a real twist if Russia, despite their critical economy having some rich people invest in researches in exchange for their protection, it would be something like rich people investing the enclave in exchange for protection and shelter.

I dont mean to disregard anybody's opinion, we are speculating. Europe could be a lot of things, but then again it could be nothing. It's an open end of the history in fallout so I see no reason to debate much longer over who is right or wrong based fiction. Everybody made a point, and I admit that pretty much everything i read here made sense.
 
The castle(s) around Europe would be fortified, and long gone military orders would rise up from the ashes to re-take the lands that was taken from then.
 
The Swiss I know have vault-like things, not intended for surviving the nuclear holocaust, but as shelters for the public in the event of natural disasters, providing short and long term living space as well as storage for food supplies, with most if not all having their own wells to have water supplies independent of the rest of the country. I guess also to hold civilians in case of war happening and them closing up their whole country too, though they're more likely to be used to shelter people in case of some natural disaster (crazy blizzards or something maybe?) than anything else.
 
Well, if I made a Fallout game placed in Europe, I would make it like a Necropolis, but on a much bigger scale.
Normal survivors would have small settlements, fighting for survival and fending off endless armies of ghouls and other mutated beasts.

Protagonist would be born in one of smaller bunkers (I've heard that Germany and Switzerland had quite amount of them built in time of cold war). Reason why he would come out would be... Well, overpopulation or Waterchip-malfunction-like-disaster.


Little offtopic here:
I think that Fallout3 was TOO MUCH influenced by 50's.
I always imagined Fallout to be a weird mix between 50's AND 80's (hell, I think it was closer to the 80's than 50's) - Ian sprite looks like some rocker from 80's, some of the clothes in original Fallouts look more like from 80's than 50's
And, you have to remember that original Fallout had alot of influence from 80's popculture (Mad Max, Bladerunner, Terminator etc.)
Also some of the weapons had design closer to 80's

So Bethesda got it all wrong, IMO :)
 
The UK has some old nuclear vaults from the Cold War era. I'll post a link:

http://www.demotix.com/news/1025148/uk-cold-war-bunker-opens-public-50th-anniversary#media-1025142

It would be awesome if the vaults actually did look like this if they ever made a UK based-game. Old and crumbling, rotting away, already a hundred years old before use.

The whole resource war is interesting. It'd be cool if there was a game just based on that, where you're travelling around a war-torn London. I'm thinking of influences from 1984, V for Vendetta and culture like punk rock etc. Bearing in mind that this is before nuclear war, there'd be no mutants or anything. There could be some advanced weaponry behind the crumbling ruins though. You could be working with freedom fighters, trade groups, or even be part of this creepy government (or maybe it's the "freedom fighters" who are the real villains?) There's so much potential, between the years 1945 and 2077. C'mon world, I want an RPG basically in the Blitz.

It'd be cool if at the very end of the game, that's when the bombs drop, so London in the end is obliterated (as would probably happen) Your actions could affect how many people escape the city before then though (there's so much that can be done post-2nd world war pre-3rd world war UK)

edit: I'd also love to see a germany-based game, again before the bombs fell. that way we could get a glimpse of a possibly divided berlin.
 
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