kungfujoe said:
killap said:
Again, sorry to disappoint everyone with this news.
Despite what Wintershade said, I'd be lying if I said I wasn't a bit disappointed when it didn't come out Saturday
Actually I wasn't. Being a college student myself I know very well how time-consuming it is. And moreover, I found out about the RP just a few days ago, and I feel there's a lot for me to play through regardless of the release. And once 1.3 comes out, I'll probably have a bit of 1.2 played through, and will be discoverng even more new stuff.
El_Castro said:
I really don't think that's your problem.
That's right. My problem is as follows:
Darek said:
Install RP 1.2 with the installer while WINE is set to Emulate Win98 environment, thereby getting the installer to install the Win98 version of sfall.
Wouldn't it work out the same way if you use the manual install and use the win98 version of sfall?
This is absolutely correct. However, the solution I came to last evening was a clean and simple one.
Darek said:
Anyway I looked at the RP
wikia page where it says:
You need to set WINE to use the native/built in version of ddraw.dll.
Does that tell you anything?
Please do feel free to add your advice to that page.
Yes, it tells me something. It is a solution that
may or
may not work, and is generally discouraged by WINE developers and people who know how WINE work. My advice will follow soon.
You see, despite WINE being a Windows compatibility layer (and
not an emulator) for *nix, the difference between it's and Windows' libraries is more than obvious, and this is especially true for ddraw, since - for one thing - WINE uses three (I think) very different directdraw renderers than Windows [size=x-tiny](among others OpenGL (yes, as a 2D renderer), which makes several ddraw applications work faster with WINE than they would in Windows. Sadly, Fallout 2 is not on the list of applications that can be rendered this way, but it's performance is no lower than it would be on Windows.)[/size]
This is one of the reasons why some "Native" libraries (such as ddraw) are not recommended to use. They use very different system calls than WINE would, and for some people, applications crash. "Native" ddraw.dll for me is a no-go. And I believe it is for every user who has an ATI Radeon graphics card. For others I cannot guarantee.
El_Castro said:
I installed RP1.2 using WinXP emulation with a (slightly earlier) WINE 1.0 RC
I am sorry to inform you that WINE 1.0RC is not a slightly earlier, but an ancient version. This is not my subjective opinion - if you try to post some test results on WineHQ, you will see that your version is not listed, and will be advised to upgrade. I am aware that on Ubuntu (and most Debian, apart for the unstable branch) systems this means compiling from source, but that's no excuse.
The full details about
installing Fallout 2 with RP 1.2 are posted on
my blog. There's no need to add any "native" libraries, especially not those which are not recommended.
I hope this helps anyone. Cheers!