Any stuff related to unofficial F2 patches goes in here!

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Filinn said:
if Fallout 2?? How?
As far as I remember type-in feature was only available in Tactics.
No, it works as well in Fallout 2. When you are at the barter screen to add money (or any item for that matter) just type a number on the keyboard and the amount will change.
 
Filinn said:
That is awesome! Thanks. Say, when's the next update coming out?
Update of what? I just released a patch on the 10th (3 days ago!)

If you are talking about my addon pack, that is in the works and won't be out for a while.
 
Filinn said:
must've read the old announcements about it being on Friday :D Sorry, my bad.
heh, no problem. :D Do post if you encounter any bugs/glitches with my latest patch.
 
Um, what size should the installation be for the patch to work? I used the smalles one, and 85 MB one too - in both cases game crashed when loading savegames from 1.02
 
Filinn said:
Um, what size should the installation be for the patch to work? I used the smalles one, and 85 MB one too - in both cases game crashed when loading savegames from 1.02
Well, if you have never used my patch before, then a full restart is required. Is this the case?
 
so I guess you should make a nice official addon pack topic. You could post your idea's there so you might get help from other modders as well. I can't help much but if you need a mod that isn't online on nma you can always PM me. I build up quite a collection.
 
killap said:
Well, if you have never used my patch before, then a full restart is required. Is this the case?
Yup. You mean a system restart? And any size of installation will do?
Or was it that I should a new char?
 
Filinn said:
killap said:
Well, if you have never used my patch before, then a full restart is required. Is this the case?
Yup. You mean a system restart? And any size of installation will do?
Actually not a system restart, but starting a new game. If you have never used my patch before, then you must start over as older saves won't work. As for the installation size, I am not sure what you mean by that. Depending on whether you use version 'A' or 'B' of my patch will yield a different size. This won't effect the game in any way, however.
 
I am having a problem with Killap's patch. In Arroyo it seems I already have the training that gives you strong punch/kick before I start the Temple of Trials and I can't get the items from the aunt.
Does it have anything to do with whether I use the A or B pack?
 
feelingxbroken said:
I am having a problem with Killap's patch. In Arroyo it seems I already have the training that gives you strong punch/kick before I start the Temple of Trials and I can't get the items from the aunt.
Does it have anything to do with whether I use the A or B pack?
What do you mean that you can't get the item from the aunt? You have to talk with the guy at the bridge (perception check I think) to learn about the flint he used for his spear.

As for the training, not sure what you mean as well. Please elaborate.
 
I comepletely forgot about having to see the guy at the bridge first. Sorry. The other part is concerning the two guys that give you free training after the Temple of Trials in Arroyo. One trains you in unarmed and afterwards your punches and kicks become strong punches and kicks. My punches and kicks were strong as soon as I had started the game, in other words with no training. Then when I talked to the guy who is supposed to train you in unarmed after the temple, he said I knew all that he could teach me.
 
feelingxbroken said:
I comepletely forgot about having to see the guy at the bridge first. Sorry. The other part is concerning the two guys that give you free training after the Temple of Trials in Arroyo. One trains you in unarmed and afterwards your punches and kicks become strong punches and kicks. My punches and kicks were strong as soon as I had started the game, in other words with no training. Then when I talked to the guy who is supposed to train you in unarmed after the temple, he said I knew all that he could teach me.

If your unarmed and/or agility/strength (cannot remember which) is already high enough, then you can already do "strong" kicks/hits and the trainers in the village cannot train you more. (meaning you are already high enough to continue on in the game) See Per's guide for specifics.
 
Problem With Killap's Patch

As I've been playing through Klamath and Arroyo the pip boy is showing quests from Redding in the quest list even though I have never been there. The quests from Redding are also crossed out. I see there is a new version of the patch, but this issue isn't listed as fixed. Is there anything I can do to fix this problem?

-Ryan P. Fialcowitz
 
Is there any way to get the character editor to work with your patch? It's weird because my first time using it, the editor worked fine. Now it says that "Character Data (main1) not found".
 
Re: Problem With Killap's Patch

RyanFialcowitz said:
As I've been playing through Klamath and Arroyo the pip boy is showing quests from Redding in the quest list even though I have never been there. The quests from Redding are also crossed out. I see there is a new version of the patch, but this issue isn't listed as fixed. Is there anything I can do to fix this problem?

-Ryan P. Fialcowitz

Issues with my patch go in the patch thread. Also, did you follow the instructions in the patch? Please do so again (especially the part about what version of the game you have.) This issue has been reported countless times and is fixed 99.9% of the time with the instructions found in my patch.
 
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