I did quite a bit of research to finally get the best starter character I could want.
Note: I personally think and feel convicted about stealing, or lying or literally doing anything evil in the game because it I don't look at the game but my thoughts... my thoughts don't change while playing a game, just because it in a video game world doesn't mean it's ok in my book. There's a clear different from pointing to something and saying... "Oh it's just a game" and doing something in the game and it being clearly not ONLY part of the game but easily part of your thoughts and way of thinking.
So as a result, I didn't tag Lock picking which seemed ideal. Anyways here's my character, I want some second thoughts on him, but taking note that I will attempt to do only good things and choices.
Also, note, about stealing this means I won't take things even if the AI lets me... like say a guy is in his house.. and I can look through the shelfs and he wouldnt care one bit. I think that's still stealing. The karma shows it taking a negative affect and I know it because God clearly talks about it and says no to it in the Bible.
That being said, here is my character
Difficulty, highest both in game and combat
5 - Strength once I get the power armor, it's ok and I wont be a pack rat with lots of things to store
9- Perception its a great combat stat, and great for random encounters
6 - Endurance I don't see it as too necessary, but like the hit points and healing rate turns into 2
4 - Charisma I don't think it's too valuable, it seems like from what I read it's mainly for how many companions you want, 2 is enough
10 - Intelligence exp points to counter gifted, dialogue options <3
8 - Agility Action points <3 , and to counter gifted with exp points
5 - Luck I know it helps a little in a lot, but I prefer to rely on strategy and skill then luck
but I DID consider it, and I know it's useful, thus it's a 5 and not a 4 anymore. Also... 5 means luck has a nuetral affect and I think that's perfect because I sorta hate the idea of luck, I'd much rather rely on strategy and skill
so I won't change it from 5.
Optional traits
Fast Shot
Gifted
Tagged
Small guns ... since I won't be looking through shelfs to find those guns and bullets magazines lying around for free and I predict it'll be great, short - medium game and who knows even a lil to end game, with my 10 Intelligence, I think I'll have experience points to invest in in Big Guns or Energy Weapons after I find a sweet spot to stop putting exp. points in Small guns and start investing in other combat, like Big guns and Energy Weapons.
Doctor - Healing and broken limbs to keep me alive and not have to rely so heavily on stimpacks, except in combat
Speech - We use this what... most of the game.
So any suggestions would be great... I barely started my game and I can restart to make some changes.
**** Note I edited some stats, changed luck to 5, and Agility to 8 since it gives mejust about 9 Action points and changed Endurance to 6, because of hit points, end game it'll stack up. *******
Also I've played Fallout 2 several times but I'm finally going to try to pass it this time.
hmmmm looking over this I don't know if I can make improvements, stats look good but maybe change tagged skills or optional traits to maximize the characters potential, idk
Note: I personally think and feel convicted about stealing, or lying or literally doing anything evil in the game because it I don't look at the game but my thoughts... my thoughts don't change while playing a game, just because it in a video game world doesn't mean it's ok in my book. There's a clear different from pointing to something and saying... "Oh it's just a game" and doing something in the game and it being clearly not ONLY part of the game but easily part of your thoughts and way of thinking.
So as a result, I didn't tag Lock picking which seemed ideal. Anyways here's my character, I want some second thoughts on him, but taking note that I will attempt to do only good things and choices.
Also, note, about stealing this means I won't take things even if the AI lets me... like say a guy is in his house.. and I can look through the shelfs and he wouldnt care one bit. I think that's still stealing. The karma shows it taking a negative affect and I know it because God clearly talks about it and says no to it in the Bible.
That being said, here is my character
Difficulty, highest both in game and combat
5 - Strength once I get the power armor, it's ok and I wont be a pack rat with lots of things to store
9- Perception its a great combat stat, and great for random encounters
6 - Endurance I don't see it as too necessary, but like the hit points and healing rate turns into 2
4 - Charisma I don't think it's too valuable, it seems like from what I read it's mainly for how many companions you want, 2 is enough
10 - Intelligence exp points to counter gifted, dialogue options <3
8 - Agility Action points <3 , and to counter gifted with exp points
5 - Luck I know it helps a little in a lot, but I prefer to rely on strategy and skill then luck


Optional traits
Fast Shot
Gifted
Tagged
Small guns ... since I won't be looking through shelfs to find those guns and bullets magazines lying around for free and I predict it'll be great, short - medium game and who knows even a lil to end game, with my 10 Intelligence, I think I'll have experience points to invest in in Big Guns or Energy Weapons after I find a sweet spot to stop putting exp. points in Small guns and start investing in other combat, like Big guns and Energy Weapons.
Doctor - Healing and broken limbs to keep me alive and not have to rely so heavily on stimpacks, except in combat
Speech - We use this what... most of the game.
So any suggestions would be great... I barely started my game and I can restart to make some changes.
**** Note I edited some stats, changed luck to 5, and Agility to 8 since it gives mejust about 9 Action points and changed Endurance to 6, because of hit points, end game it'll stack up. *******
Also I've played Fallout 2 several times but I'm finally going to try to pass it this time.
hmmmm looking over this I don't know if I can make improvements, stats look good but maybe change tagged skills or optional traits to maximize the characters potential, idk