requiem_for_a_starfury
So Old I'm Losing Radiation Signs
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Hmm does that 40 hours include replaying to get the different endings?
Probably, but not on a first, attentive run through. Regardless, Fallout 1 was relatively short.PaladinHeart said:Yeah but 20 hours for the main quest is certainly an improvement over the 10 minute one from Fallout 1.![]()
Of course, they skipped ALL of the combat via exploiting the combat turns. (so much for winning w/o ever having to fight)
But anyways, I'm sure all of the first Fallout's quests could likely be done in 20 hours or less. 400 hours is a gross exaggeration.
Isn't it more evil to kill their parents right in front of them and let them survive in a Fallout wilderness alone?
Cannibalism, that's cool.
ZOMG W NEED UNKLABLE PARENTS CUZ KILLING DEM MAKS CHILDEN STAVRE! I DON'T WANT PLAYERS TO CRETE ORPHANSThorton said:"I WNT TU BE EVIL GUY N KILL DE ALL DE CHILDS {Beats me likes a baby seal "cuz" I am STOOPID!} DATS EVIL"
Isn't it more evil to kill their parents right in front of them and let them survive in a Fallout wilderness alone?
Sorrow said:No, the Communists are playing two sides. Their brothers were hunting them, but their fathers control both Communists and their brothers.Mikael Grizzly said:Communists are a keyword - when I say Communists - I also mean their spiritual brothers and fathers Twitch .
Senator, the Witchhunts ended years ago! D:
Their brothers want to control what we do so that a worldwide Communist superstate ruled by their fathers could be created.
That's not the reason we want killable children. We want killable children because it has to be a choice available to your character. If there are children, you should be able to kill them as you are able to kill everything else in the game.Thorton said:Cannibalism, that's cool.
"I WNT TU BE EVIL GUY N KILL DE ALL DE CHILDS {Beats me likes a baby seal "cuz" I am STOOPID!} DATS EVIL"
Pornstar, sexpert and gigolo were silly, as were many things in Fallout 2. Childkiller, graverobber and berserker were consequences of actions that had already fit into the game.Thornton said:Cannabalism doesn't fit? But being a childkiller, pornstar, graverobber, sexpert, gigalo, and beserker do?
Actually, they didn't give you a title but a counter. But still, I don't see why the possibility to be a cannibal is so bad.Thornton said:They just gave you another title like that, and you're saying that it doesn't fit cause it wasn't in a Fallout game already? There is no hope for you.
That was only about drinking water, not about eating food regularly.Thorton said:Sander, I recall drinking water and eating food discussed in one of the early Fallout previes, the GI article I think. They said it would help to raise your health back up. So eating dead people would probably be partly that, and partly cause it's "teh awesome."
McCarthy was one of the brothersMikael Grizzly said:MCCARTHY INCARNATE BEGONE!
Mikael Grizzly said:MCCARTHY INCARNATE BEGONE!
PaladinHeart said:Yeah but 20 hours for the main quest is certainly an improvement over the 10 minute one from Fallout 1.![]()
It's really a basic necessity like people having houses and a food supply. Without children no civilization will last more than one generation. And who were their parents?Sorrow said:I started playing TOEE recently and the world without children looks very, very weird. Especially, that there are a lot of references to them in dialogues. Also, it shows that children are very important part of human life and that their lack makes RPGs poorer and less realistic (for example Arcanum - it didn't have children and the world seemed to be half-dead).
You didn't drink that Kool-Aid that Todd and Pete are passing around did you?Tannhauser said:This is really shaping up to be a game that will be held as a highpoint of the RPG genre, fondly remembered and still enjoyable in a decade. Bethesda has really captured the spirit of the original Fallout, every new bit of information only further confirms that point. The energizing break from the turn-based combat that dominates the market; the subtle and sophisticated humor they pen; the clear importance the company places on choices and consequences; a true successor.