Fallout 3 - pray to god it will be intact

zioburosky13 said:
Oh dear... now I have to worry bout 'Fo3 = another FO:POS' might come true... Damn those game-developer..why is it so hard to make a GOOD sci-fi CRPG... :oops:

Trust me, most of the fantasy ones aren't too brilliant, either. BioWare certainly lowered the bar there. You could go to The Underdogs, or any CRPG history site, and find out about dozens of games more competent and imaginative than their recycled crap. Yet they want to be called "innovative", a term that is often mistakenly applied to Bethesda as well.
 
Roshambo said:
Trust me, most of the fantasy ones aren't too brilliant, either. BioWare certainly lowered the bar there. You could go to The Underdogs, or any CRPG history site, and find out about dozens of games more competent and imaginative than their recycled crap. Yet they want to be called "innovative", a term that is often mistakenly applied to Bethesda as well.

The Underdogs are great...

But anyways, too many people seem to mistake "innovate" for "refine". We don't want the shitty process made more logical, we want it gone. But they can't come up with anything new.

Probably becuase it's run by committee at all the important levels, but that's just my guess.
 
Long story short: Fallout 3 will be another F:POS and Chuck is a cocksucking asshole who will fuck the Fallout series out of whatever life it had left for us.

The Fallout fans are FUCKED.
 
Signeon said:
Long story short: Fallout 3 will be another F:POS and Chuck is a cocksucking asshole who will fuck the Fallout series out of whatever life it had left for us.

The Fallout fans are FUCKED.

Oh no,you are wrong! Fallout 3 will be the game of the year and propably teh best game evah (by GameSpot criteria...)

As far as fallout fans and CRPG fans care,oh yeah,we 're fucked...
The only thing we can do is to wait for bethesda to start revealing the details of their fallout,so we can see how much they skullfucked it.
 
Well take a look at the lamest ideas for FO3 thread, and that is what FO3 will be...

Just to fuck the rest of us who are sitting out here and willing to take whoever's shit gets thrown at us while they make Fallout 3...

I seriously see no light for this game...Am I alone in thinking this? I think not.........
 
Ratty said:
Signeon said:
TIf Beth does decide to make FO3 like Oblivion, it might breathe new life into the post-nuke genre.
I don't think injecting the genre with cadaverous stench of shitty first person action games qualifies as "breathing new life" into it.

Morrowind was a good game, and did have a pretty deep story, with huge, interesting landscapes.
Sorry, but having played Gothic, I can confidently state that Morrowind's game world is pretty much Snoreville. Also, having played Fallout, Fallout 2, Planescape: Torment, VtM: Bloodlines and Arcanum, I can confidently state that Morrowind's story is about as deep as the portion of the gene pool which you and your kin paddle in.

If Beth takes the same approach with FO3, we might be actually able to traverse the Wastes ourselves to find our next objective or location.
This must be the stupidest suggestion I have heard in a *long* time. Tell me, do you have *any* idea how *huge* the game area in Fallout and Fallout 2 is? Did you somehow manage to miss the fact that Fallout 2 encompasses *half of the fucking western US*? A trot from New Reno to NCR through desolate (and utterly boring) wasteland which lies between them would take *days* of *real-world* time! If you took entire Vvanderfell (or whatever the fuck it's called) and placed it in the Fallout world, it would fit in one square of the map!

*Think* before you post.

Wow, all you know how to do is flame eh Ratty? Maybe after you've learned what a good game is composed of you should crawl out of that hole you've dug yourself into and come back into society...
 
thefatness said:
Wow, all you know how to do is flame eh Ratty? Maybe after you've learned what a good game is composed of you should crawl out of that hole you've dug yourself into and come back into society...
And who might you be? Another stupid Beth troll, perhaps? I wonder, what neural short circuit inspired you to dig up a dead thread with the sole purpose of responding to a post I made *two months ago* with irrelevant mental dung?
 
Well, if they were Fallout fans, then they would care to explain why they took the license from those the fans considered the greatest hope of having a faithful sequel, considering Feargus "SLAM DUNK! Whore" Brainfart and J.E. "Romero's Coffee Bitch" Sawyer were bent on fucking with the design to sell out, which is ironic since Sawyer got his job by asskissing on the Fallout 2 IPLY Feedback forum.

LOL... Thanks man. That just gave me a good belly laugh.
 
Truth be told, I'm not a HUGE Morrowind fan, but anyone who has ever played Daggerfall knows that Bethesda truly is a group of sick bastards at heart. if they made it less TES:3 and more TES:2, Fallout would be a resounding success. in Daggerfall, temples were full of frolicking, half-naked women, and the dungeons were stuffed to the brim with nude, rotting corpses, disembowled werewolf babies, piles of bloodstained skulls, etc etc. I'm not even joking with you. Bethesda might have sold their soul to the almighty dollar, but they can jump off the g-rated train any time they feel like. they have it in them to do so.
 
Yes, as a TES fan, I have noticed that they indeed have sold out to the Wal-Mart mentality.

And yet with what they have done with their own IP, they decide to touch a darker setting than the hollowness of Morrowind. Truly, even if it was a bit random, Daggerfall often had more atmosphere than Morrowind, simply because Morrowind was neutered down into stock fantasy.

This is what gets me. People wonder how we can predict how a game will be treated - take a look at how the develop their own games, their own preferences, and then see their approach to how they handle the new material.

Did any of the Bethesda developers even go on about how Fallout was designed for P&P CRPG gameplay? No, it's about the gritty setting and other superficial crap that any moron could have read from an Interplay press release about Fallout: Enforcer, or they managed to pick up the game and completely miss the significance of the character and game system.

So, it's obvious they're lying about being fans, because they only see the game from superficial angles. Yet they're supposedly also designers, which is getting pretty difficult to believe.

More like RNG monkeys, as their real designers appear to have left. Their last remaining good points of design have been trendily dryhumped to Oblivion, pardon the pun. Except when you count such stunning innovations as...rendering minotaur testicles.
 
Geeeh.

I am a TES fan. I've been since Arena. I played Arena, Daggerfall, Morrowind and Redguard, and I like all of them. They all have their individual highlights and shortcomings, but I like all of them. I'm reserving judgement about Oblivion until I've actually played it. Call me a TES fanboy if you want.

But fuck, Fallout isn't TES.

I trust Beth to make good TES games, but Fallout? Right now, I can't see it happening. I'm worried about this on so many levels, like that FO3 will be like having sex without handcuffs and a ball gag.
  • Do you trust Bethesda to make dialog filthy, at least sometimes?
  • Do you trust Bethesda to make dialog options actually depend on your character?
  • Do you trust Bethesda to offer you more than just a keyword dialog system?
  • Do you trust Bethesda not to hire Jeremy Soule for the music?
  • Do you trust Bethesda to keep SPECIAL and not mess around with the fucking skills?
  • Do you trust Bethesda to keep combat about character skills instead of itchy-twitchy FPS style?
  • Do you trust Bethesda to not aim for a T rating? (think implied kinky sex!) *)
  • Do you trust Bethesda to include jet/psycho/buffout? (or any other kind of drugs)
I'm not sure I do, and I'm a TES fanboy. And that's only a few of my concerns.

*)
Todd Howard about Oblivion:
You didn't ask, but I know nudity is an issue with fans because it was in Daggerfall and such. That's something I wouldn't do even if we were allowed to. I think it distracts from the tone of the game. Maybe I'm still too immature (note from Pete: I can vouch that this is, in fact, the case), but when I see breasts in a movie, I still yell boobies!
 
Francis said:
Todd Howard about Oblivion:
You didn't ask, but I know nudity is an issue with fans because it was in Daggerfall and such. That's something I wouldn't do even if we were allowed to. I think it distracts from the tone of the game. Maybe I'm still too immature (note from Pete: I can vouch that this is, in fact, the case), but when I see breasts in a movie, I still yell boobies!

Somehow, I doubt Todd is a mindless little creature who seems like a kid stuck inside an adult body...

But really. We could use more 'mature content' in today's game. No just blood and sex but things that only adult understand... like politics. 8)
 
Francis said:

Thank you, perhaps another who can see the design of a beloved franchise, and how it has been treated, can see how Fallout's design is not likely to escape being heavily injured.

[*]Do you trust Bethesda to make dialog filthy, at least sometimes?

I honestly can't recall much dark or even vulgar language being present in TES after Daggerfall. Well, more like Battlespire, but that was pretty much a multiplayer hack of Daggerfall.

[*]Do you trust Bethesda to make dialog options actually depend on your character?

Compared to how they took the speech skills from Daggerfall and made them pretty useless for Morrowind, I can't have much faith on this.

[*]Do you trust Bethesda to offer you more than just a keyword dialog system?

Speech trees require scripting and a lot of writing, often multiple times over if you include low-INT conversation (which I doubt they will include, personally) and alternative conversation ability depending upon your character's stats and abilities, like Science speech options. That requires scripting, which keywords, at least in their currently designed method, comparatively don't involve scripting worth speaking about in any way but contempt.

Unless it's writing books and putting in text for keywords, I haven't seen Bethesda approach any method of skill checks in a speech system, at least to a decent amount past Daggerfall, that would seem to suggest that they can fully develop a complete speech tree system without botching it up like BioWare did for Baldur's Gate.

1. Hello. (Or an obvious answer in a chain.)
2. Combat.
3. Goodbye.

Sometimes, BioWare had the bright idea to mix them up, so you might even click on a speech option you weren't meaning to, simply because you fell prey to a design quirk that served little purpose but try to feebly hide BioWare's ineptitude at ripping off Fallout's speech.

[*]Do you trust Bethesda not to hire Jeremy Soule for the music?

*retch*

John Williams and every adventure movie composer from the 80's should sue him for sounding too derivative. :D

[*]Do you trust Bethesda to keep SPECIAL and not mess around with the fucking skills?

Well...uh...given that you in Morrowind you had to run overnight in an abandoned building, or hack your character to make them have any reasonable movement speed in the game (so that when you run into the monster's range LONG BEFORE you could even identify if there was even a monster there, you might have some chance of not having to wait for a reload), even when you COULD try and min/max the character from start and still get nowhere, then it says how they balanced the game after hosing the skill system from Daggerfall.

[*]Do you trust Bethesda to keep combat about character skills instead of itchy-twitchy FPS style?

This, from the people who decided to take it from "Slash and Stab", to "Clickclickclickclickclick with a chance to hit" for the sake of the console crowd, and then further neuter the skill use into "as long as the right polygons are hit" (which makes me wonder what exactly the weapon skill would be used for, speed? OMFGBBQSAUCE....), which seems to imply that Oblivion has simply lost all RPG aspects in regards to combat and simply went for action gameplay.

Not a good sign.

[*] Do you trust Bethesda to not aim for a T rating? (think implied kinky sex!) *)

This, from the same people who thought Daggerfall was too rough?

[*] Do you trust Bethesda to include jet/psycho/buffout? (or any other kind of drugs)

Yeah, in TES terms, they'd probably be treated like potions. Which the mechanics do work generally the same way, but the symbolism is quite far off. My feeling is that they will change that to better suit their preferred design, but that will likely be an element we do not see until it's finished.

I'm not sure I do, and I'm a TES fanboy. And that's only a few of my concerns.

I'd honestly like to hear them all. I'd share my Oblivion fears (would have to be another thread in general gaming, though), the most of which is the likelihood that because of their desire for eye candy that only limited actors may be present on the screen at once or the computer will try to hari-kiri at any setting, it will serve as a technological stigma inherent to Fallout 3's development and enemy/level design.

You didn't ask, but I know nudity is an issue with fans because it was in Daggerfall and such. That's something I wouldn't do even if we were allowed to. I think it distracts from the tone of the game. Maybe I'm still too immature (note from Pete: I can vouch that this is, in fact, the case), but when I see breasts in a movie, I still yell boobies!

Minotaur testicles, however, are perfectly fine with them. :roll:
 
I think everyone should be excited! Am i the only one who played KOTOR? it was amazing. I think the games in good hands. Plus, the reason they picked up the license is because they were all fans of the series and think they could do it justice. just have hope people
 
fin50x said:
I think everyone should be excited!
Oh, really? You *think*? Wonderful.

Am i the only one who played KOTOR?
No, but I don't see what KotOR has to do with Fallout or Bethesda.

it was amazing.
No, it wasn't. It was pretty good, but not amazing.

I think the games in good hands.
Really? How cute. I know a kid who thinks Moon is made of cheese. I believe his parents were meth addicts as well.

Plus, the reason they picked up the license is because they were all fans of the series and think they could do it justice.
Oh, they are? Awesome! Hey, we are fans of Fallout as well! Maybe we should be the ones developing Fallout 3!

Also, I suspect they lied when they said they were "fans of Fallout". In fact, I suspect most of them either haven't played Fallout at all, or have played it with their brains in stand-by mode. That would explain imbecillic statements along the lines of "Fallout had combined RT+TB combat" and "Fallout setting is all about drugs, prostitutes and vulgarity".

just have hope people
We still had hope in 2003 and it was crushed on December 9th. What little remained was blown away when Bethesda got the Fallout license several months later. All that is left now is resignation.
 
fin50x said:
just have hope people

Hope is for people who haven't had every iota of goodwill crushed out of them by assholes, and every inclination to humor the fanboys by repeated newbie statements like this.

Hell, I only joined last year and I was bitter about Fallout 3 BEFORE I joined.
 
'Hope is the first step to the road of dissapointment'....

And KOTOR probally is the least appeal RPG game I had ever played.. :twisted:
 
fin50x said:
I think everyone should be excited!

Why? Please explain your amentia.

Am i the only one who played KOTOR?

No, despite how irrelevant it truly was.

it was amazing.

It was shit and the sequel (The Shit Lords) was worse. It was so entirely cliché, failed to even keep to BioWare's manner of ripping off Fallout's speech system with the "speech loops" of revolving topic lists, so that you would end up telling someone off for a previous speech choice. The combat was mindless shit, flawed, and whatever good the game had was butchered when they designed it for the console trash. But such suits BioWare entirely, down to re-using the same lame plot and backstory devices, even though they can't program a new engine worth a damn, including the flaws that arise when the Odyssey engine stutters to teleport the active character across the map like phantom pinball.

The sequel went straight into min/max munchkinry and barely tried for anything beyond the first game's Stock BioWare Cliché, and then Obsidian couldn't even finish the SLAM DUNK! munchkinfest at the end.

I think the games in good hands.

Considering that you don't even know whom is making it and claim this garbage, that makes you what we technically call "a moron".

Plus, the reason they picked up the license is because they were all fans of the series and think they could do it justice.

Wow! How did you put that together, because they said they were fans? Then you're a spineless fool, as MicroForté and Chuck Cuevas both claimed the same, yet look at how those games turned out.

just have hope people

Explain your "reasoning" or you're simply ban-bait. Your mentality didn't work for FOT or F:POS, so you've already dug yourself a hole.

Here's a hint: Stop digging.
 
Francis said:
[*]Do you trust Bethesda to make dialog filthy, at least sometimes?
Yep.
Francis said:
[*]Do you trust Bethesda to make dialog options actually depend on your character?
Maybe.
Francis said:
[*]Do you trust Bethesda to offer you more than just a keyword dialog system?
I'm sure they will keep it phrase based, like in Fallout 1 and 2.
[*]Do you trust Bethesda not to hire Jeremy Soule for the music?
Uhm...
Francis said:
[*]Do you trust Bethesda to keep SPECIAL and not mess around with the fucking skills?
Yep. Although they might make it real time, they will most likely keep SPECIAL.
Francis said:
[*]Do you trust Bethesda to keep combat about character skills instead of itchy-twitchy FPS style?
Yeah, I do.
Francis said:
[*] Do you trust Bethesda to not aim for a T rating? (think implied kinky sex!) *)
Yes. The game will surely be mature, and violent. They already confirmed that.
Francis said:
[*] Do you trust Bethesda to include jet/psycho/buffout? (or any other kind of drugs)
Hell, even Morrowind had Moon Sugar and Skooma. Yes, it will have drugs.

You seem to think that they will deliberately fuck it up. No, they won't. It will have most of the things that made Fallout great. Their implementation might, however, be bad, but because of their incapability.
 
Lumpy said:
Francis said:
[*]Do you trust Bethesda to keep SPECIAL and not mess around with the fucking skills?
Yep. Although they might make it real time, they will most likely keep SPECIAL.
You can't seriously believe they won't mess with the skills, though. They love streamlining skills.
 
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