You are very lucky. By coincidence I copied my whole savegame folder at the right moment. Alright, I prepared a game for you. Kaga is mad though, not even saving within a cave saves you from crashing. SpeedMultiInitial=1000 and you shall meet Kaga within 10 seconds.Sure, post it. Did it crash before you had saved during combat?I got a crashing saved game at Kaga, saved right after first shots fired. Wikipage is empty, want me to add it or screw it?
Heh, oh trust me, I know. I do software for a living. I feel like you have to be a masochist to be a software developer.Welcome to Windows - where up is down and down is an orange
I would, but it explicitly says in the high res ini file to NOT have both settings on. So yeah, I don't want to even if you say you didn't see a difference. Honestly, I think I'll just just leave it as is and then people can come here to ask. I'll also add it to the FAQ of my readme, which I know no one reads. Users don't read.Did you tried checking both? I didn't get any extra slowdown because of that (not even 1 fps). Maybe checking both is the way to go? It would be easier if more people shared their experiences.
No crash for me during his encounter. Played through couple times of him killing me and another of him running off. Now I never did exit combat as he ran away and eventually he disappeared offscreen (as he should). His cronies were still there fighting me, but no crash. Next I'll try killing off his people first and then go for him to see if exiting combat triggers the crash. EDIT: And it doesn't for me. No crash. Not sure what to tell you.None of the companions are causing it, no equipment, no unused points and the car not as well. Good luck finding the cause haha. I also made a new char and ran into him and saved, nothing happened. The bug is triggered by an aggressive combat function of Kaga. After he wants to run, you exit combat, enter combat again, save, load, nothing happens. BUT if you do not exit and re-enter combat, you're still going to crash. Besides all that, I was supposed to meet Kaga like 6 times but the map was empty. Another bug somewhere.
The description in ddraw.ini:@NovaRain
What does "WorldMapFPSPatch" do? How would it become faster with vanilla code?
In FO2 vanilla code, the world map speed is related to your CPU. With "modern" spec you can rush through the entire map in seconds.;Set to 1 to use the fallout 1 code to control world map speed
WorldMapFPSPatch=1
Kudos to you as well for making it work on Android!Hey Killap, Roland here from the Fallout for Android project. I'm absolutely thrilled to see new updates to the restoration project, thank you for your continued support.
So I don't know how you have things setup, but have you tried manually setting it through the f2_res.ini file? You don't have to change these setting through the game itself.I was hoping you could help me troubleshoot a screen scroll issue I've been having with the newer 2.2 and 2.3 version of your incredible restoration project. Currently Fallout 2 for Android is stuck on version 2.1.2b. The issues is with being unable to scroll on certain maps like the temple of trials. I've found this can be fixed by running the game in direct draw 7 mode and enabling ignore PC scroll limit option. However the game performance is unplayable in Android in anything other than basic or DX9 mode. I am also unable to access the screen settings menu while using graphics modes DX9 or basic. So is there a way I can enable the ignore PC scroll limit without enabling it from the screen settings menu?
11 characters is the max. I don't see any problem on my end. What happens if you disable the high res patch? Run f2_res_Config.exeKillap, the game gives no actual response when typing a char name after some random number of parameters; simply you can not edit unless you re-start the whole game, and additionally it may lag mouse movement and starts to beep weirdly. This always happens on each time in this patch. Just for that reason couldn not even start my gameplay after trying for about 15 min or so.
Post a save game somewhere.the permanent appearance of addict status IS a bug.
Hey, can you try out these new Kaga files and see if you still get crashes? Just extract and put them in Fallout2\data\Scripts It'll ask you to overwrite, say yes. It's a shot in the dark, but I'm curious if this helps you. Let me know.@killap nonono, the game crashes in this particular case if you meet him and save AND load, without scaring him away and exiting and re-entering combat first.
And no, I don't play with speedsettings. Also with speedsettings I wouldn't have been able to test it as throughout as I did. With speed, you don't even have a chance to exit and reenter combat before he disappears.
try getting yourself addicted to some drugs then go to the brotherhood to spend some two weeks for an implant. you'll get up with the permanent addicted status. i also know/think that if you save when addicted and then reload you won't be able to rid yourself of that disinformation.
So I don't know what to tell you, but this is the quintessential example of installation gone bad. I've seen this reported several times by Mac users recently, but I'm not sure how they went about fixing it. But yeah, the answer is not a bug, but something wrong with how you installed the RP.Then I entered the Den. The entire map for the Den was just the color black! I can walk around the blackness, but there aren't any people or scenery. I can hear the music. If I save once I'm in this state and load the savegame, it doesn't load and I'm dumped back at the main menu. The Den is still in this state if I load an old save and enter the town again.
Did some tests with the new files, I can save/load with no problem in the 1st and 2nd encounter. But for 3rd and 4th the game still crashes, don't know if it has something to do with the map itself since both 3rd and 4th are in the same encounter map. The 5th also crashes, since there's no new eckaga5.int in the zip.Hey, can you try out these new Kaga files and see if you still get crashes? Just extract and put them in Fallout2\data\Scripts It'll ask you to overwrite, say yes. It's a shot in the dark, but I'm curious if this helps you. Let me know.
http://www.killap.net/fallout2/betas/kaga_rp231.zip