requiem_for_a_starfury
So Old I'm Losing Radiation Signs
Rosh got first dibs on the popcorn for this thread and if it pisses me off I'm going to add my tuppence.Wooz said:Chill, Req. This thread's gonna be fun soon.
*sets up popcorn stand*
I've just had a similar arguement at DaC, there seems to be a small element of (mostly recent) Fallout players who think that RPG just means character stats and freedom of play. They seem to think that you can interchange all the other parts of the game, isometric for first person, TB combat for real time and world maps for real time environments. Ignoring that Fallout was intended to be as close to a pnp tabletop experience (but on a computer) and that all the elements that they think can be discarded, just because they see them as outdated, are as much a part of the experience as the setting and story.
Yet they seem to fail to understand that the freedom of play is a much due to the SPECIAL system and lack of classes as it is to the level design and writing. That the SPECIAL system works on formulas based on dice rolls and dice rolls work best with TB combat (I've never yet been to a group where every player brought their own set of dice with them). Turn Based combat in turn (no pun intended) doesn't work well with the first person view and real time environments would castrate the Fallout world as they would either have to cut the playing area right down or find ways of speeding up travel which would end up stretching the setting to it's limits and even breaking it or be more restrictive and linear than using a world map.
Most of these people pay lip service to story and setting, saying this is what they liked most about the game, others are more honest and say they liked running around with guns killing people. Reading the responses of those who say it's the story they liked and then the changes they want to make I'm sure that they would be just as happy with any game setting that would allow them to run around with guns killing people and building up their stats.
Sure FO3 will be different than the previous games, the world has moved on, technology has advanced (though not necessarily improved) if the FO3 devs are clever they'll think up ways of improving the recipe without ending up making bread instead of cake .