Graphics ...., looks like sh*t, game play...., feels like sh*t. Action with pause strikes AGAIN! And Uncanny Garlic is right, Okami is gorgeous. Sometimes I feel the march of 3D is a good thing when I compare basic graphics of certain things/games from its earlier counter parts. Pseudo 3 D games back then looked atrocious ..., and brown. But the problem is that ever since the technology became available, there is this need to do it because it's there. Graphics should follow game play/settings/stories/etc, not the other way around. Let's be honest, a lot of 3 D games these days still look like crap. So why hire 5000 animators to "3 D", when you can use the money to hire some good character designers/writers?