Why?
I don't play them on a constant, semi-devout basis some people like to play Starcraft in. I've been enjoying occasional RTS play for a long, long time. Since Red Alert.
Back on topic: On single-player, the game's a lot of fun, although the missions become somewhat tedious with time, fighting on the exact same levels, albeit beautifully crafted, also gets a bit old. Forget huge armies, this game's about squad combat, on a smaller scale than its predecessor. Cover offers real advantages, and the gizmos you pick up along the campaign, your squad selection and squad abilities are crucial to the success of a mission.
On multi, it's somewhat similar to the original DoW, although, again, the lack of base-building makes it kind of 'empty' to me.
Overall, I like it.
I don't play them on a constant, semi-devout basis some people like to play Starcraft in. I've been enjoying occasional RTS play for a long, long time. Since Red Alert.
Back on topic: On single-player, the game's a lot of fun, although the missions become somewhat tedious with time, fighting on the exact same levels, albeit beautifully crafted, also gets a bit old. Forget huge armies, this game's about squad combat, on a smaller scale than its predecessor. Cover offers real advantages, and the gizmos you pick up along the campaign, your squad selection and squad abilities are crucial to the success of a mission.
On multi, it's somewhat similar to the original DoW, although, again, the lack of base-building makes it kind of 'empty' to me.
Overall, I like it.