aronsearle
Still Mildly Glowing
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Jacen said:minor detail, but it seems strange that you don't have to hack the computer to open the door. Wouldn't it have been opened long ago if you only have to touch it?
Shhhhhh
Jacen said:minor detail, but it seems strange that you don't have to hack the computer to open the door. Wouldn't it have been opened long ago if you only have to touch it?
UncannyGarlic said:That and the two-hundred years later bothered me. It'd work if some vault dwellers figured out what was going on and sealed themselves off in a layer with only people who could keep it under control but if everyone is supposed to be raving mad and attacking at random then it makes no since that it has survived two-hundred years. Still, it's the best news I've heard about Fallout 3, it's a legitimately cool scenario that would be great if they fix the whole procreation problem.Jacen said:minor detail, but it seems strange that you don't have to hack the computer to open the door. Wouldn't it have been opened long ago if you only have to touch it?
aronsearle said:Jacen said:minor detail, but it seems strange that you don't have to hack the computer to open the door. Wouldn't it have been opened long ago if you only have to touch it?
Shhhhhh
Mikael Grizzly said:Maybe the VDs are protagonist's hallucination altogether?
Eggs-ackley!Mikael Grizzly said:Maybe the VDs are protagonist's hallucination also?
Beelzebud said:Some people might just like to mindlessly play video games, not thinking about the context of the situation games put you in. Those people won't mind the logical fallacy that people amped up on a psychotoxin would be able to keep breeding in a sealed vault for as long a time as the United States has existed.
Those people won't care because they don't think. Period.
They're the type of people Bethesda makes their games for.
thefalloutfan said:Beelzebud said:Some people might just like to mindlessly play video games, not thinking about the context of the situation games put you in. Those people won't mind the logical fallacy that people amped up on a psychotoxin would be able to keep breeding in a sealed vault for as long a time as the United States has existed.
Those people won't care because they don't think. Period.
They're the type of people Bethesda makes their games for.
Yes thank you for generalising![]()
I don't care because I think it's a useless detail which doesn't bother me - at all. Don't start generalising gamers who buy Beth games because you dislike Beth. Not everyone has your tastes, doesn't mean I don't think.
alec said:People, think about it: if your character is hallucinating and seeing things that aren't really there, who says he's not imagining the vaultdwellers as well.
That would work but the lady he mentions attacks him with a pipe... Then again, they could make loot collected off of people you killed and injuries caused by halucinations (could or couldn't kill you?) disappear when the drug wears off. I think that there are a lot of ways to solve the problem, the question is whether or not Beth noticed the problem in the first place...Mikael Grizzly said:Maybe the VDs are protagonist's hallucination also?
UncannyGarlic said:Mikael Grizzly said:Maybe the VDs are protagonist's hallucination also?
That would work but the lady he mentions attacks him with a pipe... Then again, they could make loot collected off of people you killed and injuries caused by halucinations (could or couldn't kill you?) disappear when the drug wears off