@ Pixote
Sounds good to me; similar to the SF bunker but smaller in scale. Keep the inventory light. Here are some suggestions.
Inventory suggestions for both bunkers: Box(es) of Noodles, Meat Jerky, Cheezy Poofs, Nuka-Cola
, First Aid Kit or Doctor Bag, Rad-Away, Rad-X, Stimpaks, maybe Mentats or Buffout, Ammo (your choice).
Suggested items to be placed singly in one or the other bunker: Backpack or other carry bag, Super Toolkit, Geiger Counter, skill book of your choice (Guns & Bullets would be appropriate).
[spoiler:814c643602]I think the poor guy stuck in Goody Goody Land (NCR) might crave a few private recreational extras such as a blow up doll, Cat's Paw magazine, Jet, and rubber boots!
He might get mad if you take his doll. His anger to be triggered upon your return, after he discovers the theft.[/spoiler:814c643602]
.Pixote. said:
Does anyone know if Vault-Tec build those facilities, or was it some other group.
Regarding who built them; the original BOS bunker from FO1 was a US military bunker that the original Captain Maxson took his surviving soldiers to and founded the BOS there. Nothing I have read indicates who built that bunker. Subsequent bunkers, such as those we are discussing in FO2, might have been built by the BOS itself. It's conceivable that these were also pre-war leftovers and utilized by the BOS. They could have been built by a contractor for the military, but their style is noticeably different from the vaults. Perhaps Vault-Tec could have used different architecture for military construction than for vaults.
MAJOR EDIT: I just remembered, all these facilities that have elevators use a Vault Tec control panel on the elevators, including the original BOS bunker at Lost Hills. Looks like Vault Tec was a major government contractor.
Regarding the memory modules: being able to use those early is wishful thinking on my part. Giving the smaller bunkers the ability to utilize these modules would be pointless unless earlier access is possible. If you have to wait until the SF missions to get access to all the bunkers, then you might as well just use the med computer in SF. If Killap
decides to allow early access, that should only be possible when your reputation is high enough. You should never be able to access the bunker in the Den on the first visit. Maybe after you have done some quests for Vault City and come back. A peaceful resolution of the problems between VC and Gecko might be an appropriate deed to get the BOS to open up for you.