Alphons
National Beholder
Lystra's brother
You can talk to the guide bots and find a terminal somewhere (I think it might be in the Vault) that talk a bit more about it's history. Remember to return in a few weeks, as you'll get another quest from new Emperor.
There're 3 side quests in the second part of the IC (the one next to Dead Quarter) by the way.
At the same time they aren't really protecting Albuquerque. They hunt mutants and it just so happens that ghouls attack Albuquerque. They don't have problems with Vex or Falber murdering people. They murder people themselves if they have mutations like the girl with extra toes or one of the tribals with a strange growth on his back.
If you have her with you, she'll leave if you don't look for him. Talk to the guy at the caravan parking and then head to Corath.
The Imperial City
You can talk to the guide bots and find a terminal somewhere (I think it might be in the Vault) that talk a bit more about it's history. Remember to return in a few weeks, as you'll get another quest from new Emperor.
There're 3 side quests in the second part of the IC (the one next to Dead Quarter) by the way.
Talk to the kid in one of the houses.
Talk to the guy that whispers to you to help him (stands on some grass next to the wall).
Talk with a crying woman in the long apartment building.
Talk to the guy that whispers to you to help him (stands on some grass next to the wall).
Talk with a crying woman in the long apartment building.
Also the name Mutant Hunters for a faction is a bit lacking. Sure they are mutant hunters but I would have them named something different like Albuquerque National Guard or in the vain of that.
At the same time they aren't really protecting Albuquerque. They hunt mutants and it just so happens that ghouls attack Albuquerque. They don't have problems with Vex or Falber murdering people. They murder people themselves if they have mutations like the girl with extra toes or one of the tribals with a strange growth on his back.