Ben Soto
Professional Salt Shaker
So, there's a new fan theory running about that Fallout and The Elder Scrolls take place in the same universe. More specifically, the Fallout games take place in the Dawn Era or some other prehistoric period. I've decided to try and run around and find evidence for this, and I've found some good leads. I'm prefacing this by mentioning that I'm including any and all things Bethesda have added to canon, easter eggs, and aliens. Yes, even though I have personally disavowed aliens from canon, they're mentioned in F3 and F4 so they have to be considered for this theory.
As I write this, it seems that this theory is mostly handwavium, but it's gaining traction. What do you think? Does Fallout, or at least, Beth!Fallout take place in the same universe as the Elder Scrolls? I don't think so, but there is evidence.
- The Prydwen holds samples of an "experimental plant," whose designation is NRT. As in NirnRooT. It looks like Nirnroot, too, and shares several properties.
- FEV and radiation do some weird crap throughout the series. From ghouls to mutants to wanamingoes, the combination can make some weird things. After intelligent deathclaws and flying tapeworms, are lizard people and cat people that far off?
- But, Ben, Nirn has thriving plantlife! Radiation still kills things! Ignoring the idea that radiation goes away after a few hundred years, evolution would weed out anything that couldn't survive radiation. Fallout 4 reveals that animals living near the Glowing Sea are adapting to radiation very well. Give it a few thousand years and radiation might eventually just become "that funny feeling glowy thing."
- Alright, but what about all the tech? How come we have robots in F4 and bows and arrows in Skyrim? That's easy to explain; there's no manufacturing capacity. That went out the window with the Great War. All tech has a shelf life unless it can be replaced, and in the Elder Scrolls series, it is. There's no need for modern tech when we have the ability to heat your home, preserve your food, build your houses and fly around on thin air with a wave of your hand. Robots? Pff. I'll just raise the dead.
- Magic? Surely, I jest. Except... no. Fallout 2 had an angry ghost, every game has had psykers, Fallout 3 had the Dunwich Building, and Fallout 4 had *shudder* Cabot House, with it's magic blood elixir thing. Yep. Sad to say, that's a thing.
- Yeah, but what about the geography? That can be handwaved with plate tectonics. Now, mind you, this usually takes eons, but who knows what effect hundreds if not thousands of nukes going off at once could have on tectonics.
- Fine. Everything else can be handwaved. But what about the fact that Nirn has two moons? Remember the plot hol-I mean, the aliens? Yep. They have a death ray. A death ray in the hands of an unstable 20-something potential sociopath. Oh dear. In Mothership Zeta, the LW blew a hole in Canada, maybe he turned the ship around and blasted at the moon instead. Give it a bit and, voila, two moons. Or, perhaps, it was the commie ghosts trying to dye the moon pink and paint a big Lenin face on it. We may never know.
As I write this, it seems that this theory is mostly handwavium, but it's gaining traction. What do you think? Does Fallout, or at least, Beth!Fallout take place in the same universe as the Elder Scrolls? I don't think so, but there is evidence.