UnidentifiedFlyingTard
Vault Fossil

Zombie Apocalypse games edge into the material NMA covers, but the fact that it looks like a turn-based, Fallout-style RPG puts it right into interest material.
Brian Mitsoda (Vampire: Bloodlines) and Annie Carlson (NWN2: Storm of Zehir) have formed DoubleBear, an independent studio that, using Iron Tower Studio tech, is making a survival-style RPG set in a zombie apocalypse. More details on the official forum.<blockquote>Was hoping to save this for a rainy day, but it is cloudy here in Seattle today, so here we go. As the speculators have correctly guessed, yes, DoubleBear’s first game is indeed a Zombie RPG, which we have fondly referred to as a ZRPG internally. Before people start running in all kinds of directions with that, here’s what I will confirm:
-Set during the breakdown of society as emergence of zombies causes widespread panic and disorder.
-Slow, shambling zombies. Spreads like a virus/bite transmission. No, you are not a zombie, that would be stupid.
-Serious examination of a national crisis or natural disaster. Humans and a lack of order are a bigger threat than the undead. Think Hurricane Katrina, Children of Men, Dawn of the Dead NOT Resident Evil, Return of the Living Dead, zombie shooter-type games.
-Game is about survival. Scavenging resources, exploring the area, dealing with other survivors, and managing a “shelter” of sorts are the main focus of the game. More on this later.
-Game is open-ended. There are characters and events that could happen, but the story depends on where you go, what you do, and who you meet. Of course, there’s a lot more to this and we'll go into more details as time goes on.</blockquote>
Brian Mitsoda (Vampire: Bloodlines) and Annie Carlson (NWN2: Storm of Zehir) have formed DoubleBear, an independent studio that, using Iron Tower Studio tech, is making a survival-style RPG set in a zombie apocalypse. More details on the official forum.<blockquote>Was hoping to save this for a rainy day, but it is cloudy here in Seattle today, so here we go. As the speculators have correctly guessed, yes, DoubleBear’s first game is indeed a Zombie RPG, which we have fondly referred to as a ZRPG internally. Before people start running in all kinds of directions with that, here’s what I will confirm:
-Set during the breakdown of society as emergence of zombies causes widespread panic and disorder.
-Slow, shambling zombies. Spreads like a virus/bite transmission. No, you are not a zombie, that would be stupid.
-Serious examination of a national crisis or natural disaster. Humans and a lack of order are a bigger threat than the undead. Think Hurricane Katrina, Children of Men, Dawn of the Dead NOT Resident Evil, Return of the Living Dead, zombie shooter-type games.
-Game is about survival. Scavenging resources, exploring the area, dealing with other survivors, and managing a “shelter” of sorts are the main focus of the game. More on this later.
-Game is open-ended. There are characters and events that could happen, but the story depends on where you go, what you do, and who you meet. Of course, there’s a lot more to this and we'll go into more details as time goes on.</blockquote>