Elders Scrolls Online announced.... so no Fallout Online?

If the world were based around sandbox gameplay where the only quests are requests from other players to collect trade goods or conquer hostile territories.... I could play that. Building outposts and defending them against players/wildlife/raiders. negotiating treaties and trade agreements with other groups of players, searching ruins for new tech, and collecting Nuka-Cola memorabilia.
 
plaidchuck said:
CthuluIsSpy said:
Why would you want an MMO? Those things are terrible.


Now wouldn't it be cool to have something like that in the FO universe? Players savaging and fighting over resources like technology, water, and food (and forming their own factions/alliances in the process), forming their own settlements and deciding how to manage them, etc.

Not that I'm a big fan of MMOs either, I certainly don't have the money to spend $60 up front and $15 every month after, but I would rather them attempt something like this than yet another fantasy MMO.

Yeah i totally see what your saying :clap: This basic idea creating a sandbox world with such elements that reflect our world and society is genius. I mean creating a game that mimics that of real life... how would it not be popular???
 
I think a FO MMO is a damn good idea. I would LOVE the sense of wandering around in post-apocalyptia with other players, struggling to survive and possibly thrive, hoping against hope NOT to run into remnants of the Masters Army or gun-slinging waster raiders that want to maim, torture, rape, and kill you. Or PKers that want to do essencially the same thing.

I love the idea of a player driven system, some that specialize in bartering building markets, others specializing in diplomacy, and still others acting as vagrants wandering from town to town looking for supplies and maybe a stiff drink.

How could this NOT capture the feel of FO, if the towns are usually sparse with a 'wild west' feel?
 
Oh brother. What PA experience do you think you will get when everyone is constantly shooting each other for their gear or joining groups that portray their real world political, social or sexual alignment (Yeah I know, the description stinks but I could not come up with something better).

A Fallout MMO would not be anything that recreates the atmosphere of a struggling world.
 
The Dutch Ghost said:
A Fallout MMO would not be anything that recreates the atmosphere of a struggling world.
Not until the vast majority of players left it to play WoW again (as they all do), and suddenly the world becomes desolate and lonely... Then it'll be JUST like Fallout! =D
 
Who said the Fallout MMO (also known as Project V13) by Interplay Studios is cancelled? Interplay started the Fallout franchise, they had Project V13 in the works for a long time, but now that Bethesda has the rights to Fallout, they still have the game in works but they can't directly make it a Fallout game. So don't expect it to be part of the Fallout series, just an MMO from the post-apocalyptic universe set by Interplay.
 
Who said it was canceled? Well, Interplay AND Bethesda. The project was officially canceled because of the result of the lawsuit between the 2 companies.

Beth didn't gut IP like a fish so that they could just roll over and continue making their Fallout MMO under a different name, like they had created Fallout in the first place. They did it to kill them, and destroy ALL semblances of Fallout content and ownership from their end. If you just take a brief look at Bethesda's history, you'll see that if Interplay was to try, they'd just sue them again, because that's how Beth rolls.

Of course it's not out of the question to see the ultimate effort that was placed into v13 to finally see the light of day. But it's highly unlikely. If Beth contractually left them the rights with the intentions to steal them back using underhanded methods at the earliest convenience, then it's next to impossible that they'd just sit back and let the product ever reach completion.
 
Maybe, but Fallen Earth is pretty close to what a Fallout MMO would feel like. It's free to play, check it out.

http://en.wikipedia.org/wiki/Fallen_Earth

I'd agree with any that says Fallout Online is a bad idea. I don't know how someone would integrate diplomacy with player to player interaction. What would they expect us to do, create our own dialog?
 
Ramen said:
I don't know how someone would integrate diplomacy with player to player interaction. What would they expect us to do, create our own dialog?
Lineage II: The Chaotic Chronicle. It's been done, and almost a decade ago. That game centered around players making the rules of warfare within the game. It encouraged PVP, and that's exactly what you got, players fighting players. It spanned all forms of "combat", both digitally rendered PCs fighting and killing each other- be they small duels or massive 1000+ battlefields -as well as diplomatic treaties created by players or even nasty smear campaigns. And it was a wonderful game. THE best MMO ever conceived, as far as I'm concerned.

I said before that I think this would have been a magnificent model to base a potential Fallout MMO off of, because it reflects the same cutthroat nature of the Wasteland. Yet at the same time I see where others are coming from when they criticize that the idea of a "populated server" is counterintuitive to a bleak and desolate post-apocalytpic Wasteland. It certainly is. Either way, whether it could be done, and done well, or if the end result would just tarnish the face of Fallout, it doesn't matter, because it's never going to happen.
 
I don't think the populated server would be too bad of a problem. I mean, every fallout game's map combined. That's a pretty open area
 
Hey guys. Let's look at it this way. If fallout went online, they might not have continued making Fallout games. I was told they aren't making any newer Elder Scrolls. So that's a plus, right?
 
Thats too bad.. i had some high hopes for it. Sounds like its just another WOW clone. When will developers realize that we already have a WOW, there is no reason to re make the same games with slightly different names.
 
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