Brother None said:Don't double post, eff-out.
Sorry.
Brother None said:Becky is busy/distracted/not watching the door, which is exactly why it is guarded. She also hates you for it, 'member?
Sounds like a blank the player fills in for themselves.
Brother None said:You mean videogames condition you to avoid failing?
I think any developer's goal is for you experience a game fully and have fun doing it. Videogames have advanced past megaman and contra, there are considerations of things other than difficulty and quarter consumption, especially in an RPG.
Brother None said:Fallout made a step in this direction. It is sad to see the progress it made is being negated by more consequence-free gameplay.
I think it's safe to assume that the Megaton quest has consequences for the rest of the game. As for the rest of the game, neither you or I know for sure.