DLC pack #2 ad gives a glimpse of Point Lookout

Eyenixon said:
The guy with the suspenders has a really tiny upper torso, like his shoulders are shrunken and malformed.

Probably an after effect of being teleported across dimensions to Morrowind.
So you mean all game characters should look like Serious Sam? :)
 
Highlander said:
Jesus H. Christ you people need to chill the fuck out. Its one screenshot with looks way better then Operation Anchorage for example. You could wait till the release to start crying over it. The whole idea of adding swamps of Maryland is quite interesting and have potential however im not excepting from Bethesda nothing special but this doesn’t mean that the idea is bad…
Heh, indeed Operation Anchorage is the excuse for everything :mrgreen: !

Look how bad the DLCs are, but they are still good cause its at least not like Ancorage. Now I know why the first DLC was the worst, easier to rate everything that comes after it, heh.

By thinking about Bethesdas DLC milking, I more and more look forward to Fallout Las Vegas and a "hopefully" a real post apoc Fallout.
 
Black said:
Yeah, "wait and see" tactics totally worked out well for FO3. Everyone was wrong, it's a fantastic Fallout game, faithful to its roots and core design.
Whoops, no, wait.
Well it is a fantastic game, but not in the way you probably think Black. Or should I say it was a fantastic phenomena. Personally I don't have a need to pour vitorl over FO3 every time its mentioned. Ill leave that to others, but one game does deserve that. And its Deus Ex Invisible War. What was Warren thinking?
 
GreyViper said:
Well it is a fantastic game, but not in the way you probably think Black. Or should I say it was a fantastic phenomena. Personally I don't have a need to pour vitorl over FO3 every time its mentioned. Ill leave that to others, but one game does deserve that. And its Deus Ex Invisible War. What was Warren thinking?
I specifically said in what way do I think it's a shitty game and that's a Fallout game. I never gave a rat's ass whether it'll be a good sim, rts or fps, it was always a Fallout game that mattered.
 
Not that it's a fantastic game by any stretch of imagination. Yesterday's graphics, horrible animations, terrible voice acting, atrocious FPS gameplay that forces you into a cheat mode, useless character development system and zero replayability.
 
dirtbag said:
Eyenixon said:
The guy with the suspenders has a really tiny upper torso, like his shoulders are shrunken and malformed.

Probably an after effect of being teleported across dimensions to Morrowind.
So you mean all game characters should look like Serious Sam? :)

Do you see the dimensions on that? It's still tiny in comparison to the average man.
I'm not going through the exact science of interdimensional teleportation, but I imagine being translated to Morrowind would suck some physical matter from the human form.
 
Let's see, we've had desert land, snow land and urban land. Soon to come space land and swamp land. Next steps would be water land, lava land, grass land and dream land.

Then Fallout 3 will be as much Super Mario and Heroes of Might and Magic as it has ever been Fallout.
 
Dragula said:
Morbus said:
They want to copy (rip off) STALKER, they can't care about those stupid things.
Yes because we all know Pripyat is nothing but a swamp....

Have you played STALKER?

In clear sky there's even an area specifically called "Swamps"
 
So we can still have water land, lava land and grass land.
 
Sir GlowaLot said:
The Dream Level is called Tranquility Lane.

Here is some more Info about Point Lookout: http://uk.xboxlive.ign.com/articles/983/983990p1.html

I am not sure a Swamp-Horror Area does really fit into the Fallout background, but I will hold back Judgement for now.

My impression is that there are things they want to do, and that they will use the "this place was not nuked" excuse. That was the idea behind the Pitt, which is warped but not flattened. I dont know how legit this is but I would imagine that there are large chunks of land that would be warped by fallout but entirely scraped clean.
 
Let's see, if i'd have to go with a wild guess, i'd say that this will be..... Another dlc about EXPLOSIONS and stuff!

Bethesda sure carved themselfs a nice niche here. They somehow manage to degrade the standarts and expectations of their fanbase with a constant stream of bland products, while still successfully luring new costumers to buy that crap.

They could at least try to surprise people with something decent once in a while, but then again, they probably lack the talent to do something like that.
 
--> going back to the topic at hand:

it looks a lot like "stalker: clear sky". so now it's huge, fuckin trees, a river? and grass.. how that incorporates into the existing game's look is beyond me. but then they incorporated all those DLCs in a shitty way (a door at the edge of the map which leads to, ta-daa, a new map. fucking retarded) so i doubt this one will be any better. omg another door which will lead to fairyland swamp, rpg of teh year award nao!!1! :crazy:
 
I actually find it interesting that Bethesda seems so bent on copying real-world locations in the Fallout setting. Fallout 1 only had one location whose heritage was that in-your-face, and that was LA Boneyard, though both the Hub and Necropolis (Bakersfield) are similarly based on old locations. Fallout 2 had more, obviously, but still not a lot compared to this flood.

Is this a good thing or a bad thing?
 
And so now Fallout 3 fans, when discussing possible Fallout 4 locations, dismiss the ones that don't have any famous landmarks.
 
Brother None said:
Is this a good thing or a bad thing?

I don't think it's a bad thing, it's just a shame how much their locations go to waste. Washington D.C. was loaded with potential and look at how they pretty much wasted most of it.

I think in a larger context is speaks to the fact that they really don't have many ideas about Fallout.
 
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