I like how Emil listens to ideas from co-workers when writing dialogue.
This just makes me question why the fuck is he making RPGs.
Edit. Also is that why characters walk away when I talk to them?
I like how Emil listens to ideas from co-workers when writing dialogue.
They got bored.Also is that why characters walk away when I talk to them?
They thought you were ugly.Also is that why characters walk away when I talk to them?
Nah, they got bored of what you said.They thought you were ugly.
Nah, they got bored of what you said.
They say if you can get paid for doing what you love, and clearly he loves being a douchebag and BGS pays him well for it.This just makes me question why the fuck is he making RPGs.
He doesn't make RPGs, he just talks to the fans on behalf of the company.This just makes me question why the fuck is he making RPGs.
He doesn't make RPGs, he just talks to the fans on behalf of the company.
EDIT: Then again nobody in Bethesda makes RPGs
Lets not forget Bethesda as publisher is nothing more than Zenimax.He's also the Vice President of Bethesda Softworks, say what you will about BGS but BS is a good publisher so he must be doing something right.
I started becoming more active on the forums.We used to be respectable... where did we become perverts?
Well you could always create a character named Emil and plant a ton of land mines down and shoot one. That's a pretty fun thing to do.Is Emil at least killable in the game?
It could give me some fun.
Is Emil at least killable in the game?
It could give me some fun.
Yes, he is. At least according to the FO4 wiki he's not marked essential, so go to town. http://fallout.wikia.com/wiki/Parker_Quinn
I know I spawned him in a pit with a Super Mutant Behemoth and a Deathclaw Queen.