Jogre
So Old I'm Losing Radiation Signs
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I really liked the idea of Wild Wasteland, as I personally like the silly, over-the-top whacky stuff in Fallout, but I can completely understand why someone would want a more serious playthrough of the game.
Although the way Wild Wasteland is actually handled in New Vegas is way too far IMHO. They went to the point where any reference, no matter how subtle, is hidden behind it.
I don't think references/shout outs to other media is nescessarily silly nor is it nescessarily easter eggy if it could feasibly be what someone does/says in the context of the universe.
References should(outside of Wild Wasteland), for all intents and purposes be a matter of if you get them they are fun little shout outs, if they don't it shouldn't feel out of place or like a sore thumb in this universe.
But look at the kind of things that are hidden behind it. Pretty much every quote from Aliens/StarTrek/StarWars/Whatever or every shoutout to a series can easily be disguised as what someone would feasibly say in that situation, a fridge with a suave gambler hat wouldn't scream reference to someone who hadn't seen Indiana Jones, Graffiti saying funny things wouldn't scream reference either. Most of these are so subtle you don't need to hide them behind Wild Wasteland, unless the person playing has some kind of a crippling phobia of references to other franchises.
Like seriously, of all the 15 Wild Wasteland encounters, there are probably 5 that actually come across as being obvious and/or silly(The UFO, Maud's Muggers, Laddie reference, Holy Hand Grenades, The Witch comments in Freeside). For someone unfamiliar with the references, everything else wouldn't be too in your face.
Out of the 11 in Old World Blues there are maybe 2 that are in your face obvious(Dogs playing poker, dwarves mining) but even the dogs playing poker can be justified because it's generally a silly DLC with lots of crazy experiments being done at Big MT.
Out of all the Wild Wasteland encounters in the other DLCs, a grand total of 0 of them are silly/obvious enough to justify being hidden behind Wild Wasteland.
By overusing Wild Wasteland, the devs have created an all or nothing situation, where either you have to encounter all the over-the-top stuff, or you are deprived of every single reference, or thing you could feel clever for getting.
Although the way Wild Wasteland is actually handled in New Vegas is way too far IMHO. They went to the point where any reference, no matter how subtle, is hidden behind it.
I don't think references/shout outs to other media is nescessarily silly nor is it nescessarily easter eggy if it could feasibly be what someone does/says in the context of the universe.
References should(outside of Wild Wasteland), for all intents and purposes be a matter of if you get them they are fun little shout outs, if they don't it shouldn't feel out of place or like a sore thumb in this universe.
But look at the kind of things that are hidden behind it. Pretty much every quote from Aliens/StarTrek/StarWars/Whatever or every shoutout to a series can easily be disguised as what someone would feasibly say in that situation, a fridge with a suave gambler hat wouldn't scream reference to someone who hadn't seen Indiana Jones, Graffiti saying funny things wouldn't scream reference either. Most of these are so subtle you don't need to hide them behind Wild Wasteland, unless the person playing has some kind of a crippling phobia of references to other franchises.
Like seriously, of all the 15 Wild Wasteland encounters, there are probably 5 that actually come across as being obvious and/or silly(The UFO, Maud's Muggers, Laddie reference, Holy Hand Grenades, The Witch comments in Freeside). For someone unfamiliar with the references, everything else wouldn't be too in your face.
Out of the 11 in Old World Blues there are maybe 2 that are in your face obvious(Dogs playing poker, dwarves mining) but even the dogs playing poker can be justified because it's generally a silly DLC with lots of crazy experiments being done at Big MT.
Out of all the Wild Wasteland encounters in the other DLCs, a grand total of 0 of them are silly/obvious enough to justify being hidden behind Wild Wasteland.
By overusing Wild Wasteland, the devs have created an all or nothing situation, where either you have to encounter all the over-the-top stuff, or you are deprived of every single reference, or thing you could feel clever for getting.