.Pixote. said:
I have already built a new special encounter for the RP - The Planet of the Apes homage. But I think the propriety for Killap is to squash the bugs, and iron out any wrinkles before considering any "extras"...personally I think the special encounters are a little over the top - removing half of them wouldn't hurt the game, but that's just me...and yeah the hot chick is waiting in the cave.
[spoiler:3d9d1d0998]
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I love it, Pixote! And not only because I like the PoA theme, but also because your work looks GORGEOUS!
Regarding Fallout 2 Special Encounters, you see, I'm of the opinion that yes, they somewhat ruin its seriousness and genearl post-apocalyptic mood, especially evident from having the referent of Fallout 1, but I've grown to accept them as inherent parts of the game. So, if they are part of the game, why not expand it in that path?
Now, speaking of custom special encounters, some time ago I came up with an idea about what could be a funny one:
[spoiler:3d9d1d0998]You would find something like this:
...while the Dialogue Window would read something like:
"You've found the remains of what appear to be four small racoon-like creatures, which seem to have suffered an absolute and irreversible death. For some reason, you experiment a great sense of relief by just watching that scene."
And also, just like many of the special encounters awards you with a special prize, I've thought that maybe from this one you could get an unique, improved spear; one which would deal more damage and cost less AP to thrust/throw, making it an actual weapon choice for those spear-inclined, just like the Super-Sledge, Little Jesus and Louisville Slugger are the top of their respective weapon type. The spear could borrow its design for the inventory image from the one in
this image[/spoiler:3d9d1d0998]
Well... just throwind out some ideas. Have a nice day you all.