Buying a PS3

I was thinking, if they wanted to tackle the whole "constants and variables" thing without being lazy fuckers and just saying every reality is exactly the same with little alterations they could've opted to make the game Much more story based, even keeping the crappy combat system if they did something like having the game follow multiple storylines that at first glance seem to be Chronological one to the other, all of them revolving around the same basic premise (Columbia's political turmoil and Snow white's role on it), some of them presenting repeated characters or even situations happening under different contexts for the player/viewer to first start trying to piece it as a order of events, ala Pulp Fiction. They could even have different main characters or having weird stuff like the player suddenly being in the shoes of an Older Booker and thinking they are playing an event after a Time Skip. Eventually, things in the story would start to get bizarre, things would be thrown in that seem inconsistent on a chronological story and the player would start to suspect there is something more to it, maybe make Disney Princess' power much more vague at first, not directly state she is pulling things from other dimension and even make her not sure what or how she is even doing whatever it is that she is doing and start mixing the stories when the revelations of the Multiverse thing comes in, so instead of it just being an M. Night Syamalamadingdong type of twist as the sole goal of the story they could actually explore different sides to the same story, show how could experiences and context affect a person's direction in life and even develop the rules of the dimension hopping better, hell they could even include Choices and consequences depending on which side you decide to take when the different paths collide and how you resolved it.
 
I see a trend where, boiled down to its utmost bare bones, is a matter of me saying "no, it's not x" and people interpret that as me saying "I support anti-x!!!!!" It continues here...

I'm not going to address any of that, partially because it's easily waved off as being due to that mistaken trend, and partially because I really just do not want to. Those waters have been tread before, and I hate repeating myself. I've discussed it before, so I'm not going to do it again.

Finding it appalling that I would not strike down linearity because I'm a Fallout fan is exactly what I meant about all of this. I love how you can approach Fallout from whatever character direction you please. I ALSO like how level 1 comes before level 2 in Tetris and that each subsequent level, passing the previous, groes increasingly difficult. I ALSO like how Doom presented me with a series of levels, passed in completely linear order. I ALSO like how HeXen was a HUB-based, pseudo-RPG shooter that had degrees of non-linearity. I defend linearity because it's silly to say it's a flaw in game design; it has its place. Less of it does not automatically make a game better. Suggesting such is just absurd. I thought this was a simple, obvious notion, which is why I didn't go into much detail about it, but color me surprised, that proves to me wrong.

It'll never cease to amaze me how my defending a game I mildly enjoyed but otherwise felt no urge to continue playing past a month of experiencing it, simply for "not being shit" against irrational haters, somehow gets turned into "I THINK IT'S THE MOST PROFOUND GAME EVAR!!!!!!!!!!!!" Really, every time that happens, I'm spellbound. I get labeled HoNtrash or LoLtrash when I tell fellow Dota2 gamers that those games have their virtues alongside their host of crippling deficiencies, and you'd think I never said a word of how much I don't like them based on the reactions those sentiments gets me. Happens all the time, but that doesn't change that it still mystifies me. I'll never understand it.
 
I think it has something to do with you defending the game anytime someone calls it out as being pretentious shit-biscuits. That might be where some of the confusion lies.
 
And because you like to be verbose needelessly instead of writing, concise, short and to the point messages. Makes you come off as pretentious too.
 
I see a trend where, boiled down to its utmost bare bones, is a matter of me saying "no, it's not x" and people interpret that as me saying "I support anti-x!!!!!" It continues here...

I'm not going to address any of that, partially because it's easily waved off as being due to that mistaken trend, and partially because I really just do not want to. Those waters have been tread before, and I hate repeating myself. I've discussed it before, so I'm not going to do it again.

Finding it appalling that I would not strike down linearity because I'm a Fallout fan is exactly what I meant about all of this. I love how you can approach Fallout from whatever character direction you please. I ALSO like how level 1 comes before level 2 in Tetris and that each subsequent level, passing the previous, groes increasingly difficult. I ALSO like how Doom presented me with a series of levels, passed in completely linear order. I ALSO like how HeXen was a HUB-based, pseudo-RPG shooter that had degrees of non-linearity. I defend linearity because it's silly to say it's a flaw in game design; it has its place. Less of it does not automatically make a game better. Suggesting such is just absurd. I thought this was a simple, obvious notion, which is why I didn't go into much detail about it, but color me surprised, that proves to me wrong.

It'll never cease to amaze me how my defending a game I mildly enjoyed but otherwise felt no urge to continue playing past a month of experiencing it, simply for "not being shit" against irrational haters, somehow gets turned into "I THINK IT'S THE MOST PROFOUND GAME EVAR!!!!!!!!!!!!" Really, every time that happens, I'm spellbound. I get labeled HoNtrash or LoLtrash when I tell fellow Dota2 gamers that those games have their virtues alongside their host of crippling deficiencies, and you'd think I never said a word of how much I don't like them based on the reactions those sentiments gets me. Happens all the time, but that doesn't change that it still mystifies me. I'll never understand it.

I don't think I made too many of such points, but I can see where you're coming from.

Also, I think Tetris would be improved if it had branching levels. :^)
 
The biggest failure of Infinite is not how mediocrily designed it is, I mean, a mediocre FPS? those come out once a month we could all just forget it like we forget all the rest of the crap.... but rather the thing that sparks the most dislike for me is how full of itself the game feels.... From the beginning the game is under the impression that it is giving us the privilege of playing it, it is convinced that it is deeper than it actually is.

And well with how immature both the medium and the audience of videogames is, people are just overly eager to jump on any piece of ego stroking crap so they can not only justify their hobby to the world but so they can also feel smarter for it. I have always disliked the idea of only watching movies or reading books to show others you are smart or tell yourself you are some manner of metaphysicaly smart elite. Very telling in the case of Bioshock Infinite, when it's fanboys just splooge in their pants over the idea of "explainning" the ending to you... like they literary think they put together a super complex puzzle when in reality it's just obfuscation, it is a rather simplistic "GOTCHA!" ending pretending it is something more sophisticated by means of being a somewhat convoluted explanation....
I mean the fact that people feel smart because they "got" the story of a 60 dollar FPS game with a dude with a gun on the cover is pretty funny, imagine if someone told you that the reason you didn't like Independence day was because it was too complex for you....
 
Bioshock Infinite felt like what would happen if Christopher Nolan made a video game.

I'm sure it's already been posted, but if anyone would like to see and excellent critique of Infinite, look to MatthewMatosis.
 
That Matthewmatosis dude is awesome, I don't agree with his praise for last of Us and I think his interpretation of the endings on Catherine is kind of simplistic (granted it's one of his earlier videos) but he nails it in his other videos, specially on his Mario Analysis series.
 
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I think it has something to do with you defending the game anytime someone calls it out as being pretentious shit-biscuits. That might be where some of the confusion lies.
What's so confusing about saying "no, it's not shit-biscuits"? It's LITERALLY nothing more than saying, "No, on a scale of -10 to 10, I can prove it to be easily within the 0 to 3 range", and somehow that gets taken for me saying "It's ELEVEEEEEEEEEN!!!!!" WHERE does this confusion come from? Cause it's not me.

Bioshock Infinite felt like what would happen if Christopher Nolan made a video game.

I'm sure it's already been posted, but if anyone would like to see and excellent critique of Infinite, look to MatthewMatosis.
THAT is pretentious shit-biscuits. Not what you said, AP, but what he said. And all that holiness praise he gets. It's ACTUALLY nothing more than people showering someone with praise for shitting on something they want shit on. It's disgusting. Did he have solid points? Sure. Did he completely flub at times? Yup! Was he full of himself and spouting gibberish which any ACTUAL consideration of the game would've led to different conclusions? Absolutely!

It's one guy's fucking review, and people treat it like holy scripture, and THAT is what's the most pretentious. Not a video game trying to be compelling. Trying to be compelling and ending up mediocre is at least making a fun video game. I don't recall Ken Levine EVER making grandiose claims of unparalleled depth like Peter Molyneux or David Cage. THOSE individuals made meh games while building them up to be something that they are not. At least Ken Levine's games are fun and thought provoking. Note, "thought provoking" ONLY means it provokes you to think, and all this discussion about "Is it? Isn't it?" proves the point. Saying it isn't and it's in fact pretentious JUST because you don't like it is just you being bitter.
 
Wait, how can Mathewmathosis review be pretentious? Because he is putting the game up to scrutiny? Also a lot of people have criticized Infinite in similar ways.
I actually discovered his review LONG after I had formed my opinion on Infinite. Attacking his character and the review instead of actually adressing any points in any convincing way is the way of the Fanboy.
 
Wait, how can Mathewmathosis review be pretentious? Because he is putting the game up to scrutiny? Also a lot of people have criticized Infinite in similar ways.
I actually discovered his review LONG after I had formed my opinion on Infinite. Attacking his character and the review instead of actually adressing any points in any convincing way is the way of the Fanboy.
What qualities and behaviors makes up "the way of the fanboy" can fill up an entire topic of discussion on its own. So while this is hardly a succinct and definitive summary, were I to paraphrase key behaviors that describe "the way of the fanboy", it's putting words in your opponent's mouth and liking someone for liking what you like and/or hating what you hate. Superficiality, insubstantial. Basically the above behavior. Nowhere did I make an attack on his character. I stated that his review was JUST as much fallible as infallible, pointed as well as erroneous, and that it's the reception of his review by so many as the holy-fucking-bible for "the critical thinker's perspective on BSI" that was so supremely pretentious, and it is.
 
blah blah

I think you fit the definition of fanboy in some respects since you repeatedly come to the games defense, not only that but I think there is sufficient evidence leading me to believe you are quite fond of the series. From the statistics that I have compiled using various egocentric correspondences I have determined that not only have you fanboy'd all over Bioshock's face, but you actually laughed while doing it, as a result we are left with this compulsory diatribe which I gather by now you have noticed is pure poppycock. You might even like Levine so much you want to take him out on a date. Honestly. If you just like the game a little bit then by all means just like it, but you have such a raging boner for the game anytime it is mentioned in this dreary place, so it leads me, and Walpknut at least, to think you are quite the fanboy indeed. I anticipate a response with much glee as I suspect you....*dozes off*
 
blah blah

I think you fit the definition of fanboy in some respects since you repeatedly come to the games defense, not only that but I think there is sufficient evidence leading me to believe you are quite fond of the series. From the statistics that I have compiled using various egocentric correspondences I have determined that not only have you fanboy'd all over Bioshock's face, but you actually laughed while doing it, as a result we are left with this compulsory diatribe which I gather by now you have noticed is pure poppycock. You might even like Levine so much you want to take him out on a date. Honestly. If you just like the game a little bit then by all means just like it, but you have such a raging boner for the game anytime it is mentioned in this dreary place, so it leads me, and Walpknut at least, to think you are quite the fanboy indeed. I anticipate a response with much glee as I suspect you....*dozes off*
I certainly hope this was a massively sarcastic joke, cause I can't imagine any of those comments could possibly have been intended seriously...

But if for some odd reasons any of this was sincere... I'd come to attack the game if anyone here SINCERELY declare that the game was the best thing since sliced bread. The only thing about that scenario is..... it never happens. Ever. Not ONCE has someone come along here and paraded BSI as the best game of the year, best game of the decade, best thing from Ken Levine, best whatever whatever. It's always hate. Always spite. Always snobbery. I'll defend whatever's true, and people came going too far to extremes where a modicum of their sentiment is truth but the full degree of how far they've ventured is just plain false, and I object to that. IF, by some fucked up miracle, someone here were to ACTUALLY fanboy gush all over the game, I'd rush to shut them down. But, as stated, that's just never gonna happen.
 
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