The Exploding Barrel has had their own hands-on experience with Fallout 3 at PAX, this is what they have to relate:<blockquote>There were a couple things about the game that bothered me, however. Hit detection seemed somewhat spotty. For instance, when I swung a bat at the merchant’s face, the bat sort of clipped through the guy’s face. Another thing that irked me was that the game’s combat lacked a sense of realism. In order to cripple the merchant as he ran away from me, I had to shoot him at least ten times in the leg. One other thing that bugged me is that the game’s third person view just does not look very good. Sure it’s pretty cool to be able to see the new armor and clothing you obtain as the game progresses, but the character models look so bland in comparison to the amazing looking environments.
These flaws didn’t really mar the experience at all, but they were still incredibly noticeable. I’m assuming I was playing an early version and that a lot of these issues will get polished before the game’s release in October.</blockquote>Also according to The Exploding Barrel, the official Fallout 3 presentation at PAX was having to turn away people:<blockquote>Despite Fallout 3 being more or less the premier showpiece for PAX, hundreds of gamers were turned away from the Bethesda presentation with little more than a half-hearted apology and a Fallout cardboard decoration to console our broken hearts. While I got a chance to play the Fallout 3 demo earlier today, I really wanted to go to the presentation.</blockquote>Heroine Sheik also attended PAX, but seems to a bit confused about Fallout.<blockquote>It’s pretty obvious the game is ripping off Bioshock. Send me hate mail if you must, but first let’s look at the comparison. Bioshock was a shooter with RPG elements that took place in a post-apocalyptic dystopia. Fallout 3 is, yeah, just that. Bioshock achieved stunning visuals and environments by juxtaposing desolation and destruction with a campy, retro aesthetic in its posters, radio broadcasts, and items around the city of Rapture. Fallout 3… Well have you seen vault boy? (We’re not even getting into the nit-picky, interesting comparisons, like how Bioshock’s world is defined by having too much water, while the Fallout 3 landscape seems defined by its lack.)</blockquote>Links:
Live From PAX ‘08 - Fallout 3 Hands-On Impressions
Live From PAX ‘08: Fallout 3 Falls Out of PAX
PAX08: How Fallout 3 rips off Bioshock (and why that’s ok)
Thanks to Fallout 3: APNB.
These flaws didn’t really mar the experience at all, but they were still incredibly noticeable. I’m assuming I was playing an early version and that a lot of these issues will get polished before the game’s release in October.</blockquote>Also according to The Exploding Barrel, the official Fallout 3 presentation at PAX was having to turn away people:<blockquote>Despite Fallout 3 being more or less the premier showpiece for PAX, hundreds of gamers were turned away from the Bethesda presentation with little more than a half-hearted apology and a Fallout cardboard decoration to console our broken hearts. While I got a chance to play the Fallout 3 demo earlier today, I really wanted to go to the presentation.</blockquote>Heroine Sheik also attended PAX, but seems to a bit confused about Fallout.<blockquote>It’s pretty obvious the game is ripping off Bioshock. Send me hate mail if you must, but first let’s look at the comparison. Bioshock was a shooter with RPG elements that took place in a post-apocalyptic dystopia. Fallout 3 is, yeah, just that. Bioshock achieved stunning visuals and environments by juxtaposing desolation and destruction with a campy, retro aesthetic in its posters, radio broadcasts, and items around the city of Rapture. Fallout 3… Well have you seen vault boy? (We’re not even getting into the nit-picky, interesting comparisons, like how Bioshock’s world is defined by having too much water, while the Fallout 3 landscape seems defined by its lack.)</blockquote>Links:
Live From PAX ‘08 - Fallout 3 Hands-On Impressions
Live From PAX ‘08: Fallout 3 Falls Out of PAX
PAX08: How Fallout 3 rips off Bioshock (and why that’s ok)
Thanks to Fallout 3: APNB.