Yes, you can update sfall, just make sure not to overwrite Resurrection's ddraw.ini.
So I updated sfall and the mod (Feels more like a new game) and the game has been running great in fact the mod runs much more smoothly and is less laggy then without the latest version of sfall. Everything was running great until I got to Albuquerque and attempted to enter the imperial city the guards at the gate to the imperial city for some reason are facing backwards and don't move out of the way for me when I try to enter the imperial city thus blocking me from entering the city and breaking the game. I downloaded the archived version of the game and reverted back to the old version of sfall that comes with the mod but it doesn't seem to fix the issue of the imperial guards facing backwards and blocking my path. Here's a screenshot of what I mean how can I fix this issue I don't feel like starting the game all over again. I think it's a bug since moving back to the old version of sfall doesn't seem to fix it. I uploaded my savefile as well.
@coldroll :
If both guards are blocking the gates to enter Imperial City, you could try eliminating one of them.
The faction won't turn hostile towards you, if they don't find out you caused the death of one of their members.
The common tactic is either planting explosives in the target and resting in a different zone, or "healing it" to death, with multiple super stimpacks (always worked in vanilla game, not sure if the developers made them harmless in the 1.5 mod).
I see.No such thing as Super Stimpacks in Fallout:Resurrection...
instead devs provided Ultra Stimpacks from Fallout:Tactics
Here's a screenshot of what I mean how can I fix this issue I don't feel like starting the game all over again.
I restarted the game last week and I'm almost at the very end of the game but my character is too weak to take on the final boss and it's becoming tedious having to go on caravan rides in order to level up my character. Does the fallout 2 save editor f12 save editor work with fallout 1.5 so far I haven't been able to make it work I want to get some better weapons and gear for my character and companions and give my character the ability to wield big weapons without having to grind for xp all day long. I've increased the encounter rate on the map but most of the encounters give me barely any xp's the only encounter that is really helpful for getting more xp is encounters with tough death claws but those are rare I wish there was a way to increase that encounter to happen all the time.
"f12 save editor"?I restarted the game last week and I'm almost at the very end of the game but my character is too weak to take on the final boss and it's becoming tedious having to go on caravan rides in order to level up my character. Does the fallout 2 save editor f12 save editor work
As Alphons mentioned above, you don't have to fight him.I want to get some better weapons and gear for my character and companions and give my character the ability to wield big weapons without having to grind for xp all day long.
With the newest version of F12se, yes, but you need to adjust some settings before it can properly recognize the data:Does the fallout 2 save editor f12 save editor work with fallout 1.5
who is Mario companion
LK 9 - for almost all builds I will be taking 1, but in my test run I was running around with 6 and never found a single special encounter. Considering that I did a lot of random encounters grinding, traveling back and forth carrying loot and exploring every cell of the map to find all types of encounters I need more. Nice bonus for head and arms crits too. Also allows me to use burst weapons later after taking Sniper perk to showcase full power of all unique guns.
(I think there was 1 NPC dialogue that required positive karma, but I don't remember where it was).
"Mario_Prisoned"
(I think there was 1 NPC dialogue that required positive karma, but I don't remember where it was).
Imperial City woman that requires 101 karma?! Do You mean Lystra? Seriously?! she's not sepose to give you any quest or join Your party when you are evil doer hence 100< karma to recruit her.
extremely hard to go about the evil route and keep that karma less than -100 a killing any dumb ghoul, dog,mutant, raider or any other fucker gives a tremendeus amount of positive karma, which you need to keep below -100 so that the mercenary won't leave
During my Evil playthrough I had 4 Luck at the beginning. After helping Chuck and doing first two donor runs for hospital I talked to tribal shaman and had my Luck lowered to 3. I decided to return to Corath and during my travel there I met spammers and McGyver. During my return trip I found Stargate encounter.
He's going for completionist evil playthrough, so he recruits Lystra with good karma he still has after getting Luck bonus from shaman. Finding her brother gives some nice exp and he can sell her after it for Intelligence discount.
1. The "Mario" reference as party npc is probably not Mario Carbone but Sheriff Carpenter's Son
2. Do You mean Lystra? Seriously?! If You're willing to go with evil playthrough there's a guy in mexican casino in Sedit Lost Town that is willing to join.
any ways it's next to impossible to play with all 3 Human party npc's, and extremely hard to go about the evil route and keep that karma less than -100 a killing any dumb ghoul, dog,mutant, raider or any other fucker gives a tremendeus amount of positive karma, which you need to keep below -100 so that the mercenary won't leave
Guys, do you have any tips on how to get the MacGyver encounter? I've completed the game ~10 times never meeting him. Is there some specific place where he spawns? Or do you need 10 luck to trigger it? Thinking about starting a high luck alien blaster playthrough.