Deus Ex Human Revolution

Discussion in 'General Gaming and Hardware Forum' started by LinkPain, Feb 3, 2011.

  1. LinkPain

    LinkPain Mildly Dipped

    Jan 18, 2011
    You're right . Japanese guys did CGI . The thing they mostly pwn .

    Also :

    Only thing is we have to wait 2 months .


    At the end of trailer , if that is possible in game , although i don't see why not if there's ample stock of augmentations , well then hot DAMN!
  2. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    I like the "Blade runner-esque" art/ atmosphere of the game.

    The NPC voice acting isn't all that bad IMO from what I have heard but I agree that the 'badass' lines from the protagonist are out of place and need to be toned down.

    I agree with the positive points you listed and I would like to add:

    -the premise of 'choices and consequences' although it remains to be seen how these will be implemented and how important they are in shaping the story.
  3. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Its not so much that the graphics are bad, they look really nice IMO.

    What could be more a problem is the style, Deus Ex 1 was futuristic but it was still very recognizable from our point in time, building style, vehicles and so on.

    Human Revolution in some ways looks far more futuristic than even Invisible War even if the technology is 'less' sophisticated.
  4. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    Dues Ex feelt actually closer to a timeline like our current precense where the "futuristc" changes have been more visible in the political system and the way technology has been uitilized. Organisations either hidden or openly have been controling a large part of the world. Nations which have been former super powers namely Europe and the USA played in the future of Deus Ex only a rather minor role particularly their gouvernements which have been compared to corporations and organisations not only less powerfull but as well controled by them. A large part of the story was around it and how the player would decide for him self and who he would support.

    One thing that I really liked about Deus Ex in the end and I hope the third game will be exactly the same is that the story didnt forced some kind of choice down to your throat. There was really NO kind of judgment or bias. You would only have the groups and individual characters with their motivations and it was up to you as the player to judge. Some actions and personalities have been "better" others "worse" and it made for a overall very realistic representation of the NPCs Tracer Tong was not worse compared to the Iluminati or Majestic 12 everyone simply shared a different vision and different view to the world. I liked that very much. Deus Ex was one of those few games where characters and interactions feelt authentic and believable. It was not just like everything in the world was simply waiting for you because youre the "chosen one" or because youre the center of the story. It feelt mature to say that. I hope Deus Ex 3 will step in the same direction.
  5. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    I prefer the series, it's got a better world setting.

    As for the game, looks decent, but I'm not a fan of stealth-FPS (except Thief) and cover systems. Not sure if the RPG elements will make up for that, but worth a try I guess.
  6. Guiltyofbeingtrite

    Guiltyofbeingtrite Vault Dweller

    Oct 13, 2008

    I think this is actually a reboot, which made me puke in my mouth when I heard it. Not that I'm against reboots, but they only make sense if the source material is severely dated, which Deus Ex is not.
  7. PainlessDocM

    PainlessDocM Sonny, I Watched the Vault Bein' Built!

    Feb 5, 2010
    Oh common, from what we know things could have been much much worse. I mean it could have been a travesty à la Fallout 3 or they could easily have turned the series into another shallow FPS. (X-com :()

    At least they seem to try to keep the important elements from the previous games.
  8. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    well actually we still dont know everything. It could still be just that. They have shown some stuff. But if the situations are rather short and just the exception then the rule ...

    I guess we have to wait and see. I am confident. Somewhat. But I still believe it could be a game not close (enough) to Deus Ex.
  9. 34thcell

    34thcell Look, Ma! Two Heads!

    Sep 22, 2008
    JC had the perfect voice for one liners; the only good voice acting in the game (humour should always be 100% serious).
  10. Stanislao Moulinsky

    Stanislao Moulinsky Vault Fossil

    Jul 16, 2009
    "JC Denton: You mechs may have copper wiring to re-route your fear of pain, but I've got nerves of steel. " :lol:
  11. "You have 5 seconds to beat it before I add you to the list of NSF casualties"
  12. Crni Vuk

    Crni Vuk M4A3 Oldfag oTO Orderite

    Nov 25, 2008
    I think that was one of the "charme" the game had. Feelt kinda ... like a action movies from the 80s :D

    Laserswords ? Our ancestors fought with Uzis !
  13. TheRatKing

    TheRatKing Vault Dweller

    Oct 7, 2008
    I always noted that and just rationalized it with the whole esploding of the generator. Of course a minor explosion could add walls to a building.
  14. coliphorbs

    coliphorbs Look, Ma! Two Heads!

    Jun 2, 2008
    Hong Kong's voices were stellar next to Paris. Oh god, that was dreadful.
  15. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Wasn't the second NSF warehouse a whole different building?
  16. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I think the first building held the security measures to protect the second building.

    Once those were down UNATCO could attack the main building.
  17. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Dutch Ghost is correct, those are two entirely separate buildings. JC raids the generator building, while Paul raided the headquarters. It's clear if you pay attention to the game.
  18. LinkPain

    LinkPain Mildly Dipped

    Jan 18, 2011
    Damn that line was so awesome i had to reload just to hear it again a couple of times :drunk:

    OK it does look a little like let's say Assassins Creed , but what about it . If FO3 had everything else on top of its looks it would have been a good game . This looks much more promising .
    And frankly it would be too lame not to add cinematic kind of kills , it just needs to show how awesome it can be when you cloak from nowhere and stick a knife into someone .

    Did you all see that augmentation menu ? It has tons of options , i just hope the game will be enough of a challenge to make us utilize them all properly and not just button mash .
  19. TheRatKing

    TheRatKing Vault Dweller

    Oct 7, 2008
    Heh. I knew about the warehouse but I always assumed you just went back to the generator because...they looked so similar.
  20. .Pixote.

    .Pixote. Antediluvian as Feck

    Sep 14, 2009
    I've played the game so any times that I try to get Gunther Hermann to kill all of the terrorists (National Secessionist Forces (NSF) ) at the warehouse by luring them to him, or him to them.

    The humor was great...

    Gunther Hermann: Again they ignore me. Again they think they have a better punishment for a traitor than a shotgun to the head.

    Gunther Hermann: [to JC Denton] I see you, a thief on the roof. My new satellite link has both infrared and the x-ray spectrum. I see your heart beating. I see you are afraid.

    Gunther Hermann: [to JC Denton] You are a small, prowling mouse... and dumb like a mouse! You keep coming, like you forget about Agent Navarre. I remember Agent Navarre. I remember for everyone.

    Gunther Hermann: [to JC Denton] Yes. Obey your new masters. Come to me...