Ausir said:blahblahblah
God, do you EVER shut up?!
Ausir said:blahblahblah
God, do you EVER shut up?!
DocConrad said:Yeah, this guy is kind of an asshole. Tenpenny Towers was one of the very few quests in Fallout 3 that even approximated the moral ambiguity of the first Fallouts.
The problem with the quest is that there is no reason for it.
Beelzebud said:Actually Tenpenny tower is not a town at all. There is no quests there at all other than the ghouls.
By town I mean a real town that serves as a quest hub.
jamesmcm said:I hate the leveling enemies system though, it makes it too easy and removes a lot of the planning and challenge from, say, Morrowind where tackling the tougher enemies required thought. The Karma system sucks too - they should've ditched it and used a system where only witnessed actions count - like Oblivion.
Beelzebud said:There is also the problem that the town would be ok with a guy sitting in their local saloon asking every stranger who wanders in to town to blow the place up.