FacetiousF*ckBoy's Fallout 4 review

Seriously a civil war was such a missed opportunity imagine such a thing handled by the morrowind writers.
The funny thing about that is that the CODA by Kirkbride (one of Morrowind's main writers) that depicts what he thought would be the future of Morrowind (I hesitate to recommend it because it's like reading the ramblings of someone tripping on acid at times: http://c0da.es/t/c0da) actually mentions the Thalmor successfully destroying the mortal plane of existence on the planet, eradicating all Men and leaving the Mer without a planet (IIRC they moved to the big moon).

So there would have been some grand war which mankind lost to the elves. If Kirkbride had not been replaced by Emil who copied the Thalmor idea from aforesaid Kirkbride...
 
The funny thing about that is that the CODA by Kirkbride (one of Morrowind's main writers) that depicts what he thought would be the future of Morrowind (I hesitate to recommend it because it's like reading the ramblings of someone tripping on acid at times: http://c0da.es/t/c0da) actually mentions the Thalmor successfully destroying the mortal plane of existence on the planet, eradicating all Men and leaving the Mer without a planet (IIRC they moved to the big moon).

So there would have been some grand war which mankind lost to the elves. If Kirkbride had not been replaced by Emil who copied the Thalmor idea from aforesaid Kirkbride...
Yeah I dislike that kind of crazy shit, Morrowind was great because it balanced normal fantasy world values (Imperials, Nords, etc) with the alien beliefs of the Dunmer and Dagoth Ur.
 
Dunmer culture was interesting to say the least. I greatly appreciated that they weren't a monocultural race like every other TES race seems to be...
Yeah, the different Houses really helped there. And their religion was also great because it contrasted so much in comparison to the Nine Divines. It was an alien religion, and one that seemed more like cult worship because it worshiped three Gods who used to be mortal and intensely flawed.
 
Yeah, the different Houses really helped there. And their religion was also great because it contrasted so much in comparison to the Nine Divines. It was an alien religion, and one that seemed more like cult worship because it worshiped three Gods who used to be mortal and intensely flawed.
Bruh they are still intensely flawed. Morrowind was great. The only thing that realllly bothered me about wasn't the combat but the dialogue system. Felt like reading a Wikipedia article. Plus the massive amount of copy/pasted dialogue. That's the games biggest flaw that doesn't involve the words "cliff" or "racer" imo.
 
Yeah I dislike that kind of crazy shit, Morrowind was great because it balanced normal fantasy world values (Imperials, Nords, etc) with the alien beliefs of the Dunmer and Dagoth Ur.
Like I said, ramblings of someone tripping on acid. I like the idea of a villainous group winning but that was it really. The rest was incoherent babble to me.

Dunmer culture was interesting to say the least. I greatly appreciated that they weren't a monocultural race like every other TES race seems to be...
I miss the unique culture of the Imperials that Morrowind introduced... A society that adapted to living in an endless jungle environment with unique architecture and practices to accomodate the environment.

cult worship
Funny how the Imperial Cult acts more like a traditional religion while the Tribunal Temple practices more cult-like traditions at times. It's like they got their names reversed on purpose. At least the jobs for both does suit their nature as religious organisations (i.e delivering healing supplies to individuals in need, escorting pilgrims etc)

Ive never played morrowind. I probably should though, right?
I'd recommend it unless something about it bugs you too much to keep going. But get some patches first.
 
Bruh they are still intensely flawed. Morrowind was great. The only thing that realllly bothered me about wasn't the combat but the dialogue system. Felt like reading a Wikipedia article. Plus the massive amount of copy/pasted dialogue. That's the games biggest flaw that doesn't involve the words "cliff" or "racer" imo.
I know, one of my favourite things was how they reacted to the loss of their powers. Vivec accepted it with grace and dignity, Sotha Sil decided to lock away and expand his magical ability and Amal... whatever went crazy.
 
I know, one of my favourite things was how they reacted to the loss of their powers. Vivec accepted it with grace and dignity, Sotha Sil decided to lock away and expand his magical ability and Amal... whatever went crazy.
Those reactions are rather human. Losing all that power would do something but with 3 former gods, it was great to see the 3 main reactions to such loss be portrayed. I kinda wish Sotha Sil's one was more directly witnessed rather than being told about it.

You know, discussing Morrowind here is reminding me that I still have yet another Morrowind playthrough I need to finish.
 
I dont know, everything just seemed really bland.
Then Morrowind may be alright for you (I too thought Oblivion was bland since for me at least, it became more generic medieval fantasy when compared to Morrowind). There are a lot of alien aesthetics and if you go in relatively blind, there is a lot to discover about the norms, cultures and practices of the Dunmer and the land.

Remember their architecture? :ok:
Dragon inspired IIRC.
 
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