SkynetV4
Mildly Dipped
Does the infinite party members mod work with this expansion?
SkynetV4 said:Does the infinite party members mod work with this expansion?
Apparently something too high.Per said:There seems to be an awful lot of limb-crippling going on when falling down. Killap, what new condition did you put for this?
do_check(x, STAT_ag, -8);
do_check(x, STAT_ag, -9);
This has been reported. Thanks for noticing though and keep hunting.General Felipe said:Den Residencial Map
Theres a kid in the first house... She says Error...
You guys are killing me. We've been through this. What you are talking about is not a bug. The issue is that you want me to remove the check I put back in place (that was setup by the devs) that prevents you from getting unlimited xp. This is how it was in the original game. Perhaps you're right, and it was intended. I mean there was a check in place that wasn't fully implemented, but this doesn't mean they didn't decided to scrap it. I still don't understand what the obsession is about it, since the book brings all your stats to the max and already gives you enough xp to take you up a level or 2. I've mentioned that if all you want is xp, just use an editor or travel the wastes. In any event, if it honestly troubles you guys so much I don't really care and can make a small file to bring it back to its original state. The thing is I don't plan on filling requests that cater to everyone interests. If I did that then everyone would request something changed to their specific liking. But whatever, let's just drop this subject. I'll bundle up what you guys want.Karmeck said:but how hard can it be, just give the people that want it the files they need to make it work. IF he can make an expansion and a patch that fix hundreds of bug's, he can do that.
killap said:This has been reported. Thanks for noticing though and keep hunting.General Felipe said:Den Residencial Map
Theres a kid in the first house... She says Error...
You guys are killing me. We've been through this. What you are talking about is not a bug. The issue is that you want me to remove the check I put back in place (that was setup by the devs) that prevents you from getting unlimited xp. This is how it was in the original game. Perhaps you're right, and it was intended. I mean there was a check in place that wasn't fully implemented, but this doesn't mean they didn't decided to scrap it. I still don't understand what the obsession is about it, since the book brings all your stats to the max and already gives you enough xp to take you up a level or 2. I've mentioned that if all you want is xp, just use an editor or travel the wastes. In any event, if it honestly troubles you guys so much I don't really care and can make a small file to bring it back to its original state. The thing is I don't plan on filling requests that cater to everyone interests. If I did that then everyone would request something changed to their specific liking. But whatever, let's just drop this subject. I'll bundle up what you guys want.Karmeck said:but how hard can it be, just give the people that want it the files they need to make it work. IF he can make an expansion and a patch that fix hundreds of bug's, he can do that.
Good to hear. I shall bundle this into the upcoming update.Glovz said:Timeslip has release sfall 1.17!
This release; among other things, will include my Ammo Damage Mod which has been fully reworked to be hopefully bug free.
I would appreciate any feedback (even bugs).
Ooops. Yes, this is a bug. (confirmed and fixed)Robert Czarwolski said:Got to the slaver camp, got the key, after sulik talking to his sis and failed lockpicking. Tried to open the door, but sulik sis say:
Get away from me you horrible person!
I'm sure that i'm not bad, I have karma 654 and I'm a Champion.
Bug?
killap said:The check before it is one that determines whether you even get hurt. This roll was in place and wasNext I there was the old check which obviously didn't work. I thus changed it toCode:do_check(x, STAT_ag, -8);
Code:do_check(x, STAT_ag, -9);
Very well. I shall change it to -2.Per said:Well that probably explains it. I think the parameter on the stat check is simply a modifier to your stat, so someone with AG 10 would have a 20% chance of passing the first check, and if they don't, a 10% chance of passing the second check. AG 8 characters wouldn't even have a chance not to be crippled. You should make the penalty on the second check much smaller than the first, maybe -1 or -2. That would somewhat approximate the chance of a critical failure for skill checks.