Fallout 2 Restoration Project 1.1 (Unofficial FO2 Expansion)

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killap, what about Shi sub? it won't be included unless somebody will provide you with graphics? promising continuum's attempt failed, so maybe would be nice to post new thread with a invitation for the graphics skilled people to produce Shi sub?

was is considered armour for the dogmeat by developers? isn't this addition, not restoration?
Are pistol sounds with team x help exception-free this time? ;)

killap said:
1.2 will include the following extras:

-Missing children frms (for non English versions only)
-14mm\.223 pistol sounds from Fallout 1
-Party member change appearance with armor (new version with unique armor for sulik, vic, cassidy, marcus, dogmeat)
-AP ammo damage fix (by Glovz)
-Improved Mysterious Stranger
-Quick Goris derobing
-Talking head for Cassidy
-Remove random element from party member leveling
 
killap said:
1.2 will include the following extras:

-Missing children frms (for non English versions only)
-14mm\.223 pistol sounds from Fallout 1
-Party member change appearance with armor (new version with unique armor for sulik, vic, cassidy, marcus, dogmeat)
-AP ammo damage fix (by Glovz)
-Improved Mysterious Stranger
-Quick Goris derobing
-Talking head for Cassidy
-Remove random element from party member leveling

Armor for Marcus and Dogmeat?! I gotta see this. And how will party members level up with the randomness removed?
 
Would you include armor that Marcus could actually wear? That'll be great as the lack of armor is the main reason for me not taking him in all my previous games and taking Skynet instead.
 
And how will party members level up with the randomness removed?

i will take sulik as example,

sulik gets one level for each 4 levels you level up

in 1.1 (and all fallout patches) sulik sometimes wont get a level when you get 4 levels, this is true for all NPCs
with the no random "effect" all NPCs will level up correctly
 
Minigun Jim said:
Do you mean that there is a black block over half the screen, that stops you from seeing the bottom half of the screen when you're playing? So you can't see the weapons/HP/skills display?
Yes, almost. I can see some of the weapon display, but not all of it. I try to take screenshot.
ScreenS1:

ScreenS2:


Sry for the resolution :D i try prt scr, but the screenshots was negative.
 
Siperia said:
Yes, almost. I can see some of the weapon display, but not all of it. I try to take screenshot.
Does that happen without the RP installed? It just looks like your monitor has some problems handling a 640x480 resolution correctly, rather than it being caused by the restoration project.

If you're running on windows xp, you can try opening ddraw.ini, setting the graphics mode to 4 and then change the resolution to match your desktop resolution.
 
Timeslip said:
Siperia said:
Yes, almost. I can see some of the weapon display, but not all of it. I try to take screenshot.
Does that happen without the RP installed? It just looks like your monitor has some problems handling a 640x480 resolution correctly, rather than it being caused by the restoration project.

If you're running on windows xp, you can try opening ddraw.ini, setting the graphics mode to 4 and then change the resolution to match your desktop resolution.
I havent played F2 without RP, so i dont know.
What is tha ddraw.ini? i found it. What i should do? i change it to 4. Then what?
 
Siperia said:
Timeslip said:
Siperia said:
Yes, almost. I can see some of the weapon display, but not all of it. I try to take screenshot.
Does that happen without the RP installed? It just looks like your monitor has some problems handling a 640x480 resolution correctly, rather than it being caused by the restoration project.

If you're running on windows xp, you can try opening ddraw.ini, setting the graphics mode to 4 and then change the resolution to match your desktop resolution.
I havent played F2 without RP, so i dont know.
What is tha ddraw.ini? i found it. What i should do? i change it to 4. Then what?
Then save the file, and play the game!
 
Guest said:
killap, what about Shi sub? it won't be included unless somebody will provide you with graphics? promising continuum's attempt failed, so maybe would be nice to post new thread with a invitation for the graphics skilled people to produce Shi sub?
I could, but willing graphic artists are hard to find.

Guest said:
was is considered armour for the dogmeat by developers? isn't this addition, not restoration?
Yes, it is considered addition, since I have no proof that it was intended. It is part of the larger npc apperance mod I am including. Then again, there is no proof that what the Mysterious Stranger mod does was originally intended. Remember, these are options in the installer. If you don't want them, don't install them. All the main content installed is restoration material, everything else is given the option to install/not install.

Guest said:
Are pistol sounds with team x help exception-free this time? ;)
Yes, no more crashes when using them. I didn't realize I had to change the list file with the teamx converter.

How BR4ZIL describes the leveling is correct. Again, this is an option.
 
You can take screenshots in game by pushing F12.

I may be blind but from what I could see from your pics, I wonder if all you need to do is adjust your monitor, you know, squeeze it together a bit with the monitor buttons.

cheers
 
I have to agree with what darek said. from the pics posted it appears that you are using a crt and its projection is wider than the display surface so there should be buttons on the monitor itself to adjust those settings. I think i may have gone more in depth than necesary. sorry
 
SSgt Curious said:
I have to agree with what darek said. from the pics posted it appears that you are using a crt and its projection is wider than the display surface so there should be buttons on the monitor itself to adjust those settings. I think i may have gone more in depth than necesary. sorry
When I saw first that screen wasnt
in a right position, i try to fix it by buttons in monitor.
EDIT:Sry, my bad. There was another same type of buttons. I used the wrong ones first. Now its all okey. SRy :oops:
 
I saw a lot of unfixed bugs at wiki. Would they all be fixed in RP 1.2, or only those that crossed through?
 
SSL said:
I saw a lot of unfixed bugs at wiki. Would they all be fixed in RP 1.2, or only those that crossed through?
The crossed ones are the ones already fixed in "silent releases" (i.e. updated uploaded file) of v1.1. The rest would hopefully be fixed by v1.2.
 
Medrawt said:
killap said:
I could, but willing graphic artists are hard to find.

I am a willing graphic artist :D
Well, I need a sub frm(s) like Continuum started in the sub thread

Golan2072 said:
SSL said:
I saw a lot of unfixed bugs at wiki. Would they all be fixed in RP 1.2, or only those that crossed through?
The crossed ones are the ones already fixed in "silent releases" (i.e. updated uploaded file) of v1.1. The rest would hopefully be fixed by v1.2.
Yes, those are bugs found in 1.1. Version 1.2 will address everything else that is listed.
 
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