Fallout 2 Restoration Project 2.0 (Unofficial FO2 Expansion)

Discussion in 'Fallout General Modding' started by killap, Apr 1, 2010.

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  1. Faraday

    Faraday First time out of the vault

    22
    Mar 11, 2010
    Is there some sort of criteria for getting the Ranger map that has been added? I had no problems getting it in 1.2, but nobody seems to have it in 2.0. I freed the slaves prior to meeting the Rangers - possible cause? They gave me the badge, just no map.
     
  2. Continuum

    Continuum Vault Fossil

    Nov 8, 2006
    And what about me? :roll: I want to be mentioned as Grand Admiral "Cannibal" Continuum - captain of the sub, who slaughtered half of the crew during uncontrolled rage and ate their guts.
     
  3. spukrian

    spukrian First time out of the vault

    30
    Apr 1, 2010
    Ok, I´m have uploaded a savegame where the Chosen One is standing next to the vagrant that crashes the game if you examine her (however it seems you can push her now).
    http://rapidshare.com/files/376948946/SLOT72.rar

    EDIT:
    The map is in a container in their hideout. If you are a Ranger now, they won´t object if you look for it.
     
  4. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    You gotta play the game to find out, my friend. (but you should wait until 2.1 for the best experience :P)

    Please people, no spoiling things here. Let people find stuff out on their own. But since things are already out of the bag, I'll just say that EVERYONE who helped with the RP has a credit in that encounter. And in the event people think this goes against the original intent, the encounter can only be found after you beat the game.
     
  5. BassPlayaKEK

    BassPlayaKEK First time out of the vault

    48
    Jan 17, 2008
    Having trouble in the Abbey:

    When I talk to Bill about Super Mutant Armor, his text shows up in my dialogue box, and visa versa, so I'm not able to obtain the armor. Any help or fixes you can direct me to? Thanks!
     
  6. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    They should be reversed though, so doesn't choosing the "incorrect" option lead to what you want? In any event, this should be fixed in the emergency update (2.0.2e) due out later today.

    EDIT: Actually, it won't be fixed in the update, as I don't want to include a script that some may not have chosen to install from the installer. The armors are an optional install, which is why I'm saying this. I'll just include the file in my post when I release the update.
     
  7. FunkySwerve

    FunkySwerve First time out of the vault

    5
    Apr 17, 2010
    I downloaded both the Francis fix and the Missing persons fix to my data/scripts folder, and they overwrote the old scripts as expected. I did this with the game not running. I'm still unable to complete missing persons, and I still get a crash when confronting Francis (talking first to the mine overseer, but not Marcus). Saved game:
    http://dl.dropbox.com/u/3116407/francis_save.7z

    I did go back down to the cave and examine all the bodies, and read the note after finding it. What am I doing wrong?

    Thanks,
    Funky
     
  8. FallMan

    FallMan First time out of the vault

    17
    Mar 14, 2009
    Please tell someone how to get to a shi sub
     
  9. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Everything worked fine in that save game for me. Hmmm, if you say they overwrote the old files, then it should have worked. Either way, I'm releasing an update (2.0.2e) shortly that will address this issue. Since it is working for me, I'll assume it will work for you when you install the update.

    Gameplay questions don't belong here. But, ask around San Fran. Have you spoken with the tanker captain yet?
     
  10. NeverwhereCM

    NeverwhereCM First time out of the vault

    1
    Apr 17, 2010
    I'm having an issue I haven't seen mentioned here.

    The moment you can access the pipboy in Arroyo (and perhaps even before, when you can't check it) It seems like there are a great many plot flags already checked that shouldn't be, given that when I go into the status screen it shows locations like the EPA and the abbey with a bunch of crossed off quests.

    I'm running Windows 7, fresh install, no other mods.

    How do I fix this?

    Also, I can't seem to find my savegame folder. Is it just being hidden from me, or is it located somewhere else?
     
  11. FallMan

    FallMan First time out of the vault

    17
    Mar 14, 2009
    Yes, i have spoken with a captain - a got no info about sub at all.
     
  12. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Did you install the original game to your Program Files directory? Apparently this is a problem for Vista/7. I'd suggest reinstalling the game to a different directory and then installing the RP again. Make sure you don't have a patch000.dat file in your main F2 directory.

    And you have the quest to get the tanker working? Did you ask him: "I hear you're the one who knows all about this ship."

    Have you spoken to the motor boat guard by the docks? Or the dock worker there? Some more information about your current state in the game would be useful.
     
  13. FunkySwerve

    FunkySwerve First time out of the vault

    5
    Apr 17, 2010
    Thanks for looking, and for the reply. I'll eagerly await the update. The only potential issue I can think of is that I DID install in Program Files (running 64 bit Win 7), though I later saw that this was recommended against when I read the last 15 pages or so of this thread. I haven't had any issues with that to this point, as far as I can tell.

    As an aside, I fixed the alt-tab crash by running windowed, having not see the fix mentioned earlier in this thread.

    Thanks for all your hard work!

    Funky
     
  14. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Alright, the emergency update I promised is now ready. Again, this includes only a fraction of the fixes I've made, but these are ones that I consider critical and needed to get out to the public asap. Remember, a big update (2.1) is due out in early May. This will address all known issues and even add in some new stuff (minor).

    Download and extract it to your main Fallout 2 directory. Overwrite the files already there. You know it is updated if the rock at the start of the game says 2.0.2e.

    April 17th 2010 (NOT INCLUDED IN FULL RELEASE)
    Update 2e (2.0.2e)
    -Already includes all previous updates
    -Fix for Den slowdowns.
    -Fix for Gecko-Enclave Verti encounter slowdowns.
    -Fix for a problem with repair message for EPA Robot Control Computer.
    -Fix for NPC's lockers at the EPA - would open when they shouldn't, etc.
    -Fixed crash with Francis when confronting him about the note.
    -Fix for inability to complete missing person quest at Broken Hills.
    -Fixes to appearance mod (Fixes issues of corruption after saving in combat) Still not recommended to save in combat!
    -Fixed issue with Balthas, which causes him to mimic the dialogue of whatever previous character you talked to when speaking about Johnny.
    -Fixed issue with the Brain, which causes him to mimic the dialogue of whatever previous character you talked to.
    -Fixed crash when completing the Primitive tribe merchant exchange.
    -Fixed dialogue loop for dumb characters when speaking with Kaga.
    -Fixed problem with Carlson's gate guard not giving the option to enter. - You MUST enter this section of NCR for the first time for this fix to work.
    -Various map fixes.
     
  15. FallMan

    FallMan First time out of the vault

    17
    Mar 14, 2009
    killap - thanks, didn't notice a person to talk to in docs.
    WOW, and thanks for the fix also. :)
     
  16. skalderis

    skalderis First time out of the vault

    5
    Apr 12, 2010
  17. Faraday

    Faraday First time out of the vault

    22
    Mar 11, 2010
    Wonderful ^_^
    Serves me right for not looting every container =P
     
  18. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Re: EPA

    Do you have the resolution patch installed?
     
  19. sydney_roo

    sydney_roo Still Mildly Glowing

    282
    Nov 24, 2008
    Thank you for the emergency update, killap! It's most appreciated.
     
  20. Puokki

    Puokki Where'd That 6th Toe Come From?

    471
    Jun 4, 2008
    Is the closed Vault 15 door changed to an open one in this update? It's not a big issue since I just go there shooting up everyone anyway, but it's still annoying.
     
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