Deus Ex on hiatus

What could you even do with the Deus Ex series? That's the problem with prequels - whatever Jensen does, at most it just makes a lot of people suspicious by the time JC comes around; and it's JC who brings down Bob Page and MJ12. Everything is set.
 
What could you even do with the Deus Ex series? That's the problem with prequels - whatever Jensen does, at most it just makes a lot of people suspicious by the time JC comes around; and it's JC who brings down Bob Page and MJ12. Everything is set.

Could always make some sort of spin off or spiritual sequel. Then less held back by lore constraints. But given the brand value I doubt that. There are oppertunitys within the Jensen plot line they just need to carefully think about where they want to take his story.
 
What could you even do with the Deus Ex series? That's the problem with prequels - whatever Jensen does, at most it just makes a lot of people suspicious by the time JC comes around; and it's JC who brings down Bob Page and MJ12. Everything is set.

The problem with JC Denton's story is it ENDS. I don't want the cyberpunk future to end and was kind of annoyed it was so damned definitive. I'd prefer to do missions for UNATCO, investigate corporate conspiracies, and explore character's relationships. Taking down the Illuminati is a bit like the Wild West ending in Red Dead Redemption.

It's thematic and important but kind of where the story ceases to matter.
 
There's way too much "Marvel" and "DC" going on in the entertainment business to begin with.

I wish they'd stop.

At least for a while.

As someone who adores Marvel and their comics, I sadly have to agree.
The superhero buzz was great around 2008 when it was new. I could see Iron Man on the bug screen, the Avengers was an exciting prospect to think about and the fact there was a number of films to build up to it was fun.

Then the Avengers came out, and it's by no means the great film every says it is (I actually prefer age of Ultron) but it was fun.

Since then, I kid of wish they would take a step back, at least a little bit.

But at least it's something, the comics are in the worst point the have been in for years which is a shame, as I honestly thought they were improving.
 
Oh, finally. Now when Deus Ex ends for a time, others following the CDPR's example will actually bother to add PUNK to cyberpunk as a setting in other games instead of looking into Eidos' mouth. It's a shame that story doesn't end unlike with Invisible Taco case, though.
 
Oh, finally. Now when Deus Ex ends for a time, others following the CDPR's example will actually bother to add PUNK to cyberpunk as a setting in other games instead of looking into Eidos' mouth. It's a shame that story doesn't end unlike with Invisible Taco case, though.

What kind of punk were you feeling you were missing?
 
What kind of punk were you feeling you were missing?
Shifting the story to be more low-level, more about low life shenangians, including crime and fighting back the goverment as an ordinary man instead of ILLUMINATI CONFIRMED or corporate wars, which are interesting only from the another corporate's POV and already realized by far smarter people in the industry with exactly one game - Syndicate. I know I'm vague but it's easier for me to say that Deus Ex' focus being too popular than Shadowrun's or Cyberpunk 2020, for example. And also the fact that in cyberpunk games we can't have fun outside of using built-in implants on missions and trolling the poor enemy's AI.
 
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Shifting the story to be more low-level, more about low life shenangians, including crime and fighting back the goverment as an ordinary man instead of ILLUMINATI CONFIRMED or corporate wars, which are interesting only from the another corporate's POV and already realized by far smarter people in the industry with exactly one game - Syndicate. I know I'm vague but it's easier for me to say that Deus Ex' focus being too popular than Shadowrun's or Cyberpunk 2020, for example. And also the fact that in cyberpunk games we can't have fun outside of using built-in implants on missions and trolling the poor enemy's AI.

I actually liked the Detroit and Hengsha levels plus the parts of Mankind Divided which didn't deal with conspiracies or world-spanning espionage. Honestly, I think Adam Jensen's cyberpunk Detective is arguably better than him as a secret agent like JC Denton. Even so, I'm looking forward to Cyberpunk 2077 and hope you have the option of playing a corporate samurai like in Syndicate.
 
Its almost as if gamers don't like being buttfucked by developers...Well...At least not all the time.

Fuck the players, fuck the game, and fuck people's wallets, and no shit the next game isn't going to go well.
 
There should be a platform for developers to use and publish their own work without interference from publishers. Publishers always tend to spoil stuff for everyone.
 
By publishers. Eidos wanted to make a new game with the new protagonist.

Really don't care about devs who get pushed around, perhaps they should move away from the people if they are THAT BAD.

No, devs care about a handful of things, the biggest of which is cash.

These people are talented, they're good programmers, graphics designers, and storytellers, and they intentionally side with what is basically "Video Game Dictators".

I have no respect for those who go "They made me do it!", then repeatedly does it over and over.
 
Really don't care about devs who get pushed around, perhaps they should move away from the people if they are THAT BAD.

No, devs care about a handful of things, the biggest of which is cash.

These people are talented, they're good programmers, graphics designers, and storytellers, and they intentionally side with what is basically "Video Game Dictators".

I have no respect for those who go "They made me do it!", then repeatedly does it over and over.
Unfortunately usually the money to make the games come from the publishers. Doesn't matter how good of a developer studio you are, if you don't have a publisher you don't get the money or published. If you don't get money or have your product published, then you shut your doors and go bankrupt.
That is the world we live on these days. :shrug:
 
Really don't care about devs who get pushed around, perhaps they should move away from the people if they are THAT BAD.

No, devs care about a handful of things, the biggest of which is cash.

These people are talented, they're good programmers, graphics designers, and storytellers, and they intentionally side with what is basically "Video Game Dictators".

I have no respect for those who go "They made me do it!", then repeatedly does it over and over.
Of course, they can go (to kickstarter and omit themselves from AAA-market) but the rights to Deus Ex are still in hands of Square Enix. SE can just hire someone else less rebellious to make new DX game even worse. Or outsource it to India. With sad results.
 
Unfortunately usually the money to make the games come from the publishers. Doesn't matter how good of a developer studio you are, if you don't have a publisher you don't get the money or published. If you don't get money or have your product published, then you shut your doors and go bankrupt.
That is the world we live on these days. :shrug:

Then they can leave and become independent, start their own publishing, etc.

That they continue to waste and ruin their own ideas because 'moniesz and they made me do it!' is a copout IMO.


Of course, they can go (to kickstarter and omit themselves from AAA-market) but the rights to Deus Ex are still in hands of Square Enix. SE can just hire someone else less rebellious to make new DX game even worse. Or outsource it to India. With sad results.

Then they can make their own IP?...
 
Then they can leave and become independent, start their own publishing, etc.
I don't know where do you live where companies can just get millions of dollars out of nowhere to do those things :deal:, but even Obsidian had to get Paradox to become their publisher for Tyranny because the crowdfunding scene wouldn't work for long (and they got like 4x more money to make PoE than they asked) and they still need a Publisher after the big success of PoE. If it was that simple they wouldn't have need Paradox and could have just continued being independent and yet they are almost bankrupt even though their games are being crowdfunded successfully and sell quite well. Also there is no way a newly made publisher out of nowhere can compete with the big ones already established. They wouldn't be able to get any good deals because already existing publishers can just choke them out of business. For example big ones can just make a deal with Steam and GOG (and any other big game selling platforms), saying that Steam and GOG shouldn't accept games from this new publisher in exchange of 10% more profit from every sale of this big distributor's games for 5 years (for example).

In the world of developing games or you have a publisher with a big wallet or you're history. There is no easy way out or becoming independent because you need money to come in always, you already spend most of your money to pay for your staff and other expenses related to the job (building space, electricity, water, cleaning services, etc) and you usually only get money when you sell a game, which if you're lucky happens a lot when you release the game but then until you release the next game you basically are spending the money you made from the previous game sales.
It only sucks money non-stop, so Devs need publishers to come by and give them the money they need to stay afloat before they release the next game (not to mention that these publishers already have good contracts with the major game selling platforms, so the devs do not have to sweat to get a weak contract that would mostly suck for them because they are the small fry and the game selling platforms are the big fish so they wouldn't be pushed by publishers but would be pushed by Steam/GOG/etc).
 
I don't know where do you live where companies can just get millions of dollars out of nowhere to do those things :deal:, but even Obsidian had to get Paradox to become their publisher for Tyranny because the crowdfunding scene wouldn't work for long (and they got like 4x more money to make PoE than they asked) and they still need a Publisher after the big success of PoE. If it was that simple they wouldn't have need Paradox and could have just continued being independent and yet they are almost bankrupt even though their games are being crowdfunded successfully and sell quite well. Also there is no way a newly made publisher out of nowhere can compete with the big ones already established. They wouldn't be able to get any good deals because already existing publishers can just choke them out of business. For example big ones can just make a deal with Steam and GOG (and any other big game selling platforms), saying that Steam and GOG shouldn't accept games from this new publisher in exchange of 10% more profit from every sale of this big distributor's games for 5 years (for example).

In the world of developing games or you have a publisher with a big wallet or you're history. There is no easy way out or becoming independent because you need money to come in always, you already spend most of your money to pay for your staff and other expenses related to the job (building space, electricity, water, cleaning services, etc) and you usually only get money when you sell a game, which if you're lucky happens a lot when you release the game but then until you release the next game you basically are spending the money you made from the previous game sales.
It only sucks money non-stop, so Devs need publishers to come by and give them the money they need to stay afloat before they release the next game (not to mention that these publishers already have good contracts with the major game selling platforms, so the devs do not have to sweat to get a weak contract that would mostly suck for them because they are the small fry and the game selling platforms are the big fish so they wouldn't be pushed by publishers but would be pushed by Steam/GOG/etc).

Plenty of games I know of don't have hueg corrupt publishers behind them.

From the Depths.

Dwarf Fortress.

STALKER.

Hell, Fallout 1-2 weren't with a super-shit company...Well, kinda...

I've been doing some retail stuff recently, and its only reminding me of how much I hate big companies...*Sadface*


Not always works well enough. Well, someone tried... http://steamspy.com/app/268870

Was it a good game though?

Frankly there's dozens of low budget, yet high quality, games out there.

Its just sad they don't get much regognition, because the AAA publishers can just toss enough money at the wall until they make profit.
 
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