Fallout 3 preview in Polish play magazine

Late to the party and echoing other comments but come on, no black humor? That and a ton of other shit they seem to be removing from the IP is what made Fallout one of the most beloved of PC games I've ever played.
 
Jidai Geki said:
What about the remnants of the Master's army that fled east?

Seems highly unlikely that they could have done anything with the FEV. For one, it takes a whole lot of it (you have to get dipped, ie submerged) to transform into a super mutant. And second, even if they have had a sample, where are they going to find the raw materials to create more ? Besides the fact that they have a lowered intelligence (not that that maters to Beth seeing as they unlinked speech from intelligence).
 
The Minstrel Cycle

The Minstrel Cycle



Brother None reporting Ausir's bits about the PLAY magazine pumping up of B-soft's FO3:

... the game will lack black humor ...

Just what performance of color does PLAY mag want from the B-Soft trio of talent that is being groomed 'genius' by other media mentats? Like ... as?

Bill Cosby?

Eddie Murphy?

Dick Gregory?

For those who have burned candles at three ends a Dick Gregory commentary on diet and life style might be as timely as it would be bleakly sobering.

In contrasting a misconception about exercise, he loosely grouped the body parts and their contributions into muscles, and organs.

Organs will operate until diseased or damaged. The muscles need exercise to maintain a heathy function.

Our first impulse reaches for immediate gradification. Gregory points out, we neglect our primary muscles -- the heart and lungs , and exercise our organs --

-- the genitalia.



With the triumvirate of talking heads *attached* at B-soft Todd, Pete. and Emile, just what slap stick splatter of dark comedy for immediate gradification can we anticipate

in the next cycle http://jubal.westnet.com/hyperdiscordia/three_of_stooges.gif

of public relations and nex gen market-eering?


Stoogelogo.gif
The Three Stooges in ...




GTA Black Face? http://www.buyersmls.com/americantv/wacky/stooges/badboys.jpg

Sci Fi Green Face? http://www.buyersmls.com/americantv/wacky/stooges/xstooge.jpg







4too
 
The Dutch Ghost said:
Borathian said:
Brother None said:
* Super mutants kidnap local people and found a way to turn them into mutants

Hopefully they do it different than the original idea.

That is not the point, one of the ideas behind Fallout 1 is that the Master' Super Mutants kidnapped people to turn them into Super Mutants.

By destroying the vats at Mariposa Base and killing the Master the Super Mutants slow descent towards extinction started, forcing them to adapt and change, becoming part of the wasteland community.

Now its revealed that the actions of the Vault Dweller never mattered, because the Super Mutants are back baby!

true but even if it was the 70th time they redid it there are many ways to beat a dead horse...I was just saying I hope they actually make the reasoning behind it interesting and fit in well.

I don't see how reviving the super mutants negates the impact of what the first vault dweller did as long as you RP it well, as more than anything it changed the mindset of the mutants, as you said they had to adapt mentally and blend with society(or whats left of it).

This is another reasons I think it is a bad idea to make all super mutants bad, as I'm sure there will be SMs who migrated to DC and allover and simply want to live in "peace" just like they have been doing for however long before the new super mutant strain popped up.

In fact I think that would bring an interesting element into play, seeing older SMs fighting to protect towns wile the new strain of SMs tries to attack them.
 
JR Jansen said:
Seems highly unlikely that they could have done anything with the FEV. For one, it takes a whole lot of it (you have to get dipped, ie submerged) to transform into a super mutant. And second, even if they have had a sample, where are they going to find the raw materials to create more ? Besides the fact that they have a lowered intelligence (not that that maters to Beth seeing as they unlinked speech from intelligence).

The more I hear of Bethesda's Fallout 3 storyline, the more I long for Van Buren's.

It would have been so good; the player being hunted by robots, the new plague, the Brotherhood/NCR war, crazy Dr Presper who wants to cause a second nuclear holocaust.

Original storylines aren't dead, Bethesda is just lazy.
 
DPS just sounds like it now just turned into a full fledged FPS.

That's not really fair. I can't think of any FPSs that measure weapons that simplistically, if at all. For instance, even with Doom, it's ludicrous to try and compare the chainsaw, shotgun, chaingun, rocket launcher, plasma gun and BFG with a single value, because they all serve a different purpose and have factors that are far more important than how much damage they deal to a single target every second.

And if that's they way Bethesda think, then Fallout 3 is going to be even worse than I thought. It sounds as though they're completely gimping the FPS elements in favour of some half-arsed KOTOR style combat system. I'd kind of figured that anyway, but can they really get away with a game that isn't a good FPS and isn't a good RPG again? The concept of Oblivion (go anywhere, be anything) is a lot more compelling than "post-apoc father search 2008".
 
Brother None said:
I don't know if "orthodox" is supposed to have some negative connotations for whomever, but it certainly doesn't for me. It's an interesting term to choose.

All orthodox means is "straight in belief", i.e. people who stick to one faith and are consistent in their belief system.

I've called us "orthodox fans" myself. It's a pretty applicable term.

Yeah, I know really. It was just an excuse for a craptastic pun on my part.

I'm not offended by the use of the word orthodox because it is utterly correct in this case - although I suspect it is synonymous with archaic or unimaginative for many commentators.

Still, it is an interesting turn of events that our orthodoxy is defined by the extremely conservative nature of Bethesda's approach to developing Fallout.

At the risk of just semantically reframing the issue to recast myself as the open-minded pioneer I always knew I was; I'd say the orthodox fans are actually looking for something much bolder than Bethesda seem intent on delivering. So far, every graphic, plot point, and piece of design seems to come directly from another source, be it a Fallout game or design document, some hackneyed bit of post-apocalyptic fiction, or else Oblivion. The only radical move they appear to have made is to switch from one well-established gameplay mode to another. Most of the tinkering with RPG mechanics feels retrograde; equivalent to a roleplaying step down from PnP to Fantasy Gamebooks.

The orthodox fans hunger for a recapitulation of the radical soul of the original, whilst the the supposed revolutionary upstarts are likely to deliver a bland and familiar rehash (only set apart by the complete mangling of gameplay mechanics).

There's probably some irony in there for anybody mad enough to spend any time looking for it.
 
JR Jansen said:
Besides the fact that they have a lowered intelligence (not that that maters to Beth seeing as they unlinked speech from intelligence).

THEY WHAT?!?!?
 
The Dutch Ghost said:
JR Jansen said:
Seems highly unlikely that they could have done anything with the FEV. For one, it takes a whole lot of it (you have to get dipped, ie submerged) to transform into a super mutant. And second, even if they have had a sample, where are they going to find the raw materials to create more ? Besides the fact that they have a lowered intelligence (not that that maters to Beth seeing as they unlinked speech from intelligence).

The more I hear of Bethesda's Fallout 3 storyline, the more I long for Van Buren's.

It would have been so good; the player being hunted by robots, the new plague, the Brotherhood/NCR war, crazy Dr Presper who wants to cause a second nuclear holocaust.

Original storylines aren't dead, Bethesda is just lazy.

Maybe you forgot Beth might fuck that epic Van Buren insanity up. :D Now that would be sad.
 
A clarification about the "* The developers are considering making the player able to complete the game without killing anyone, using only dialogues, sneaking and hacking" point from Emil.
[quote name='EmilPags' post='12080066' date='Apr 10 2008, 08:43 AM']I've found that, occasionally with European non-English mags, some stuff gets lost in translation. I think this is one of those cases.

We've been pretty upfront before about the fact that we haven't designed the game so you could complete it without killing anyone. You can play MUCH of Fallout 3 without killing people, and there are options to talk your way through just about every situation in the game. But it's a crazy, violent world out there, and you're going to have to defend yourself at times.

Just wanted to clear that up.[/quote]Ignoring the BS at the end about the crazy world it would seem that you can not complete the main quest without combat.

EDIT: Fixed my misreading.
 
Ravager69 said:
JR Jansen said:
Besides the fact that they have a lowered intelligence (not that that maters to Beth seeing as they unlinked speech from intelligence).

THEY WHAT?!?!?

Yep, they did. It was said a long time ago, so unless they reconsidered, it still is a fact. They are going the 'fantasy' route where speech is linked solely to charisma.
 
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