TwinkieGorilla said:
Stop NOT paying attention.
How about you NOT being so angry
![Rolling Eyes :roll: :roll:](/../../xencustomimages/smilies/icon_rolleyes.gif)
Really, the game has not changed the way you think it has.
The church fight is the same as it always was. All of them have metal armors. Lara has 76 HP, and her gang a bit less. Marc has 80 HP, his pals have a bit less. Tyler is not at the church.
Unless I'm totally wrong, the ammo modification that was done made armor piercing ammo more efficient against metal armor, and normal ammo less. Every one in that fight uses normal ammo except Lara, so in effect that would make her a bit better and the others a bit worse.
I acknowledged and explained some of the problems you saw in my previous post, but that's nothing new, it's always been there.
If something is wrong it should be fixed, and hopefully will. But Lara dying in the fight is nothing wrong, it's always a possibility. It's fallout after all, critical hits can make things pretty unpredictable.
Most of the time Lara will survive and win without any help from you, but every once in a while all her enemies will target her, and she goes down. Not a bug as I see it.
If anyone wants to bitch about the party fight with Tyler, that's another story.
@ killap,
I agree UniversalWolf's suggestion is a good idea. Also it would be good to put Lara a bit back at the party, so there's less of a chance everyone targets her there.
If Lara dies at the party you get the experience points but not your pay ($300), also If any of her men survives the church fight but later dies at the party, they are still alive and kickin back at the church.