Dragon Age II: now more like Mass Effect 2

rcorporon said:
I love the original story... get this:

You start as a penniless waif, and rise up to be the saviour of the land (taken from a Kotaku story).

Original! Thrilling!

Really though, I'm really starting to dislike the gaming industry.

at least we have the vault dweller, tribal, orphan or just nameless one who mostly save the world in the end, with mostly linear story or just without any sand box style :P

you know what they say, dont look at the jag but what ...
 
Batcha said:
But you have to agree it took guts to move away from the tried and tested method and make ME2 different, aswell as good product vision to make it deliver the way it did.
Guts? On the contrary, removing most of the RPG aspects of the game is just a move to grab people from the TPS market. I don't see how you require guts to just follow the pack and make dumb shooters like all the other kids.

And in my personal opinion, it wasn't such a good TPS either.
 
removed RPG elements?

oh well those stupid p-p-l in bioware, who follow the pack and making dumb shooters like all the rest of the kids, must have done something right. you know with 2 of the most successful new IP's, in both RPG and and ARPG market, wining awards in countless categories...

but for some reason i get the feeling that unless the game answers a very narrow definition of an RPG game, specifically the one that all those smart developers with balls we can see everywhere (like... :roll: ) its wont count.
 
After Sarah Palin was very close to being the Vice President of the US I'll never actually have faith in what a large group of people like and support.
 
zkylon said:
Guts? On the contrary, removing most of the RPG aspects of the game is just a move to grab people from the TPS market. I don't see how you require guts to just follow the pack and make dumb shooters like all the other kids.

Well i dont know any trilogies that consist of rpgs going through considerable alternations in game type...
So basically, ME2 is a dumb shooter (like all of them), whereas ME1 is... a smart rpg?

But nevermind, fact is rpgs arent great in the last years.
I havent bought a console since the old Nintendo, but its really annoying to see the talk like "games for console kiddies, dumbing down, etc.. ". Yes, there is always market research, which kind of product would sell the best, but if a game is good its good. If not, to hell with it.

It seems the "PC gods" tend to favour "the more=the better" way of thinking.
So if an rpg has tons of locations,side quests, items, skills, calculations, its a good rpg.
Well yeah, it can be a good thing but it should only serve as an addition.

Remember back when rpgs used to be really interesting?
The core content had depth, it felt convincing and mature.
Besides that, you didnt really need much.

Over time rpgs became like work... sometimes fun, but still, work.
It just gives you something to do, while trying to put unconvincing dialogue and shallow plot in the 2nd plan.
Focus of the game turned to "Get tons of items, invest in skills, build up levels, calculate, etc..."

And as soon as PC game devs made rpgs with slight console influences, with less of the above stated, the "PC gods" started complaining.
So the "dumbed down shooter ME2" is about a revived space hero who gathers up a dream team to go on a suicide mission".
Sounds as cheap as it gets, but its way more convincing than tons of rpgs out there, and does a brilliant job in dialogue.
Does it really matter that there are no gun upgrades and gimmicks...

DA:O was a solid game, but the last really memorable rpg for me was Bloodlines, and prior to it probably nothing till the Fallout, Planescape and BG era.
Maybe something good can come out of experimenting on mixing rpg with other styles...
It sure as hell wont with remaking the same old concepts over and over again.
 
Multidirectional said:
x'il said:
So, the last attempt of Bioware to make a real rpg saga with DA goes down the action/dumbing down drain... no surprise there.

I'm a bit surprised actually, considering DA sold really good. But not that I care much, I was bored to death by the first one and I tried to get into it three times, seeing how many people found it to be good. Could never play more than few hours though. And I always hated RTwP combat, maybe I just suck at it but whenever I play the game with RTwP system combat feels like a clusterfuck to me.
I'd rather play Mass Effect.

Well, DA's gameplay and interface was really much better suited for the PC than for consoles. And given that the game sold better on consoles, I'm not surprised that they want to consolize it more.
 
Ausir said:
Well, DA's gameplay and interface was really much better suited for the PC than for consoles. And given that the game sold better on consoles, I'm not surprised that they want to consolize it more.
its actually way more popular on the PC than on consoles but not in the paying customers category ...

even now after its release quick pick in piratebay showed 500 active seeders for it and all its payed DLC, all and all its about 14GB
my guess if i wanted to get it illegally i could have it by tomorrow on my PC.

no wounder they are consolizing everything...
 
mor said:
oh well those stupid p-p-l in bioware, who follow the pack and making dumb shooters like all the rest of the kids, must have done something right. you know with 2 of the most successful new IP's, in both RPG and and ARPG market, wining awards in countless categories...

Winning awards = quality?

Hell, Fallout 3 won an award for its writing.
 
rcorporon said:
Winning awards = quality?

Hell, Fallout 3 won an award for its writing.
Didn't it also win one for voice acting? (Though that might have been just Liam Neeson).

Still, even Neeson's lines sound like they were read once with no take-2s.
 
rcorporon said:
mor said:
oh well those stupid p-p-l in bioware, who follow the pack and making dumb shooters like all the rest of the kids, must have done something right. you know with 2 of the most successful new IP's, in both RPG and and ARPG market, wining awards in countless categories...

Winning awards = quality?
context, its some thing you do not understand, because every idiot can write a good story but not everyone can write a good story for a specific target and it takes a genius to make a game for a wide target audience including hyperactive kids with low attention span and them to care and have great dialogues, good story line, memorable characters, immersion and personalization... besides its an ARPG not RPG.

quality like a good game its a subjective thing, you should have said deep choices, story line etc but as it is, you have your answer.
 
because every idiot can write a good story but not everyone can write a good story for a specific target

600107-oh_you_super.jpg
 
Khan FurSainty said:
because every idiot can write a good story but not everyone can write a good story for a specific target

You have 0 idea about what you are talking.
so how many professional writers working in the industry? because money is not the issue, but as i recall the most attempts failed the problem is warping your mind around the concept of what is possible in game and dialogue/quest trees and team work compared to writing a story. (because beside 2 or 3 i recall from Bioware who work on the story itself i dont recall many but i do recall many failed attempts)
 
Ahaahahahaha
1. Hawke will be a voiced character.
Unlike Dragon Age: Origins, the player's character in Dragon Age II will be fully voiced. This opens the door for a more cinematic approach to dialogue and creates an identity for the character outside of the text you see on-screen. It also eliminates those awkward scenarios where you feel like your character should be reacting, but instead just stares blankly without so much as a grunt.


Aahahahahahaha
4) We're getting the ME2 conversation wheel, but this time instead of having some dialogue be a particular color the center of the wheel will show a symbol to show what kind of reply it is. (The article uses the examples of them being something like aggressive or sarcastic)
 
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