RyanFialcowitz
It Wandered In From the Wastes
1.) When you offer to help Sheriff Marion in Redding but don't meet the requirements you're only response is: "Okay, Sheriff" This is, of course, missing a period.
2.) In a Robbers encounter there's some missing periods in the float dialog.
3.) In the Horrigan desert encounter each character's float dialog changes colour about three times.
4.) When first coming to Vault City and using the false papers for the first time you can respond with something along the lines of: "How dare you question me." The guard then makes a reference to you having tried to fool them previously. The problem with that is this is the first time you've talked to them.
5.) If you let Jack blow himself up in NCR Dorothy will ask you if you're any good at repairing things. My character only had the option: "No" which needs a period.
6.) Getting The Rangers map for the slavers doesn't seem to confer any experince, nor does getting Jack to blow himself up. I've noticed this with a couple quests, although I can't recall the others at present.
7.) You can con the guards at the church in The Den by saying that Metzger sent you even if you never heard of him.
8.) During the gang fight in The Den one of the floating dialogs is something to the effect of: "The last thing you'll see is my grinning face" which needs a period.
9.) Same deal as #8- "I eat punks like you for breakfeast"
10.) More lack of periods as with #2: "I'm going to feed you to my pet iguana"
11.) The Nomads encounter also has varying floating text colours.
12.) Encountered Fire Geckos around San Fransisco but they were listed as Geckos and left no pelt. This appears to apply to all Fire Geckos except those in the Toxic Dump encounter. In that one they are labeled correctly- but do not contain any pelts.
13.) The encounter: "some outcasts." needs some captilization.
14.) You can talk to Vic about the Water Flask even if you never got it. This probably also happens with the brahmin dealer in Vault City and possibly Lynette. . . given that they all have dialog that regards the flask.
15.) After you give the Guard at the gate of Navarro your password you can talk to him again and he will demand you leave until you authorization to be there.
16.) If you attack Vault City while inside the gate you won't be able to exit the area. The doors will open but you can't go through them.
17.) The Amenities B shopkeep is named Farrel. Not a bug possibly- but there is another character with that exact name in Modoc.
18.) The turrents inside the city are apparently no actually turrets.
-Ryan P. Fialcowitz
2.) In a Robbers encounter there's some missing periods in the float dialog.
3.) In the Horrigan desert encounter each character's float dialog changes colour about three times.
4.) When first coming to Vault City and using the false papers for the first time you can respond with something along the lines of: "How dare you question me." The guard then makes a reference to you having tried to fool them previously. The problem with that is this is the first time you've talked to them.
5.) If you let Jack blow himself up in NCR Dorothy will ask you if you're any good at repairing things. My character only had the option: "No" which needs a period.
6.) Getting The Rangers map for the slavers doesn't seem to confer any experince, nor does getting Jack to blow himself up. I've noticed this with a couple quests, although I can't recall the others at present.
7.) You can con the guards at the church in The Den by saying that Metzger sent you even if you never heard of him.
8.) During the gang fight in The Den one of the floating dialogs is something to the effect of: "The last thing you'll see is my grinning face" which needs a period.
9.) Same deal as #8- "I eat punks like you for breakfeast"
10.) More lack of periods as with #2: "I'm going to feed you to my pet iguana"
11.) The Nomads encounter also has varying floating text colours.
12.) Encountered Fire Geckos around San Fransisco but they were listed as Geckos and left no pelt. This appears to apply to all Fire Geckos except those in the Toxic Dump encounter. In that one they are labeled correctly- but do not contain any pelts.
13.) The encounter: "some outcasts." needs some captilization.
14.) You can talk to Vic about the Water Flask even if you never got it. This probably also happens with the brahmin dealer in Vault City and possibly Lynette. . . given that they all have dialog that regards the flask.
15.) After you give the Guard at the gate of Navarro your password you can talk to him again and he will demand you leave until you authorization to be there.
16.) If you attack Vault City while inside the gate you won't be able to exit the area. The doors will open but you can't go through them.
17.) The Amenities B shopkeep is named Farrel. Not a bug possibly- but there is another character with that exact name in Modoc.
18.) The turrents inside the city are apparently no actually turrets.
-Ryan P. Fialcowitz