Oppen
FIXT n°1 fan
I'm (slowly, though) testint INT 1, LK 1. I don't think I have any stat at 10, but I should check it out. I'll do it later.
This one is an engine bug and no one seems to know how to fix it without the source code (which no one has, and no one is allowed to edit).Avalon said:7) I still able to get a bug in San-Francisco when you fight either Dragon's or Lo-Pan's disciples. When you appear on the ring the fight doesn't start and you have to initiate it by yourself.And after you defeat your opponent you happen to be trapped inside the ring forever.
Avalon said:14) falloutmods.wikia implies, that you can talk out Kaga out of fight, but even with CH 10 and Speech 300% i wasn't able to do so.
memetics said:-- Also, a minor language bug: "Whomever is attacking me," "Whomever is closest," and "Whomever you want" should all be "Whoever." (The easiest test to know which one's right is to replace the "who/whom" with "he/him"; the one that makes sense corresponds with the correct relative pronoun: he = who; him = whom.) [Edit: Technically, "Attack Who" also should be "Attack Whom." Normally "Who" is used in the subject position, and "Whom" is used in the object position, although "Who" is now generally accepted for both uses.]
I find it a bit amusing that ever since I made karma messages being displayed a default option that I get tons of reports about karma related things. Out of sight out of mind really is where it's at.Avalon said:1) You get your karma decreased when you deliver a message from Enlightened-One to AHS-9. I think, that should be changed back, because she is a good character (despite the fact being a hubologist, she is the only Hubologist in the whole game killing whom you results your karma lowered) and there is completely no hidden meaning behind this letter. That definitely doesn't make you evil.
Hmm, I'll have to double check this one but I'm fairly certain the only check is that the guard has to actually see you. As long as the guard nearby is alive and sees you, then yeah you're caught.Avalon said:2) You can't remove the forcefield leading to the Emperor without being noticed (no matter how high your skills are or what you do). But weirdly enough, you still can hack into Emperor's mainframe without anyone getting suspicious and get bonus exp for that. Obviously it was initially supposed to give a high Science char an opportunity to kill Emperor quietly (as you can do with AHS-9).
Heh, more obsession with a fully crossed out quest log. Yeah, there are many cases like this and I try to fix them as they are reported. To some extent, having them open is fair. I mean, you haven't completed it. But yeah, I think they should be crossed out, so if you have a list of others do tell.Avalon said:3) You get your quest to kill Shi Emperor closed after you assassinate AHS-9, but, for some reason, you can't close quests to kill Badger, get vertibird plans or transport fuel to «Star Father» if you kill AHS-7 and Harry. I think you should be able to cross either all of them or none at all. That suggestion also corresponds to other quests which you can fail, but which stay uncrossed.
To quote the Big Lebowski, "Yeah, well, you know, that's just, like, your opinion, man." So this quest does help Mr. Bishop, a mob boss. To me that sounds like a bad thing. This is a vanilla value anyway.Avalon said:4) Karma shouldn't be lowered when you deliver Moore's briefcase to Mr.Bishop (while you get -5).
Save game would be useful here.Avalon said:5) There is still a bug in Broken Hills, where you can get a second quest from Jacob (to blow purifier) without actually releasing Manson from jail.
Save game would be useful here.Avalon said:6) I was able to get double exp. for convincing Myron, that there is a cure for Jet. First time i got it at the Stables. And the second time in the Vault of Vault-City.
I've personally never run into this since I made fixes for this years ago. People send me save games out the wazoo and it always works for me. Don't know what to say.Avalon said:7) I still able to get a bug in San-Francisco when you fight either Dragon's or Lo-Pan's disciples. When you appear on the ring the fight doesn't start and you have to initiate it by yourself.And after you defeat your opponent you happen to be trapped inside the ring forever.
This is an engine issue. Unfixable.Avalon said:8) I still have crashes when i try to plant a dynamite on merchants in NCR and San-Francisco.
Odd. If you run out of gas over a city, the car should still appear at the entrance, thanks to a fix I added. If it runs out in the desert there should be a marker placed on the map so you can return to it. In any event, all this is hardcoded so I can't do anything about it.Avalon said:9) Once, when i ran out of fuel in the desert i lost my car.
It's been too long for me, but sounds familiar to me. Engine issue anyway.Avalon said:10) You are still able to get all four Made Man karma perks, but as far as i concerned more than one displays only due to a bug.
Maybe brutal explosion assassinations are considered worse than a shotgun blast to the face. I suppose the devs considered assassinations to be an evil act.Avalon said:11) Weirdly enough, you get -10 karma, when you assassinate Mr.Bishop by the means of his own safe. And +5 karma when you kill him in a combat.
I really wish I could reproduce this or understand why this happens.Avalon said:12) From time to time i get empty Kaga encounters.
I don't plan on adding additional karma changes.Avalon said:13) Surprisingly, you don't get karma penalty for reporting back to Mira about killing Jack in NCR (in this particular case I'm unsure if it is a bug or it just was intended from the beginning as some sort of allowance for a stupid characters).
As Dravean said, old info. If someone could update that guide I would appreciate it.Avalon said:14) falloutmods.wikia implies, that you can talk out Kaga out of fight, but even with CH 10 and Speech 300% i wasn't able to do so.
Save game would be useful here.Avalon said:15) Sometimes, when i talk to Renesco after taking Mr.Salvatore's quest, i don't have an option about it in the dialog (and it happens pretty often). To avoid this a have to load a savegame which was made before taking that quest and usually try a few times to make it appear.
killap said:Maybe brutal explosion assassinations are considered worse than a shotgun blast to the face. I suppose the devs considered assassinations to be an evil act.Avalon said:11) Weirdly enough, you get -10 karma, when you assassinate Mr.Bishop by the means of his own safe. And +5 karma when you kill him in a combat.
Yeah, I believe this was reported already and is indeed the result of using the latest high-res patch.ddan said:slightly annoying bug, it may be related to sfall/high-res
Horrigan cutscenes in the desert flickers while my char runs into position, it stops right after
it's not present in the previous version (just started playing a few days ago on 2.1.2b, used savegame from that version)