Bethesda is destroying the gay legacy of Fallout

Yep this pulp tone comes up again. Look at Fallout 1. Where is the atomic family of the fifties?

You're at least one or two generations removed by that point and having to deal with wasteland raiders and mutant armies.
Yes, it would be nice if there were more subtle characterizations, but in the list of writing sins that Bethesda has committed, this is far away from their worst.
If they did everything else perfect and the only thing we had to poke at is that your characters marriage might've been characterized (according to player choice) as a hollow facade then we're really grasping for straws here.

It otherwise works just fine to tell the player that the norms of the era before the bombs fell was aligned to the sensibilities of the 50's, whether or not that actually was universally true or not.
 
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Yep this pulp tone comes up again. Look at Fallout 1. Where is the atomic family of the fifties?

You're at least one or two generations removed by that point and having to deal with wasteland raiders and mutant armies.
Yes, it would be nice if there were more subtle characterizations, but in the list of writing sins that Bethesda has committed, this is far away from their worst.
If they did everything else perfect and the only thing we had to poke at is that your characters marriage might've been characterized (according to player choice) as a hollow facade then we're really grasping for straws here.

It otherwise works just fine to tell the player that the norms of the era before the bombs fell was aligned to the sensibilities of the 50's, whether or not that actually was universally true or not.

Fair enough, but it's a blatant step to the Bioware route where your character is almost already chosen. And that is destroying the legacy of Fallout.
 
It fits with the 50s-esque setting IMO. Before the war it was probably a social taboo.

Sure, but you could have gotten around this by just having the protagonist be single before the war (or just not comment on who the protagonist was before the war at all.) You could have had a cold open where you just wake up from cryogenic storage and that would have been fine. It's not like "find Shaun" was really all that compelling for most players anyway.
And this, I fear, is the crux of everything. Bethesda sacrificed sooo much for a main plot that was tepid and derivative of 3. Which itself was pretty bland. They traded in what we wanted for something that wasn't what we wanted.

I think that Bethesda should shop out the main plot points to other folks and just focus on building the world.
 
It fits with the 50s-esque setting IMO. Before the war it was probably a social taboo.

Sure, but you could have gotten around this by just having the protagonist be single before the war (or just not comment on who the protagonist was before the war at all.) You could have had a cold open where you just wake up from cryogenic storage and that would have been fine. It's not like "find Shaun" was really all that compelling for most players anyway.
And this, I fear, is the crux of everything. Bethesda sacrificed sooo much for a main plot that was tepid and derivative of 3. Which itself was pretty bland.

Yeah their writing skills have taken a massive drop in quality.
 
You see a lot of this with MacCready too. It seems like the mantra is "How do we make it interesting? ADD A FAMILY!"
What's the brotherhood like? It's like a family.
What's the Minute Men do? They protect families.
What's the Railroad do? Give synths the chance to live their lives and do things like start a family.

It seems like Bethesda writers honestly think that family is the purest and most honest of all motivations.
 
Hmm, funny I suppose EVIDENCE and PROOF or even BEING SMART isn't in your vocabulary. A pity that.


Can you get with people of the same sex in the game? Oh, so you can then? Looks like anyone sayingother wise is wrong. Goodjob being one of the moronson this forum though.
 
Depends on the design Goals, the Witcher is based on a series of Novels so it has a defined main character, same way a JRPG always have defined character and the "RPG" aspects come more from allowing the player to fiddle with their stats rather than offering them multiple action paths. Fallout on the other hand was always about the player having complete agency over every aspect of themselves (Fallout 1, 2 and New Vegas even let you choose the specific age of your character, as long as it was 18 or up) and the world reacting to that.

Fallout 4 got this so wrong they even gave you a defined voice and made dialogue choices completely vague to the players themselves.

I thought New Vegas' age slider in the character creation was hilarious cause all it did was make you more yellow and more bloated looking.

Age is cruel to us all :lol:
 
Hmm, funny I suppose EVIDENCE and PROOF or even BEING SMART isn't in your vocabulary. A pity that.


Can you get with people of the same sex in the game? Oh, so you can then? Looks like anyone sayingother wise is wrong. Goodjob being one of the moronson this forum though.

Good job making shit up to feed your endless ego.

The thing is we were talking about the fact you can't be a gay or lesbian in the background not the game.
 
Hell, the relationships feel really artificial and have no real meaning to them. That is why the companions don't give a shit if you cheat on them with another, That is why the pacing is so bad.


A lot of people have different opinions as to if Dragon Age Inquisition was a good game or not. You can't deny at least the romances are a lot more than just skin depth to them. You have build up, proper pacing and not all of them pander to your sexuality. Some are gay, some are bisexual and some are just straight. Bethesda follows the old Picasso saying of good artist borrow, great artist steal. However they plummet and fail to properly and effectively create that dynamic of relationships. Never-mind the fact you are forced to be straight.
 
Just watched a video of Kellog's dialogue confrontation to see what the other choices gave, "Where is he" > "Goddamit Mercenary Motherfucker, where is he?".

Don't you love having no agency?

I mean, the dialogue is just top notch obviously.... Kellog's retorts and one liners sound like written by a 12 year old who think he can get drunk off Mountain Dew.... I guess I didn't cringe as much because I was almost in auto pilot at that point in the "Find Kellog" part of the game after that monotonous and just terrible "follow the doge" section.
 
The fuck does being gay/lesbian "in the background" even mean?? You can be gay and lesbian in the game. Get the fuck over it clowns
 
No, you can ONLY be bisexual or straight. You can't even be asexual or an sterile old man. Hell, according to the intro, if you play as anything other than Caucasian you are just crazy.
That's a bit of a false dichotomy. Don't you think?
All gay folks need to be gold star or better to be considered gay by your logic.
 
No, you can ONLY be bisexual or straight. You can't even be asexual or an sterile old man. Hell, according to the intro, if you play as anything other than Caucasian you are just crazy.
That's a bit of a false dichotomy. Don't you think?
All gay folks need to be gold star or better to be considered gay by your logic.
I think the point is a lot of people, myself included, don't like being saddled with this whole "I'm a married father with a kid" schlock. This is probably because most people playing the game do not identify with the middle-aged, married father demographic. If this game was being played primarily by married fathers/mothers it might have been a good idea.

In Fallout 3 you were just some guy's son and nothing more. That was a lot better and left a lot more room for playing the dialogue in different ways. Of course, there is no dialogue in Fallout 4 so I guess it doesn't matter anymore.
 
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