mavi85bmn said:Recon Rover Rick said:Sounds like you flew there in the vertibird, right? I may be wrong, but I think that was a bug, wasn't it? Couldn't continue the game after getting the the rig by vertibird?
EDIT: Yeah, that's the issue. Here's some copy pasta from the navarro bug report section of http://falloutmods.wikia.com/wiki/F2RP_Technical_Info
Confirmed: Game End - After the endgame movies I either get thrown out to the start menu right away, or sometimes I see Navarro for a split second first, and then it fades into white, and then I'm back to the start menu. I can't continue playing...
Mmm, i see... Thanks for info!
You're not alone there, buddy, I am afraid of this very thing myself.Travesty said:I`m a little worried that once this comes out, it will affect my school in such way that I wont be able to graduate in time (my school is quite strict about graduating). But hopefully the new version of RP will be worth it.
In Navarro, but I'll let you figure out yourself (or read a walkthrough) how and what for.What is "yellow reactor keycard" in Klamath used for? Description of the item says nothing...
Makenshi said:So, the map changes killap mentioned... anyone managed to grab a before/after picture that makes comparison? Or is it still absolutely classified?
I apologize for not responding. I try to keep up with posts, but often this goes to the wayside.fortyseven said:I believe they are classified. I have asked killap a few times to show just a single screenshot since he announced them but to no avail. He didn't even dignify these requests with a response, which he usually does on other matters.
killap said:I apologize for not responding. I try to keep up with posts, but often this goes to the wayside.
The reason I haven't posted screenshots of the map changes is because most of the changes are atmospheric in nature. You really must experience them firsthand rather than looking at a few screenshots. I'd have to take an entire snapshot of a location to give the complete impression. Sadly, you'll have to wait and play to see the changes. However, I might release some screenshots of the EPA overhaul. I feel this location contains some of the most impressive changes. There are changes everywhere though and each location (new and old) has had a face lift!
killap said:However, I might release some screenshots of the EPA overhaul. I feel this location contains some of the most impressive changes.
Dravean said:killap said:However, I might release some screenshots of the EPA overhaul. I feel this location contains some of the most impressive changes.
Some people will hate me for saying this, but I don't think you should reveal the EPA (at least not the surface map), as that's the most impressive update and I think it should be saved for when they're playing the game.
In happier news, I'm going to try and finish up beta testing this weekend. This thing is getting *real* close to being done.
More so.Makenshi said:Just one thing I must ask: is the feeling like when we first see the orphanage in the Den? Because THAT was abso-fucking-lutely cool.
fortyseven said:Or even worse already know yourself and feel others shouldn't when you aren't the creator!
My problem is, that my savegames crash after some time. The game just says that it's not possible to load the savegame. I set Fallout to run as adminstrator, so I guess it has nothing to do with this AppData Folder thing.
BR4ZIL said:hmm guys small question, i saw somewhere a while ago that 1.3 will include the option to install Miria mod, is that true?
My problem is, that my savegames crash after some time. The game just says that it's not possible to load the savegame. I set Fallout to run as adminstrator, so I guess it has nothing to do with this AppData Folder thing.
can you be more especific?
Dravean said:If you think I had no part to play in the creation of the revamped EPA, you are mistaken my friend.