Fallout 3 vehicles

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Gustav

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In fallout 2, and fallout T, You have the ability to drive around in cars, in fallout 3 I would really like to ride a horse, bicycles, camels, or simular. I know it might sound silly, but think about it. It might just be quite amusing, less realistic though.
 
Well, you could maybe ride around on Brahmin but horses...Are there even any horses left in the Fallout universe? not to mention Camels!
 
Yeah it does sound silly.

I think just a couple of retro 50's saloons, a tank at some army depot and maybe an open-top cabriolet thing.

I would like to have car-based combat sometimes, but it would need some form of real-time, which I have no problem with.
 
i remember seeing something about horses in one of the later fallout bible updates.

i will look it up


About the car combat thing:

Personaly I think it don`t fit into a Role playing game.
Maybe an idea for fallout BOS
 
Brahmin are too slow to be ridden. Logically, they can only be used for caravans, which they are already used for in Fallout 1 and 2.

Bicycles are too silly.

Come to think of it, the game could do without a car as well.
 
Naaah. Forget the camels, cars and horses when you can ride a deathclaw, the ultimate Wasteland Vessel! It's big, fast, hairy and cheap!

:wink: :lol:
 
Wooz69 said:
Naaah. Forget the camels, cars and horses when you can ride a deathclaw, the ultimate Wasteland Vessel! It's big, fast, hairy and cheap!

:wink: :lol:
hairy? what exactly have you been feeding it?
 
Best form of transport for FO3 would be Shank's Pony, but if you really want more of a choice, some whole vehicles (not just the boot) pulled by Brahmin.
 
How about vert birds. They could be used later on in the game. The BOS obtained the plans in F02 so maybe they've built some. You can join the BOS and obtain the chance to fly a vert bird.
 
Wooz69 said:
Naaah. Forget the camels, cars and horses when you can ride a deathclaw, the ultimate Wasteland Vessel! It's big, fast, hairy and cheap

Cheap? when did you ever get the chance to buy one?
 
I always had...qualms...about the car in the Fallout world. It just seemed highly ridiculous to be out and about driving that Highwayman. On random encounters, I would always shake my head on seeing my party of Sulik, Goris, Marcus, Cassidy, and Vic just spawn around the car. Sure, the humans can comfortably fit inside a four-seated sedan, but am I to assume that a mutant and a deathclaw can fit into a trunk?

Practically speaking, vehicles would have to be super-rare, and not like Fallout Tactics where you happened to have a few spare cars in the garage for whatever suited the occasion. The entire issue of the war was fuel, after all. At least the Highwayman was slightly intune with the environment since it ran on fusion cells (and don't forget the opening cinematic in the first Fallout showing off a shiny Highwayman for the price of a king's ransom).

But speaking on a personal viewpoint, I'd want a vehicle that has character. Something badass like a Harley. Or an ugly retro monster reminiscent of Road Warrior. If I'm the hero (Vault Dweller, Chosen One, whatever) I want something that's *boss*.

Not a camel.
 
Vehicles in Fallout sort of ruins the mood for me. Sure, I could live with the Highwayman in Fo2 because you didn't really "drive" it. You could onnly enter it and travel faster on the worldmap. But the way the cars were in FoT, that just isn't Fallout. Sure, it fitted the type of game it was, but as a Fallout factor, it just isn't right. It's just this charm of being a wanderer of the wastes, not the driver of the wastes. I just like it that way.

That's why I'm strongly opposed to having too much vehicles in Fo3, if any at all. That Highwayman in Fo2 was about as far as I would like to go. And I don't want to be able to drive around freely like you were in FoT. And, er, the suggestion about camels and horses and stuff was simply preposterous.
 
Gunslinger said:
Practically speaking, vehicles would have to be super-rare, and not like Fallout Tactics where you happened to have a few spare cars in the garage for whatever suited the occasion. The entire issue of the war was fuel, after all. At least the Highwayman was slightly intune with the environment since it ran on fusion cells (and don't forget the opening cinematic in the first Fallout showing off a shiny Highwayman for the price of a king's ransom).

But speaking on a personal viewpoint, I'd want a vehicle that has character. Something badass like a Harley. Or an ugly retro monster reminiscent of Road Warrior. If I'm the hero (Vault Dweller, Chosen One, whatever) I want something that's *boss*.

I agree, I think that there should be some significance to vehicles found in the game.

you should be able to improvise and use your skills to build or find one. For example maybe if you skinnied a certain amount of geckos or brahmin and made a basket out of rope and other materials and then throw in a flamethrower and look...you got yourself a perfectly functional hot air baloon!

Yeah it sounds silly, but its a thought.
 
i like the idea of cars in the wasteland... but maybe im just a big mad max fan. I will say however that in tatics the in game driving was stupid and the 'pilot' skill was utterly useless.
 
If you could make vehicles, then why aren't there any constructed vehicles in Fallout 1 or 2?
 
I'm going to steal DarkUnderlord's point.. Go do the "look at" thing on any car in Fallout and then check the text box. Think long and hard about what it says.
 
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