Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

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VaultCityRules said:
Hi. I've been playing the restoration project (helluva job btw) and so far no problems, except I cannot find the location of the raider base at all.

Is there some new trick to finding it now?
Yes. It can now only be found through the Bishop holodisk or with high outdoorsman (and being at VC at night)
 
Because I'm obsessed with having the most recent updates and whatnot, I noticed your sig said that patch .025 has been released. Is the version of the restoration released too, and if so will the new .025 be in place or will it still be at .024?
 
JOG said:
killap said:
I could probably use this time for more testing as well, but I'm not really in the mood for that. 8-)

Well that would be a good opportunity for a closed beta test, wouldn't it?

No matter how scrutingnizingly you test your own work, as soon as someone else has just a casual glance on it, he will find a couple of obvious mistakes you always missed.
Quoted for truth.

Killap, you thought F2RP v1.0 and v1.1 were bugless, didn't you? =]
 
tomten said:
Killap, you thought F2RP v1.0 and v1.1 were bugless, didn't you? =]
Silence! 8-)

MoreDrugs said:
Because I'm obsessed with having the most recent updates and whatnot, I noticed your sig said that patch .025 has been released. Is the version of the restoration released too, and if so will the new .025 be in place or will it still be at .024?

1.02.x is the version of the unofficial patch. The patch is included in the Restoration Project.

1.2 of the Restoration Project has not yet been released. When it is, it will include the newest unofficial patch, which at the moment is 1.02.25
 
strange, i just got into vault city and went to speak to sergeant stark. he spoke to me as if i was a citizen, then abracadabra i was a citizen. all the other guards refer to me as 'citizen' and i also have access to the vault ! so how come i just became a citizen. btw when i reload my savegame BEFORE having spoken to stark, i still am a citizen !

i am using 1.1

has anyone else experienced this before ?
thx
 
Update for everyone.

The day of release for 1.2 is getting closer and closer. I've received all the files I need to incorporate the new appearance mod and am 98% done with making sure all is well in this area. I've also received all the text files for the Polish translation so playing the RP in Polish is now an option. I'm still waiting on the translation files for other languages and once I get these I will do last minutes checks and then release this puppy.

Just as a heads up, the file size has increased to almost 52 MB - an increase of about 30 MB from 1.1. Those new party member animations add up to quite a bit of space. In addition, there is new music at the Primitive Tribe. I've sadly lost the name of the person who created it, but it fits quite well. Credit of course will be given, but until I find the name of this individual, the author will be credited as unknown.
 
killap said:
Yes. It can now only be found through the Bishop holodisk or with high outdoorsman (and being at VC at night)
Question here. Does having a Motion Sensor in your inventory affect this Outdoorsman check at all?
 
I am really pumped for the 1.2 Restoration Project release.

Is there a website for the 1.2 Restoration Project? If not, have you considered one? Being a programmer/web designer, I feel that every good project should have an equally good point of delivery ;), but I guess this forum works for now!

Good coding!!
-Sean C
 
firesickle said:
I am really pumped for the 1.2 Restoration Project release.

Is there a website for the 1.2 Restoration Project? If not, have you considered one? Being a programmer/web designer, I feel that every good project should have an equally good point of delivery ;), but I guess this forum works for now!

Good coding!!
-Sean C
Just put all the original source material on SourceForge!
 
I have a little problem. When I play the game downside of the game is non-able to seen. I am very pleased if someone can help me with this :notworthy:
 
Minigun Jim said:
killap said:
Yes. It can now only be found through the Bishop holodisk or with high outdoorsman (and being at VC at night)
Question here. Does having a Motion Sensor in your inventory affect this Outdoorsman check at all?
I didn't physically code this in, so unless the motion sensor alters the value of your outdoorsman, then no.

Siperia said:
I have a little problem. When I play the game downside of the game is non-able to seen. I am very pleased if someone can help me with this :notworthy:
I am not sure what you are asking...
 
So besides sfall what "3rd party" mods are included. I read a recent post (my memory is terribly short term) that said you were removing a mod previously included. You still have that mod that allows party members appearance change to occur when changing armor right?
Are there any mods that Killap might specifically suggest using to enhance the game?
 
MoreDrugs said:
So besides sfall what "3rd party" mods are included. I read a recent post (my memory is terribly short term) that said you were removing a mod previously included. You still have that mod that allows party members appearance change to occur when changing armor right?
Are there any mods that killap might specifically suggest using to enhance the game?

1.2 will include the following extras:

-Missing children frms (for non English versions only)
-14mm\.223 pistol sounds from Fallout 1
-Party member change appearance with armor (new version with unique armor for sulik, vic, cassidy, marcus, dogmeat)
-AP ammo damage fix (by Glovz)
-Improved Mysterious Stranger
-Quick Goris derobing
-Talking head for Cassidy
-Remove random element from party member leveling

I might at some point include the extended miria/davin mods but it seems unlikely. Remember, the Restoration Project adds in missing content from the original game, not add in new mods. That is for the MegaMod. If you want to play a tons of mods at once, that would be your choice.
 
You suggested for More Mods / Extras using the Megamod.
Is that Compatible with RP ? Arent some Things in Both Mods ? So it would be better using RP and using some Single Mods they are included in MEgamod but not RP ? I'm Asking you because you do a great Job and RP is Great. The install is easy and you have Support for other Languages, and very Importand ive found no Bug sofar exept the one with the Charackter Statistics Save. When i tryed Megamod with my US Version, the First thing that happend after 1 minute in the Game, yes the Game crashed ^^ So im not convinced so far with Megamod, but i do like the option to have some more Contend as that you included to RP. So i would like to use RP and some other Single Mods as mentined a few lines ago. So very long Texting for a short Question, is there a list anywhere, which other Mods are Compatible with RP ?
 
Arandur said:
You suggested for More Mods / Extras using the Megamod.
Is that Compatible with RP ? Arent some Things in Both Mods ? So it would be better using RP and using some Single Mods they are included in MEgamod but not RP ? I'm Asking you because you do a great Job and RP is Great. The install is easy and you have Support for other Languages, and very Importand ive found no Bug sofar exept the one with the Charackter Statistics Save. When i tryed Megamod with my US Version, the First thing that happend after 1 minute in the Game, yes the Game crashed ^^ So im not convinced so far with Megamod, but i do like the option to have some more Contend as that you included to RP. So i would like to use RP and some other Single Mods as mentined a few lines ago. So very long Texting for a short Question, is there a list anywhere, which other Mods are Compatible with RP ?
So, pretty much no other mod is compatible with the Restoration Project. I have made some mods compatible and these are included as extras in the installer.

The only mod I can think of that is compatible right now with my work and not included as an option in my installer is Magnus' Weapons Redone mod. He has made sure it is compatible with my work.
 
Ok, thanks for your Quick answer : o ) I will wait for 1.2 and Try it out. There is a possibility that it has enaugh Content included to satisfy my Hunger for More, much More of Fallout ^^ But now its , oh my God 04:18, i must go to Bed, or i fall asleep at the WoW Raid tomorrow, ah noooo today .. sleep i must sleep.. *some funny noises while Head is Crushing on Table*...... ...... .....
 
killap said:
Siperia said:
I have a little problem. When I play the game downside of the game is non-able to seen. I am very pleased if someone can help me with this :notworthy:
I am not sure what you are asking...
Sry my bad english, but there is a black balk at on top. That makes that I can't seen downside of the game. ARGH.
 
Do you mean that there is a black block over half the screen, that stops you from seeing the bottom half of the screen when you're playing? So you can't see the weapons/HP/skills display?
 
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