Emil Pagliarulo Appreciation Thread

Thank You Emil for making sure I don't get invested in any characters from the Elder Scrolls or Fallout franchises, after all I don't want to be sad when they die do I? Thanks for looking out for my emotions!
 
Thank You Emil for making sure I don't get invested in any characters from the Elder Scrolls or Fallout franchises, after all I don't want to be sad when they die do I? Thanks for looking out for my emotions!

I was actually fairly upset when
all the DB got axed in Skyrim, especially when I saw Astrid cooked like a roasted goose.
But I feel like I can be forgiven for that considering I was 14 at the time and it was my first time playing a Bethesda game or really an "RPG" in general. Funny how much I've changed in 6 years.
 
Thank you Emil for thinking out-side-the-box for marketing. I did not realize what your game design would do from a subliminal level. Every time I have a bowel movement, it is a free advertisement to future Bethesda titles that you are leading or writing for. You have saved me from having to watch for trailers or upcoming leaks because I am reminded every day of your work, until I flush it.
 
Thank you Emil for making your villains 1 dimensional characters so I don't have to waste my time listening to lots of dialog or think about their character motivations. Stuff like "hurr durr we're nazis", "hurr durr we're dragons" and "hurr durr we're nazi scientists" makes sure I never have to use my brain while playing these games.
 
Thank you Emil for killing all the good brain cells with your story held together by a duct tape.

It is thanks to you that I will give Shitout 4 all the negative reviews it deserves.
 
Thank you Emil for giving me a blacklist of future games to avoid. I now know anything to your name has the Todd seal of approval.
 
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