Fallout 2 mod Fallout 2 Restoration Project 2.2 (Unofficial Expansion)

Discussion in 'Fallout General Modding' started by killap, Jul 21, 2013.

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  1. Drobovik

    Drobovik Vault Archivarius Modder

    417
    Jun 20, 2011
    No, we don't. :x

    We just will our dialog responses via brain waves into the game and use our superior, to dying West, comprehension abilities to understand Errors. Just like they teach us in middle school according to KGB techniques.
    :rofl: :revolution:
     
  2. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    In Soviet Russia, Restoration Project plays you!

    Speaking of which Drobovik, where's translations of my stuff? KGB is getting antsy.

    :revolution: :revolution: :revolution: :revolution: :revolution: :revolution: :revolution: :revolution: :revolution: :revolution:
     
  3. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    Well, so far my playthrough has gone pretty swell. The goal was to recruit every NPC possible and never participate in combat myself with the exception of using drugs or stimpacks on NPCs. I had initially thought that keeping the dogs/marcus/goris alive would be a pain but it turned out to not be so bad, they were rarely targeted, and if they were, usually not by more than one or two foes. I tried getting as many NPCs as possible without leveling up so that they would max out quicker. The beginning was grueling, but near the end we were unstoppable. Right now my biggest enemies are doorways and party banter.
     
  4. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Holy shit is that 14 NPCs?
     
  5. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    15 :P you missed someone
     
  6. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    That's amazing. :notworthy:

    One of my favorite "Cheap as hell but fun as hell" things to do in Fallout 2 was run straight to Navarro from Arroyo after completing the Temple Of Trials, and going straight to the point in Navarro that you were confused as a recruit and got Advanced Power Armor. Obviously it breaks the difficulty progression of like the entire game :P
     
  7. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    Good stuff, leandro213. :ok:
     
  8. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    Just spent 10 minutes playing the "push" game to exit the room after riding an elevator at the S.A.D. Good times.
    Miria is absolutely horrendous, that 35 hp never increases and she loves to suicide by force field.
    Getting into Navarro as a recruit is impossible with this woman, I might just have to get a divorce.
    Other than that, the huge army made the game substantially easier (Gee ya think?)
    Some crazy hard random encounters would be fun. Something like 12 Enclave troopers with 6 Deathclaws.
     
  9. Brunzer

    Brunzer First time out of the vault

    77
    Apr 9, 2010
    Wow, that’s… beautiful. :D

    Can you take Mutate! The next time you get a perk and change a trait to jinxed, please?

    It seems Drobovik is making something like that.
     
  10. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    I saved then cheated Jinxed in for fun but after 3 enclave encounters I noticed it didn't make much of a difference, sure someone would lose their ammo or drop their weapon every once in a while but it wasn't that big of a deal.
     
  11. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    I would play it a bit longer if I were you. Unless Fallout 2 is significantly different -- I almost exclusive work with Fallout 1 these days -- Jinxed can actually make a big difference. Guns exploding is a great example. Once I saw a Super Mutant's rocket launcher explode, killing him and his buddy.

    It all depends on chance to hit; that's all that matters. So these will make your enemies critical fail more often:

    Player wearing better armor (higher AC means they miss more)
    Player having higher agility (AC again)
    Enemy's weapon skill level (early- and mid-game enemies will crit fail more often than end-game badasses)
    Enemy's stats (Perception affects their chance to hit)

    Your point is valid but personally I love Jinxed. It's extremely rare in normal play to see melee cripple their own limbs trying to attack you, or raiders have their weapons destroyed. But with Jinxed it's "common". I've actually had Molerats kill themselves attacking me on a critical failure.
     
  12. Trephs

    Trephs First time out of the vault

    23
    Aug 18, 2013
    To Killap:
    I've already asked this question, but you were busy and probably missed it:
    Will there be endings for Umbra Tribe and Abbey depending on actions you made through quests and overall? Maybe you can you consult Chris Avellone (he has active account in twitter, by the way) and/or other former BIS employees who did the design for these areas and ask if there were supposed endings and/or their thoughts. Though a good slide would take a very good writer, a very good graphics artist, and maybe even a narrator as Oppen fairly noticed, the work in my opinion would be worth it and RP will have absolutely finished look.
     
  13. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    I once played a jinxed, INT 1, LUCK 1 character. After a lot of hard work, I got to Navarro, only to remember I can not dismiss my companions being retarded, so I put it in stand by until I figured out how to deal with that.
     
  14. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Luck 1 and Jinxed, that just sounds awful. Are you a hardcore/ironman type player?
     
  15. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    Pop a couple of mentats, disband your party, then rest back down to retardation.
     
  16. killap

    killap Bear Dude Moderator Modder

    May 16, 2005
    I'm not planning any more content for the RP. All that you said is doable though, but without Ron Perlman, we can never truly complete the task of adding new ending slides.
     
  17. Sduibek

    Sduibek Creator of Fallout Fixt Moderator Modder

    Oct 27, 2010
    Slideshow... slideshow never changes.
     
  18. Oppen

    Oppen FIXT n°1 fan

    Dec 26, 2011
    Somewhat hardcore, if you mean just trying different/extreme characters for fun. Iron man, not at all, I never finished an ironman playthrough.

    Yes, that's an option. The problem is I fear they might not join me again if I go that way.
     
  19. leandro213

    leandro213 First time out of the vault

    25
    Mar 16, 2010
    They will
     
  20. ThegreatBenDoyle

    ThegreatBenDoyle First time out of the vault

    63
    Apr 10, 2012
    started playing this today but had to stop because as soon as I got the magnum the game crashes every time I fire it

    how do I put a save game up here?
     
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